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2022 ◽  
Vol 2022 ◽  
pp. 1-10
Author(s):  
Sun YiFei

In order to be able to provide learning resources for learners anytime and anywhere and improve the quality of online teaching, a network-assisted teaching system for college students’ ideological and political courses based on the Android system is designed. The characteristics of the Android system platform and its hierarchical structure are analyzed, and the overall structure of the network-assisted teaching system was designed based on it and through the construction of the system user login module, learning resources module, operation management module, unit test module, and teaching interface display module, so as to achieve the effect of network assisted ideological and political course teaching. The preferences of students were fully considered, the needs of students with different resource spaces were matched, and the genetic algorithm is used to share the information of network teaching resources to meet the needs of ideological and political teaching. According to the experimental results, the system designed in this paper has high accuracy in the recommended content of ideological and political education resources and the coverage of resource recommendation is relatively high, indicating that the application effect of the system is better.


2021 ◽  
Vol 5 (2) ◽  
pp. 223-232
Author(s):  
Herlinda Herlinda ◽  
◽  
Randi Ramliyana ◽  
Erlin Windia Ambarsari ◽  
◽  
...  

Throughout the System Development Life Cycle (SDLC), establishment the software through various phases. System design is one of the most crucial aspects of the SDLC. The Data Flow Diagram (DFD) is a model to build the system. The purpose of the research was to make it easier for people to comprehend the diagram by carefully preparing DFD, then it created software according to the DFD design. Storytelling is the method employed, and it pertains to qualitative ways for creating language patterns. As a design reference, it needs to make the DFD pattern subsequently. The research mimics two scenarios to reflect previous research on the same principle. According to the findings of this study, there are two significant disparities. The first scenario concerns system user activity, whereas the second concerns software performance. Therefore, it corresponds to the core notion of input-process-output; narrative scenario 1 is more consistent and easier to design in the processed results created from sentence patterns to DFD patterns. Scenario 2, on the other hand, connects many process symbols to processes, complicating the DFD design. Finally, scenario 2 is beneficial for requirement's elicitation, whereas scenario 1 applies to business procedures.


2021 ◽  
Vol 14 (1) ◽  
Author(s):  
Eisaku Nakane ◽  
Takao Kato ◽  
Nozomi Tanaka ◽  
Tomoari Kuriyama ◽  
Koki Kimura ◽  
...  

Abstract Objective We recently developed the self-management system using the HF points and instructions to visit hospitals or clinics when the points exceed the pre-specified levels. We found that the self-management system decreased the hospitalization for HF with an increase in unplanned visits and early intervention in the outpatient department. However, it is unclear whether we managed severe HF outpatients who should have been hospitalized. In this study, we aimed to compare HF severity in rehospitalized patients with regard to self-management system use. Results We retrospectively enrolled 306 patients (153 patients each in the system user and non-user groups) using propensity scores (PS). We compared HF severity and length of readmission in rehospitalized patients in both groups. During the 1-year follow-up period, 24 system users and 43 non-system users in the PS-matched cohort were hospitalized. There were no significant differences between the groups in terms of brain natriuretic peptide levels at readmission, maximum daily intravenous furosemide dose, percentage of patients requiring intravenous inotropes, duration of hospital stay and in-hospital mortality. These results suggest that the HF severity in rehospitalized patients was not different between the two groups.


BUANA ILMU ◽  
2021 ◽  
Vol 6 (1) ◽  
pp. 98-110
Author(s):  
Tukino ◽  
Baenil Huda ◽  
Faqih Pratama Muthi ◽  
Adittia Agustian

