Supplemental Material for Toward a Common Representational Framework for Adaptation

2019 ◽  
2020 ◽  
Vol 17 (1) ◽  
pp. 71-101
Author(s):  
Katerina Krimpogianni

SummaryIn order to transition from a monolingual foreign language course to a multilingual one, all the elements that are connected to students’ cognition should be taken into consideration in order to facilitate this shift. Working with classes of French as a Foreign Language involving 11–12 years old Greek students, our study revealed that by switching to multilingual teaching, students’ representations of language(s) start to emerge; these representations had in most cases been hidden, incoherent and fossilized in teaching monolingual classes. While considering metalinguistic awareness, a variable that is central to our research, as a prerequisite for resolving problems emerging in a multilingual educational context, this article seeks to show that the representations language learners make of themselves and their learning constitute metalinguistic reflection at a macro level, which may influence how metalinguistic awareness functions when performing multilingual tasks. This paper focuses on the processing of qualitative data: meta-discourse analysis of the learners participating in our study led us to establish a typology of representations that enabled us to highlight what aspects to focus on in the classroom so as to prepare students to reflect on language more intensively. This involved guiding learners towards modifying their representational framework, by addressing deficiencies and correcting their representations characterized as “unproductive”, in order to take full advantage of multilingual teaching/learning situations.


2010 ◽  
Vol 1 (1) ◽  
pp. 30-50 ◽  
Author(s):  
Joanna J. Bryson ◽  
Emmanuel Tanguy

Human intelligence requires decades of full-time training before it can be reliably utilized in modern economies. In contrast, AI agents must be made reliable but interesting in relatively short order. Realistic emotion representations are one way to ensure that even relatively simple specifications of agent behavior will be expressed with engaging variation, and those social and temporal contexts can be tracked and responded to appropriately. We describe a representation system for maintaining an interacting set of durative states to replicate emotional control. Our model, the Dynamic Emotion Representation (DER), integrates emotional responses and keeps track of emotion intensities changing over time. The developer can specify an interacting network of emotional states with appropriate onsets, sustains, and decays. The levels of these states can be used as input for action selection, including emotional expression. We present both a general representational framework and a specific instance of a DER network constructed for a virtual character. The character’s DER uses three types of emotional state as classified by duration timescales, keeping with current emotional theory. We demonstrate the system with a virtual actor. We also demonstrate how even a simplified version of this representation can improve goal arbitration in autonomous agents.


Development of the informative classification scheme for information system artifacts would be highly useful for design researchers in focusing and organizing their research projects and identifying gaps. There have been few dated attempts at IS classification mostly focusing on intra-organizational systems. This chapter stresses the need for newer frameworks, which would accommodate for recent developments in IS from the design-type research perspective. The chapter outlines one possible approach, which incorporates individuals, groups, organizations and markets as possible components. Classification could span through the layers of the representational framework presented earlier to produce the families of meta-requirements and synthetic and technological meta-systems. Design research frontier helps in identifying possible developments from the existing meta-systems towards true future system forms. Along this path design researchers are expected to encounter phantom forms.


Author(s):  
Joanna J. Bryson ◽  
Emmanuel Tanguy

Human intelligence requires decades of full-time training before it can be reliably utilised in modern economies. In contrast, AI agents must be made reliable but interesting in relatively short order. Realistic emotion representations are one way to ensure that even relatively simple specifications of agent behaviour will be expressed with engaging variation, and those social and temporal contexts can be tracked and responded to appropriately. We describe a representation system for maintaining an interacting set of durative states to replicate emotional control. Our model, the Dynamic Emotion Representation (DER), integrates emotional responses and keeps track of emotion intensities changing over time. The developer can specify an interacting network of emotional states with appropriate onsets, sustains and decays. The levels of these states can be used as input for action selection, including emotional expression. We present both a general representational framework and a specific instance of a DER network constructed for a virtual character. The character’s DER uses three types of emotional state as classified by duration timescales, keeping with current emotional theory. We demonstrate the system with a virtual actor. We also demonstrate how even a simplified version of this representation can improve goal arbitration in autonomous agents.


1998 ◽  
Vol 3 (3-4) ◽  
pp. 219-241 ◽  
Author(s):  
Annie I. Antón ◽  
Colin Potts

Author(s):  
Claudio Celis Bueno

With the recent publication of Signs and Machines by Maurizio Lazzarato and Critical Semiotics by Gary Genosko, the concept of asignifying semiotics introduced by Félix Guattari in the late 1960s is regaining attention. This revived interest responds largely to the rise and consolidation of new technologies of power based on algorithmic control and Big Data analysis. In the new context of informational capitalism, Guattari’s asignifying semiotics appears as a powerful conceptual tool for exploring the role of information technologies in the reproduction of capitalist power relations. This article contributes to this discussion by introducing the notion of asignifyng images in order to explore the role that images acquire in this new age of algorithmic control. To achieve so, this article focuses on Harun Farocki's concept of operational images and reads some of his audiovisual work through the prism of Guattari’s asignifying semiotics. More specifically, this article compares the representational account of labour in the film Workers Leaving the Factory (1995) with the non-representational perspective deployed by the video installation Counter-Music (2004). This distinction between a representational and a non-representational framework responds to the distinction between signifying and asignifying semiotics. By comparing these two perspectives this article attempts to delineate some key elements for a broader reflection upon the transformation of the role of images in the reproduction of contemporary capitalism.


2019 ◽  
Vol 126 (5) ◽  
pp. 660-692 ◽  
Author(s):  
Brandon M. Turner

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