Time scales in motor learning and development.

2001 ◽  
Vol 108 (1) ◽  
pp. 57-82 ◽  
Author(s):  
Karl M. Newell ◽  
Yeou-Teh Liu ◽  
Gottfried Mayer-Kress
1989 ◽  
Vol 6 (4) ◽  
pp. 313-327 ◽  
Author(s):  
Michael W. Churton

The review of literature focuses upon a disorder that affects between 2 and 25% of school-age children. Commonly referred to as hyperkinesis, the disorder lacks definitive consensus on nomenclature, etiology, treatment, and symptomatology. The divergence in identifying hyperkinesis as a homogeneous disorder has prevented the development of data based educational strategies. The disorder is often associated with learning disabilities, and research in hyperkinesis or attentional deficit disorder relative to psychomotor skills and learning has been limited. Subsequently, motor activity programs have not had the resources to address the motor needs of these children. This paper reviews the divergency in the literature on hyperkinesis and offers research considerations in the area of motor learning and development for these children.


2020 ◽  
Author(s):  
Ali Shafti ◽  
Shlomi Haar ◽  
Renato Mio Zaldivar ◽  
Pierre Guilleminot ◽  
A. Aldo Faisal

AbstractWe wanted to study the ability of our brains and bodies to be augmented by supernumerary robot limbs, here extra fingers. We developed a mechanically highly functional supernumerary robotic 3rd thumb actuator, the SR3T, and interfaced it with human users enabling them to play the piano with 11 fingers. We devised a set of measurement protocols and behavioural “biomarkers”, the Human Augmentation Motor Coordination Assessment (HAMCA), which allowed us a priori to predict how well each individual human user could, after training, play the piano with a two-thumbs-hand. To evaluate augmented music playing ability we devised a simple musical score, as well as metrics for assessing the accuracy of playing the score. We evaluated the SR3T (supernumerary robotic 3rd thumb) on 12 human subjects including 6 naïve and 6 experienced piano players. We demonstrated that humans can learn to play the piano with a 6-fingered hand within one hour of training. For each subject we could predict individually, based solely on their HAMCA performance before training, how well they were able to perform with the extra robotic thumb, after training (training end-point performance). Our work demonstrates the feasibility of robotic human augmentation with supernumerary robotic limbs within short time scales. We show how linking the neuroscience of motor learning with dexterous robotics and human-robot interfacing can be used to inform a priori how far individual motor impaired patients or healthy manual workers could benefit from robotic augmentation solutions.


2017 ◽  
Vol 5 (1) ◽  
pp. 177

The DOI for the article “Fundamental Movement Skills in Children With and Without Movement Difficulties, by Chantelle Zimmer, Kerri L. Staples, and William James Harvey, in the Journal of Motor Learning and Development 4(2), was incorrectly printed. The correct DOI for this article is http://dx.doi.org/10.1123/jmld.2016-0001. The online version of this article has been corrected.


2021 ◽  
Author(s):  
Jennifer B Listman ◽  
Jonathan Tsay ◽  
Hyosub E Kim ◽  
Wayne E Mackey ◽  
David J Heeger

Motor learning occurs over long periods of practice during which motor acuity (the ability to execute actions more accurately, precisely, and within a shorter amount of time) improves. Laboratory-based motor learning studies are typically limited to a small number of participants and a time frame of minutes to several hours per participant. Thus, there is a need to assess the generalizability of theories and findings from lab-based motor learning studies on much larger samples across longer time scales. In addition, laboratory-based studies of motor learning use relatively simple motor tasks which participants are unlikely to be intrinsically motivated to learn, limiting the interpretation of their findings in more ecologically valid settings. We studied the acquisition and longitudinal refinement of a complex sensorimotor skill embodied in a first-person shooter video game scenario, with a large sample size (N = 7174 participants, 682,564 repeats of the 60 sec game) over a period of months. Participants voluntarily practiced the gaming scenario for as much as several hours per day up to 100 days. We found improvement in performance accuracy (quantified as hit rate) was modest over time but motor acuity (quantified as hits per second) improved considerably, with 40-60% retention from one day to the next. We observed steady improvements in motor acuity across multiple days of video game practice, unlike most motor learning tasks studied in the lab that hit a performance ceiling rather quickly. Learning rate was a nonlinear function of baseline performance level, amount of daily practice, and to a lesser extent, number of days between practice sessions. In addition, we found that the benefit of additional practice on any given day was non-monotonic; the greatest improvements in motor acuity were evident with about an hour of practice and 90% of the learning benefit was achieved by practicing 30 minutes per day. Taken together, these results provide a proof-of-concept in studying motor skill acquisition outside the confines of the traditional laboratory and provide new insights into how a complex motor skill is acquired in an ecologically valid setting and refined across much longer time scales than typically explored.


2007 ◽  
Vol 39 (6) ◽  
pp. 503-515 ◽  
Author(s):  
Shannon M. Stratton ◽  
Yeou-Teh Liu ◽  
Siang Lee Hong ◽  
Gottfried Mayer-Kress ◽  
Karl M. Newell
Keyword(s):  

2013 ◽  
Vol 45 (3) ◽  
pp. 231-238 ◽  
Author(s):  
Morina E. Joseph ◽  
Adam C. King ◽  
Karl M. Newell

2020 ◽  
Author(s):  
Keith Lohse

This editorial introduces a special issue entitled "Methodological Advances in Motor Learning and Development" at the Journal of Motor Learning and Development. As the guest editor for the special issue, I present a brief discussion of each article, plus some of my own thoughts on methodology, open science, and scientific progress in our discipline.


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