Perpustakaan  yang berada di SMA, secara periodik menyusun laporan  perkembangan perpustakaan  dan profil perpustakaan untuk dilaporkan ke Perpustakaan milik   Pemda Kabupaten Karawang. Untuk mendukung kebutuhan pengguna perlu dibuatkan aplikasi sistem informasi layanan yang terintegrasi dengan menggunakan User expiernce dan  pengujian sistem menggunakan Delone dan Mclearn. Penerapan sistem informasi layanan dapat mempercepat penyusuan dan  rekapitulasi laporan dari masing-masing SMA sehingga laporan menjadi kualitas dan kinerja pengguna menjadi optimal. Hasil rancangan sistem telah terapkan dan dilakukan pengujian dengan menggunakan model Delone dan McLearn untuk mengukur keberhasilan penerapan sistem yang meliputi 4   kriteria yaitu : kualitas Informasi (KI), Kualitas Sistem (KS), Kualitas Layanan ( KL), Pengguna (P). Hasil kuesioner terhadap kepuasan pengguna dalam menggunakan Aplikasi  Sistem Informasi  Layanan yang terintegrasi sebesar 88%,  dengan sebutan kriteria Sangat Baik. Artinya Aplikasi Sistem Informasi Layanan terintegrasi  berkualitas. Kata Kunci : Desain Sistem, Sistem Informasi Layanan yang  terintegrasi, User Experience, Delone, McLearn, The library managed by the high school periodically compiles a library development report and library profile to be reported to the Karawang Regency Local Government Library. To support user needs, it is necessary to create an integrated information service system application using user experience and system testing using Delone and McLearn. The application of the information service system can speed up the compilation and recapitulation of reports from each SMA so that reports are of optimal quality and user performance.             The results of the system design have been implemented and tested using the Delone and McLearn models to measure the success of the system implementation which includes 4 criteria, namely: Information Quality (KI), System Quality (KS), Service Quality (KL), Users (P). The results of the questionnaire on user satisfaction in using the Integrated Information Service System Application were 88%, with the criteria being Very Good. This means that the quality integrated Information Service System Application. Keywords: System Design, Integrated Information Service System, , User experience, Delone, McLearn,


2021 ◽  
Vol 5 (2) ◽  
pp. 58-64
Author(s):  
Dodick Zulaimi Sudirman ◽  
Yaya Heryadi ◽  
Harco Leslie Hendric Spits Warnars ◽  
Benfano Soewito ◽  
Ford Lumban Gaol ◽  
...  

Despite having many advances in video game control such as voice or gesture control, most video game console manufacturers still use a joystick as the main control for their console. Currently, the problem with video game manufacturers is that instead of using the joystick as the point of user interface design, they instead used a design from another device such as a computer or tv. The research will compare Xbox One and Steam OS user interface by using KLM-GOMS Model. Based on the calculation it is concluded that the overall Xbox One has a more efficient design compared to Steam.


Author(s):  
Machbah Uddin ◽  
Mohammad Aminul Islam ◽  
Md. Shajalal ◽  
Mohammad Afzal Hossain ◽  
Md. Sayeed Iftekhar Yousuf

AbstractThe seed is an inevitable element for agricultural and industrial production. The non-destructive paddy seed variety identification is essential to assure paddy purity and quality. This research is aimed at developing a computer vision-based system to identify paddy varieties using multiple heterogeneous features, exploiting textural, external, and physical properties. We captured the paddy seed images without any fixed setup to make the system user friendly at both industry and farmer levels, which can lead to illumination problems in the images. To overcome this problem, we introduced a modified histogram oriented gradient (T20-HOG) feature that can describe the illumination, scale, and rotational variations of a paddy image. We also utilized the existing Haralick and traditional features and the dimensionality of the features is reduced by the Lasso feature selection technique. The selected features are used to train the feed-forward neural network (FNN) to predict the paddy variety. The experiments conducted on two different datasets: BDRICE, and VNRICE. Results of our method are shown in terms of four standard evaluation metrics, namely, accuracy, precision, recall, and F_1 score, and achieved 99.28%, 98.64%, 98.48%, and 98.56% score, respectively. We also compared our system efficiency with existing studies. The experimental results demonstrate that our proposed features are effective to identify paddy variety and achieved a new state-of-the-art performance. And we also observed that our newly proposed T20-HOG features have a major impact on overall system performance.


2021 ◽  
Vol 3 (4) ◽  
pp. 401-408
Author(s):  
Royan Dwi Saputra ◽  
Jihan Hanifah ◽  
Mella Aulia Agusty ◽  
Muhammad Rezkyandar ◽  
Septa Inda ◽  
...  

The Covid-19 pandemic has impacted all aspects of human life, regardless of the impact on mental health. Mental health is an essential issue because many people experience mental health problems, but they are appropriately not resolved. There are many methods in solving mental health problems, but not all of them can reach people due to distance, time, and costs. This study aims to explain the findings regarding an application made to minimize problems, maintain, and improve the mental health of an application called Soodo. The method used in this research is descriptive quantitative. From the findings of this study, this application can help to maintain and improve people's mental health. The results from system user testing (SUS) showed a satisfactory assessment of the Soodo application. From the results of calculations using the (SUS) method, the statistical results of the evaluation of the Soodo application prototype are Excellent or at grade A. 


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