Web-Based System User Interface Hybrid Recommendation Using Ant Colony Metaphor

Author(s):  
Janusz Sobecki
Author(s):  
Nasaruddin Syafie ◽  
Yudha Nurdin ◽  
Roslidar Roslidar

<p>Indonesia is geographically located in the disaster vulnerable area and frequently hit by various disasters such as earthquake, flood, etc. So that Indonesian people aware that the disaster information system is very important. Thus, the development of information and communication technology application is needed for disaster management. For this purpose, this paper proposes on the development of online disaster information system based on location based service (LBS) technology by using short message service (SMS) gateway and global positioning system (GPS). Then,the web-based prototype of online disaster information system is designed and developed as the media to provide information of location and situation of the disaster area. Furthermore, a user interface is also designed and developed to transmit input data as the location information using manual SMS and automatically using smartphone based on SMS/GPS. The research method used in this research is a spiral method that begins with conceptual design, prototype development, application test, and evaluation. The results of this research are the web-based information system and the implemented user interface application (we called ASIKonLBS) for Android based smartphone. The online mapping of input data from smartphone to the web-based system has been tested. It shows that the disaster location information can be mapped to Google Maps timely and accurately that can be accessed using the Internet connection. The evaluation to mapping delay time shows that it is lower than the refresh time of the web-based system. Therefore, the proposed online system can be categorized as a real-time system.</p>


2020 ◽  
Vol 9 (1) ◽  
pp. 106
Author(s):  
Ayu Nuswantari ◽  
Ying-Tien Wu ◽  
Herman Dwi Surjono

The Synchronous online argumentation system is highly needed to facilitate learning activity in this internet era. To gain deeper insights about this important issue, this study developed nine principles based on Cognitive Load, User Interface, and User Experience to redesign a system. With this framework, 48 (forty-eight) students of Chi-Ying High School had tested with two prototypes, and the second prototype used the nine principles. The systems were measured with Web-Based Learning Environment (WEBLEI) and System Usability Test (SUS). The result of WEBLEI measurement shows that the second prototype gives better result and shows higher user acceptance than the first prototype. The result of SUS measurement shows that the usability of the second prototype is better than on the first prototype with (4.43) SUS score difference. The result shows that the use of nine principles that applied to the second prototype does increase the usability and acceptance of the students.


Author(s):  
Yoshinari Hachisu ◽  
Atsushi Yoshida

In this chapter, the authors propose a system for generating error correction questions of programs, which are suitable for developing debugging skills in programming education. The system generates HTML files for answering questions and CGI programs for checking answers. They are deployed on a Web server, and learners read and answer questions on Web browsers. It provides an intuitive user interface; a learner can edit codes in place at the text. To make programs including errors for learning debugging, the authors analyze types of errors and define the processes of error injection as code transformation patterns. If learners can edit any codes freely, it is difficult to check all possible answers. Instead, the authors adopt a strategy to restrict editable points and possible answers from the educational view. A demonstration of error correction questions of the C language is available at http://ecq.tebasaki.jp/.


2020 ◽  
Vol 17 (2) ◽  
pp. 133
Author(s):  
Zainuddin Zakaria ◽  
Hasiah Mohamed ◽  
Zuraini Jusoh ◽  
Zuriyati Ahmad ◽  
Mohd Ariff Kamaludin ◽  
...  

The Personality Matching Internship Placement System (PMIPS) is a web-based system designed to assist students find a place for their industrial training using their personality scores as the basis for choosing the most suitable organisations or departments. This system will help them to choose the right organisations that match the organisation’s needs and requirement. The Adapted Waterfall model was used to develop the PMIP system. The evaluation of PMIPS is conducted once the development is completed. There are six constructs used for the evaluation purposes and 30 respondents were involved. The six constructs are ease of use, satisfaction, efficiency, consistency, user interface and usability. Respondents are required to use the system and then they were asked to answer the questionnaire given. As a result of the evaluation, the highest mean score is for the efficiency construct, 4.63(SD=0.49). The results show that the respondents perceived that it is efficient for them to use the system because they are able to see the results of their personality and which company is suitable for their internship placement. Future enhancement for the system includes functions that match the students’ personality with the specific job requirement.


Sensi Journal ◽  
2020 ◽  
Vol 6 (2) ◽  
pp. 236-246
Author(s):  
Ilamsyah Ilamsyah ◽  
Yulianto Yulianto ◽  
Tri Vita Febriani

The right and appropriate system of receiving and transferring goods is needed by the company. In the process of receiving and transferring goods from the central warehouse to the branch warehouse at PDAM Tirta Kerta Raharja, Tangerang Regency, which is currently done manually is still ineffective and inaccurate because the Head of Subdivision uses receipt documents, namely PPBP and mutation of goods, namely MPPW in the form of paper as a submission media. The Head of Subdivision enters the data of receipt and mutation of goods manually and requires a relatively long time because at the time of demand for the transfer of goods the Head of Subdivision must check the inventory of goods in the central warehouse first. Therefore, it is necessary to hold a design of information systems for the receipt and transfer of goods from the central warehouse to a web-based branch warehouse that is already database so that it is more effective, efficient and accurate. With the web-based system of receiving and transferring goods that are already datatabed, it can facilitate the Head of Subdivision in inputing data on the receipt and transfer of goods and control of stock inventory so that the Sub Head of Subdivision can do it periodically to make it more effective, efficient and accurate. The method of data collection is done by observing, interviewing and studying literature from various previous studies, while the system analysis method uses the Waterfall method which aims to solve a problem and uses design methods with visual modeling that is object oriented with UML while programming using PHP and MySQL as a database.


Author(s):  
Julie S. Doll

Abstract To enable efficient, accurate debug of Intel architecture components to take place within contract manufacturing sites, and to provide alternatives for the removal of Intel components from, Intel is deploying a diagnostic capability and attendant educational collateral known as to achieve these objectives Intel® Component Diagnostic Technology. This paper will describe details of Intel® Component Diagnostic Technology, including the diagnostic fixture and user interface, diagnostic scripts and analytical coverage, data management and reporting, and on-site and Web-based educational offerings.


Author(s):  
Henry Larkin

Purpose – The purpose of this paper is to investigate the feasibility of creating a declarative user interface language suitable for rapid prototyping of mobile and Web apps. Moreover, this paper presents a new framework for creating responsive user interfaces using JavaScript. Design/methodology/approach – Very little existing research has been done in JavaScript-specific declarative user interface (UI) languages for mobile Web apps. This paper introduces a new framework, along with several case studies that create modern responsive designs programmatically. Findings – The fully implemented prototype verifies the feasibility of a JavaScript-based declarative user interface library. This paper demonstrates that existing solutions are unwieldy and cumbersome to dynamically create and adjust nodes within a visual syntax of program code. Originality/value – This paper presents the Guix.js platform, a declarative UI library for rapid development of Web-based mobile interfaces in JavaScript.


Sign in / Sign up

Export Citation Format

Share Document