Design and Development of Semi-Automatic Handloom Incorporating Human Factors

Author(s):  
Manohar Mahato ◽  
Amarendra Kumar Das
Author(s):  
Helene Fournier ◽  
Rita Kop

After speculation in literature about the nature of Personal Learning Environments, research in the design and development of PLEs is now in progress. This paper reports on the first phase of the authors’ research on PLE, the identification process of what potential users would consider important components, applications, and tools in a PLE. The methodology included surveying “super-users” on their use of existing tools, applications and systems and their preferences in learning, in order to enhance the development of a PLE and reach a specification that potential learners will find useful and empowering in their learning. The research resulted in suggestions on factors affecting technology use and uptake, human factors and attitudes, and interface design that need to be factored in the design and development of a PLE.


Author(s):  
Merissa Walkenstein ◽  
Ronda Eisenberg

This paper describes an experimental study that compares a graphical user interface for a computer-telephony product designed without the involvement of a human factors engineer to a redesign of that interface designed with a human factors engineer late in the development cycle. Both interfaces were usability tested with target customers. Results from a number of measures, both subjective and objective, indicate that the interface designed with the human factors engineer was easier to use than the interface designed without the human factors engineer. The results of this study show the benefits of involving human factors engineers in the design of graphical user interfaces even towards the end of a development cycle. However, this involvement is most effective when human factors engineers are included as an integral part of the design and development process even at this late stage in the process.


Author(s):  
Rob Tannen ◽  
Mathieu Turpault

The design of the vocal smoke detector incorporated psychoacoustic research to more effectively waken children. It also provided an opportunity to examine and improve the usability of an often-overlooked but critical household product. Human factors research into existing smoke detectors identified ergonomic and interaction opportunities in installation and use, which were addressed by an effective design and development process. The result of this effort was not just an appealing and usable product but a next-generation smoke detector that enhances safety by design.


1986 ◽  
Vol 30 (4) ◽  
pp. 370-373
Author(s):  
Barry Tillman

Nasa is developing a Man/System Integration Standard. It is to be a single source for human factors engineering standards for the design and development of space habitats. Included in this paper is a discussion of the Anthropometrics, Architecture, Activity Centers, and Health Management sections of the standard. There is a brief description of the general contents of each of these sections and some of the human factors considerations that are unique to the space environment.


2018 ◽  
pp. 1330-1344
Author(s):  
Lijia Lin ◽  
Amy Leh ◽  
Jackie Hee Young Kim ◽  
Danilo M. Baylen

The chapter addresses how multimedia presentations can be designed effectively for learners. Based on the literature, it defines the related terms and discusses the role of human factors during the design and development process of multimedia. Then, it discusses strategies, such as providing learner control and using visual cueing, to design effective multimedia presentations. In addition, various technologies in creating multimedia-based instruction are described. Finally, the chapter discusses evaluation frameworks, as well as the implications for integrating multimedia into educational practices.


Author(s):  
Marie-Catherine Beuscart-Zéphir ◽  
Sylvia Pelayo ◽  
Elizabeth Borycki ◽  
re Kushniruk

2000 ◽  
Vol 44 (12) ◽  
pp. 2-483-2-486
Author(s):  
Melroy E. D'Souza

There are many different tools and methodologies in the field of human factors for user-centered design. Similarly, other fields have tools and methodologies that enable practitioners in those fields to perform their work. Although these tools may be used most productively within their specific fields, they might contain elements that lend themselves to being applied in other domain areas. The field of quality engineering has been around for a while and has many useful tools. The similarity in the goals of the fields of human factors engineering and quality engineering suggests that there could be certain methodologies and tools in the area of quality engineering that, practitioners of human factors might find useful and applicable to the development of products and services from a user-centered perspective. This paper explores the application of user-centered design in the context of the Deming Cycle to the development of a server computer in an actual organization. It also provides examples of actual issues that were identified during the “check” phase of the Deming Cycle, and describes the actions that were performed to address these issues.


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