Scale-free protocol design for regulated state synchronization of homogeneous multi-agent systems with unknown and non-uniform input delays

2021 ◽  
Vol 152 ◽  
pp. 104927
Author(s):  
Zhenwei Liu ◽  
Donya Nojavanzadeh ◽  
Dmitri Saberi ◽  
Ali Saberi ◽  
Anton A. Stoorvogel
2008 ◽  
Vol 33 ◽  
pp. 551-574 ◽  
Author(s):  
S. De Jong ◽  
S. Uyttendaele ◽  
K. Tuyls

It is well-known that acting in an individually rational manner, according to the principles of classical game theory, may lead to sub-optimal solutions in a class of problems named social dilemmas. In contrast, humans generally do not have much difficulty with social dilemmas, as they are able to balance personal benefit and group benefit. As agents in multi-agent systems are regularly confronted with social dilemmas, for instance in tasks such as resource allocation, these agents may benefit from the inclusion of mechanisms thought to facilitate human fairness. Although many of such mechanisms have already been implemented in a multi-agent systems context, their application is usually limited to rather abstract social dilemmas with a discrete set of available strategies (usually two). Given that many real-world examples of social dilemmas are actually continuous in nature, we extend this previous work to more general dilemmas, in which agents operate in a continuous strategy space. The social dilemma under study here is the well-known Ultimatum Game, in which an optimal solution is achieved if agents agree on a common strategy. We investigate whether a scale-free interaction network facilitates agents to reach agreement, especially in the presence of fixed-strategy agents that represent a desired (e.g. human) outcome. Moreover, we study the influence of rewiring in the interaction network. The agents are equipped with continuous-action learning automata and play a large number of random pairwise games in order to establish a common strategy. From our experiments, we may conclude that results obtained in discrete-strategy games can be generalized to continuous-strategy games to a certain extent: a scale-free interaction network structure allows agents to achieve agreement on a common strategy, and rewiring in the interaction network greatly enhances the agents' ability to reach agreement. However, it also becomes clear that some alternative mechanisms, such as reputation and volunteering, have many subtleties involved and do not have convincing beneficial effects in the continuous case.


Author(s):  
Wenpeng Wei ◽  
Hideyuki Takahashi ◽  
Takahiro Uchiya ◽  
Tetsuo Kinoshita

This paper proposes a cooperation protocol design method for repository-based multi-agent systems. The proposal aims to improve the efficiency of multi-agent system development by introducing reusable protocol templates. To achieve the decoupling of protocol templates and application domain processes, original protocol template representations are proposed. Moreover, a graphical design tool with automatic implementation functions of proposed protocol templates is developed to reduce the development cost of multi-agent systems. To validate the functionality and feasibility of the proposal, two disparate multi-agent based applications are developed using the proposed design method. The comparison with the reference implementation shows that applying proposal in practical application development reduces approximately 50% coding work.


Sign in / Sign up

Export Citation Format

Share Document