Pointing to double-step visual stimuli from a standing position: motor corrections when the speed–accuracy trade-off is unexpectedly modified in-flight. A breakdown of the perception–action coupling

Neuroscience ◽  
2011 ◽  
Vol 194 ◽  
pp. 124-135 ◽  
Author(s):  
L. Fautrelle ◽  
G. Barbieri ◽  
Y. Ballay ◽  
F. Bonnetblanc
2012 ◽  
Vol 11 (3) ◽  
pp. 118-126 ◽  
Author(s):  
Olive Emil Wetter ◽  
Jürgen Wegge ◽  
Klaus Jonas ◽  
Klaus-Helmut Schmidt

In most work contexts, several performance goals coexist, and conflicts between them and trade-offs can occur. Our paper is the first to contrast a dual goal for speed and accuracy with a single goal for speed on the same task. The Sternberg paradigm (Experiment 1, n = 57) and the d2 test (Experiment 2, n = 19) were used as performance tasks. Speed measures and errors revealed in both experiments that dual as well as single goals increase performance by enhancing memory scanning. However, the single speed goal triggered a speed-accuracy trade-off, favoring speed over accuracy, whereas this was not the case with the dual goal. In difficult trials, dual goals slowed down scanning processes again so that errors could be prevented. This new finding is particularly relevant for security domains, where both aspects have to be managed simultaneously.


2021 ◽  
Vol 7 (1) ◽  
Author(s):  
Warren Young ◽  
Russell Rayner ◽  
Scott Talpey

AbstractAgility is an important skill for both attackers and defenders in invasion sports such as codes of football. On the sporting field, agility requires reacting to a stimulus, often presented by an opponent’s movement, before a change of direction or speed. There is a plethora of research that examines the movement component of agility in isolation, which is described as change-of-direction (COD) ability, and this is thought to underpin agility performance. This opinion article proposes that COD ability should not be researched as the only or primary outcome measure when the objective is to inform agility performance in invasion sports. It is argued that pre-planned COD movements and tests lack ecological validity because they lack perception-action coupling and involve movement out of context from the game. The movement techniques and strength qualities required for the performance of COD tests can be quite different to those required for agility. It is suggested that COD tests can be applied to sports that involve pre-planned COD movements, but researchers should endeavour to use agility tests when studying invasion sports. Some new methods for assessing one-on-one agility contests are reported as potentially valuable for future research, and examples of research questions are provided.


2001 ◽  
Vol 18 (4) ◽  
pp. 451-457 ◽  
Author(s):  
Geert J.P. Savelsbergh ◽  
John van der Kamp ◽  
Walter E. Davis

Twenty-one children with Down syndrome (DS) and 20 without disability, ages 3 to 11 years, completed the experiment in which they were asked to grasp and lift cardboard cubes of different sizes (2.2 to 16.2 cm in width). Three conditions were used: (a) increasing the size from the smallest to the largest cube, (b) decreasing the size from the largest to the smallest, and (c) a random order of sizes. Children with DS were found to have smaller hand sizes in comparison to age-matched children without DS. In addition, the shift from one-handed to two-handed grasping appeared at a smaller cube size for children with DS than for children without DS. However, when the dimensionless ratio between object size and hand size was considered, the differences between groups disappeared, indicating that the differences in grasping patterns between children with and without DS can be attributed to differences in body size.


2017 ◽  
Vol 12 (1) ◽  
pp. 44-54
Author(s):  
Satish Boregowda ◽  
Rod Handy ◽  
Darrah Sleeth ◽  
Andrew Merryweather
Keyword(s):  

2009 ◽  
Vol 8 (4) ◽  
pp. 43-48 ◽  
Author(s):  
Nicolas Vignais ◽  
Benoit Bideau ◽  
Cathy Craig ◽  
Sébastien Brault ◽  
Franck Multon ◽  
...  

In sports science, the link between the experimental protocol and the subject's behaviour in real condition is a key issue. Virtual reality enables to examine this topic because of the reproducibility of situations and the total control of animated humanoids in situations similar to the real world. This study aimed to analyze the influence of the degree of perception-action coupling on the performance of handball goalkeepers in a virtual environment. 8 national handball goalkeepers were asked to react to the actions of a virtual handball thrower in two conditions: a perception-action uncoupled condition (defined as a judgment task) and a perception-action coupled condition (defined as a motor task). In the judgment condition, goalkeepers were asked to make a perceptual judgment with their hand in their own time after the virtual throw; in the motor task condition, goalkeepers had to react in real-time to the virtual throwing motion. Results showed that percentage of successful response was higher in the motor task condition and radial error (distance between the ball and the closest limb when trial was unsuccessful) was lower for the same condition. Implications of our findings are discussed, as well as suggestions for further research..


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