Stereo computation combining structured light and passive stereo matching

2012 ◽  
Vol 285 (6) ◽  
pp. 1017-1022 ◽  
Author(s):  
Tomislav Pribanic ◽  
Nenad Obradovic ◽  
Joaquim Salvi
Author(s):  
V. V. Kniaz ◽  
V. A. Mizginov ◽  
L. V. Grodzitkiy ◽  
N. A. Fomin ◽  
V. A. Knyaz

Abstract. Structured light scanners are intensively exploited in various applications such as non-destructive quality control at an assembly line, optical metrology, and cultural heritage documentation. While more than 20 companies develop commercially available structured light scanners, structured light technology accuracy has limitations for fast systems. Model surface discrepancies often present if the texture of the object has severe changes in brightness or reflective properties of its texture. The primary source of such discrepancies is errors in the stereo matching caused by complex surface texture. These errors result in ridge-like structures on the surface of the reconstructed 3D model. This paper is focused on the development of a deep neural network LineMatchGAN for error reduction in 3D models produced by a structured light scanner. We use the pix2pix model as a starting point for our research. The aim of our LineMatchGAN is a refinement of the rough optical flow A and generation of an error-free optical flow B̂. We collected a dataset (which we term ZebraScan) consisting of 500 samples to train our LineMatchGAN model. Each sample includes image sequences (Sl, Sr), ground-truth optical flow B and a ground-truth 3D model. We evaluate our LineMatchGAN on a test split of our ZebraScan dataset that includes 50 samples. The evaluation proves that our LineMatchGAN improves the stereo matching accuracy (optical flow end point error, EPE) from 0.05 pixels to 0.01 pixels.


Sensors ◽  
2020 ◽  
Vol 20 (4) ◽  
pp. 1094 ◽  
Author(s):  
Feifei Gu ◽  
Zhan Song ◽  
Zilong Zhao

Structured light (SL) has a trade-off between acquisition time and spatial resolution. Temporally coded SL can produce a 3D reconstruction with high density, yet it is not applicable to dynamic reconstruction. On the contrary, spatially coded SL works with a single shot, but it can only achieve sparse reconstruction. This paper aims to achieve accurate 3D dense and dynamic reconstruction at the same time. A speckle-based SL sensor is presented, which consists of two cameras and a diffractive optical element (DOE) projector. The two cameras record images synchronously. First, a speckle pattern was elaborately designed and projected. Second, a high-accuracy calibration method was proposed to calibrate the system; meanwhile, the stereo images were accurately aligned by developing an optimized epipolar rectification algorithm. Then, an improved semi-global matching (SGM) algorithm was proposed to improve the correctness of the stereo matching, through which a high-quality depth map was achieved. Finally, dense point clouds could be recovered from the depth map. The DOE projector was designed with a size of 8 mm × 8 mm. The baseline between stereo cameras was controlled to be below 50 mm. Experimental results validated the effectiveness of the proposed algorithm. Compared with some other single-shot 3D systems, our system displayed a better performance. At close range, such as 0.4 m, our system could achieve submillimeter accuracy.


2016 ◽  
Vol 28 (4) ◽  
pp. 523-532 ◽  
Author(s):  
Akihiro Obara ◽  
◽  
Xu Yang ◽  
Hiromasa Oku ◽  

[abstFig src='/00280004/10.jpg' width='300' text='Concept of SLF generated by two projectors' ] Triangulation is commonly used to restore 3D scenes, but its frame of less than 30 fps due to time-consuming stereo-matching is an obstacle for applications requiring that results be fed back in real time. The structured light field (SLF) our group proposed previously reduced the amount of calculation in 3D restoration, realizing high-speed measurement. Specifically, the SLF estimates depth information by projecting information on distance directly to a target. The SLF synthesized as reported, however, presents difficulty in extracting image features for depth estimation. In this paper, we propose synthesizing the SLF using two projectors with a certain layout. Our proposed SLF’s basic properties are based on an optical model. We evaluated the SLF’s performance using a prototype we developed and applied to the high-speed depth estimation of a target moving randomly at a speed of 1000 Hz. We demonstrate the target’s high-speed tracking based on high-speed depth information feedback.


Sensors ◽  
2021 ◽  
Vol 21 (19) ◽  
pp. 6444
Author(s):  
Junhui Mei ◽  
Xiao Yang ◽  
Zhenxin Wang ◽  
Xiaobo Chen ◽  
Juntong Xi

In this paper, a topology-based stereo matching method for 3D measurement using a single pattern of coded spot-array structured light is proposed. The pattern of spot array is designed with a central reference ring spot, and each spot in the pattern can be uniquely coded with the row and column indexes according to the predefined topological search path. A method using rectangle templates to find the encoded spots in the captured images is proposed in the case where coding spots are missing, and an interpolation method is also proposed for rebuilding the missing spots. Experimental results demonstrate that the proposed technique could exactly and uniquely decode each spot and establish the stereo matching relation successfully, which can be used to obtain three-dimensional (3D) reconstruction with a single-shot method.


2019 ◽  
Vol 75 ◽  
pp. 111-117 ◽  
Author(s):  
Fu Li ◽  
Quanlu Li ◽  
Tianjiao Zhang ◽  
Yi Niu ◽  
Guangming Shi

2019 ◽  
Vol 26 (1) ◽  
pp. 164-168 ◽  
Author(s):  
Qiuchen Du ◽  
Rongke Liu ◽  
Boshen Guan ◽  
Yu Pan ◽  
Shuqiao Sun

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