scholarly journals Finite-State Classical Mechanics

Author(s):  
Norman Margolus
Author(s):  
N. V. Brovka ◽  
P. P. Dyachuk ◽  
M. V. Noskov ◽  
I. P. Peregudova

The problem and the goal.The urgency of the problem of mathematical description of dynamic adaptive testing is due to the need to diagnose the cognitive abilities of students for independent learning activities. The goal of the article is to develop a Markov mathematical model of the interaction of an active agent (AA) with the Liquidator state machine, canceling incorrect actions, which will allow mathematically describe dynamic adaptive testing with an estimated feedback.The research methodologyconsists of an analysis of the results of research by domestic and foreign scientists on dynamic adaptive testing in education, namely: an activity approach that implements AA developmental problem-solving training; organizational and technological approach to managing the actions of AA in terms of evaluative feedback; Markow’s theory of cement and reinforcement learning.Results.On the basis of the theory of Markov processes, a Markov mathematical model of the interaction of an active agent with a finite state machine, canceling incorrect actions, was developed. This allows you to develop a model for diagnosing the procedural characteristics of students ‘learning activities, including: building axiograms of total reward for students’ actions; probability distribution of states of the solution of the problem of identifying elements of the structure of a complex object calculate the number of AA actions required to achieve the target state depending on the number of elements that need to be identified; construct a scatter plot of active agents by target states in space (R, k), where R is the total reward AA, k is the number of actions performed.Conclusion.Markov’s mathematical model of the interaction of an active agent with a finite state machine, canceling wrong actions allows you to design dynamic adaptive tests and diagnostics of changes in the procedural characteristics of educational activities. The results and conclusions allow to formulate the principles of dynamic adaptive testing based on the estimated feedback.


2018 ◽  
Vol 3 (1) ◽  
pp. 1
Author(s):  
Mustofa Mustofa ◽  
Sidiq Sidiq ◽  
Eva Rahmawati

Perkembangan dunia yang dinamis mendorong percepatan perkembangan teknologi dan informasi. Dengan dorongan tersebut komputer yang dulunya dibuat hanya untuk membantu pekerjaan manusia sekarang berkembang menjadi sarana hiburan, permainan, komunikasi dan lain sebagainya. Dalam sektor hiburan salah satu industri yang sedang menjadi pusat perhatian adalah industri video game. Begitu banyaknya produk video game asing yang masuk ke dalam negeri ini memberikan tantangan kepada bangsa ini. Tentunya video game asing yang masuk ke negara ini membawa banyak unsur kebudayaan negara lain. Ini semakin membuat kebudayaan nusantara semakin tergeserkan dengan serangan kebudayaan asing melalui berbagai media. Maka dari itu peneliti mencoba untuk menerapkan Finite State Machine dalam merancang sebuah video game RPG (Role-Playing game) yang memperkenalkan kebudayaan. Dalam perancangan video game ini peneliti menggunakan metode GDLC(Game Development Life Cycle) agar penelitian ini berjalan secara sistematis. Dalam suatu perancangan video game tedapat banyak elemen, pada penelitian ini penulis lebih fokus pada pengendalian animasi karakter yang dimainkan pada video game ini. Dari perancangan yang dilakukan, disimpulkan bahwa Finite State Machine dapat digunakan untuk pengendalian animasi yang baik pada video game RPG. Diharapkan video game ini dapat menjadi salah satu media untuk mengenalkan kebudayaan nusantara


Author(s):  
Martin E. Kaliski ◽  
Timothy I. Johnson

2018 ◽  
Vol 14 (3) ◽  
pp. 5708-5733 ◽  
Author(s):  
Vyacheslav Michailovich Somsikov

The analytical review of the papers devoted to the deterministic mechanism of irreversibility (DMI) is presented. The history of solving of the irreversibility problem is briefly described. It is shown, how the DMI was found basing on the motion equation for a structured body. The structured body was given by a set of potentially interacting material points. The taking into account of the body’s structure led to the possibility of describing dissipative processes. This possibility caused by the transformation of the body’s motion energy into internal energy. It is shown, that the condition of holonomic constraints, which used for obtaining of the canonical formalisms of classical mechanics, is excluding the DMI in Hamiltonian systems. The concepts of D-entropy and evolutionary non-linearity are discussed. The connection between thermodynamics and the laws of classical mechanics is shown. Extended forms of the Lagrange, Hamilton, Liouville, and Schrödinger equations, which describe dissipative processes, are presented.


2014 ◽  
Vol 4 (1) ◽  
pp. 404-426
Author(s):  
Vincze Gy. Szasz A.

Phenomena of damped harmonic oscillator is important in the description of the elementary dissipative processes of linear responses in our physical world. Its classical description is clear and understood, however it is not so in the quantum physics, where it also has a basic role. Starting from the Rosen-Chambers restricted variation principle a Hamilton like variation approach to the damped harmonic oscillator will be given. The usual formalisms of classical mechanics, as Lagrangian, Hamiltonian, Poisson brackets, will be covered too. We shall introduce two Poisson brackets. The first one has only mathematical meaning and for the second, the so-called constitutive Poisson brackets, a physical interpretation will be presented. We shall show that only the fundamental constitutive Poisson brackets are not invariant throughout the motion of the damped oscillator, but these show a kind of universal time dependence in the universal time scale of the damped oscillator. The quantum mechanical Poisson brackets and commutation relations belonging to these fundamental time dependent classical brackets will be described. Our objective in this work is giving clearer view to the challenge of the dissipative quantum oscillator.


2017 ◽  
Vol 13 (1) ◽  
pp. 4522-4534
Author(s):  
Armando Tomás Canero

This paper presents sound propagation based on a transverse wave model which does not collide with the interpretation of physical events based on the longitudinal wave model, but responds to the correspondence principle and allows interpreting a significant number of scientific experiments that do not follow the longitudinal wave model. Among the problems that are solved are: the interpretation of the location of nodes and antinodes in a Kundt tube of classical mechanics, the traslation of phonons in the vacuum interparticle of quantum mechanics and gravitational waves in relativistic mechanics.


2013 ◽  
Vol 18 (2-3) ◽  
pp. 49-60 ◽  
Author(s):  
Damian Dudzńiski ◽  
Tomasz Kryjak ◽  
Zbigniew Mikrut

Abstract In this paper a human action recognition algorithm, which uses background generation with shadow elimination, silhouette description based on simple geometrical features and a finite state machine for recognizing particular actions is described. The performed tests indicate that this approach obtains a 81 % correct recognition rate allowing real-time image processing of a 360 X 288 video stream.


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