The Design and Development of an Interactive Teaching Tool for Robotics and Control System Course Using Rapid Control Prototyping Solution

Author(s):  
Richard Lee Jiang Hong ◽  
Muhammad Nasiruddin Mahyuddin ◽  
Mohd Rizal Arshad ◽  
Yeong Chin Koo
2012 ◽  
Vol 162 ◽  
pp. 575-582 ◽  
Author(s):  
Ciprian Lapusan ◽  
Vistrian Maties ◽  
Olimpiu Hancu ◽  
Ciprian Rad

The article proposes a new mechatronic integrated design approach for a robotic system. The proposed method uses modern methods like model based design, rapid control prototyping and hardware in the loop simulations in the development process. Using this method a six DOF teleoperated parallel robot is developed, the results are presented in the paper.


2011 ◽  
Vol 179-180 ◽  
pp. 824-829 ◽  
Author(s):  
Xian Min Wei

Software architecture plays a more and more important role in measurement and control program design and development. It affects not only the progress of design and development, but also the gradual evolution potentiality of measurement and control system. This paper presents a COM/DCOM based N-layer software architecture and its usage in the design and development of the WFD2000 operating program. The application of this architecture greatly improves the reliability, configurability, flexibility and portability of the pressure measurement system.


2011 ◽  
Vol 201-203 ◽  
pp. 1451-1455
Author(s):  
Jing Zhe Guo ◽  
Jiu Wei Sun ◽  
Fei Hu Zhang ◽  
Xu Jian Yang

The detailed design and development of the intelligent creel mechanical structure and control system is based on the research and analysis of specific operation and practical functions, which realizes its functions of intelligent analysis, right amount of supply and prompt storing. As the transmission of the carpet yarns from the storage unit to the loom, the intelligent creel is able to automatically make analysis of the usage amount of different yarns according to different orders, makes more reasonable supplies to the loom and prepares yarns before used up, which makes best use of the yarn and increases the production efficiency. Meanwhile, a lot of time and labor of replacing yarns is saved.


Author(s):  
John K. Sanders ◽  
Steven B. Shooter

Abstract Animatronics creatively applies the skills of mechanical, electrical, and software engineering in order to recreate the movements of the creatures they replace. This paper discusses the design and development of an animatronic eye actuation and control system that reproduces realistic eye movements and expressions by drawing from the biomechanics of the human eye. Three modular, yet well integrated, eye components were developed to reproduce the movements of the eyeballs, the eyelids, and the eyebrows. The mechanical eyeballs mimic a human’s saccadic, convergence, and tracking movements. The eyelids can be programmed to move both slowly and rapidly to adjust for the proper range of expressions. The eyebrows can convey a variety of emotions by wrinkling the forehead in a fashion similar to the human eyebrows. A widely adaptable PC software interface controls the system’s servo motors to recreate human-like facial expressions ranging from sleepy and slow moving to rapid, alert behaviors. Discussed is the design process that brought the extremely complex roles of the eye muscles, tissues, and tendons to a cleverly adapted and easily constructed mechanical eye system. Careful analysis of the biomechanical function of the human eye structure was conducted, and a model that could most effectively recreate similar movements was developed.


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