Design and Implementation of Engineering Database in Integrated Development System for Carbody of Multiple Unit

Author(s):  
Guangzhong Hu ◽  
Shoune Xiao ◽  
Shide Xiao ◽  
Yongxiang Zhao
2014 ◽  
Vol 484-485 ◽  
pp. 933-937
Author(s):  
Fu Na Li ◽  
Lin Wei Yang ◽  
Ying Zeng

This paper introduces analysis the development process of CAD technology, application of the AutoCAD software in engineering field and teaching as well as the significance of the development of two times the. This paper analyzes in detail the development of common language, and the use of Visual BASIC development and application of software based on AutoCAD. The author elaborates the software interface design and method calls AutoCAD in VB. Finally, the design and implementation of a programming language re-development system based on AutoCAD is concerned. The test results show that the developed AutoCAD two development system has good practical value.


Author(s):  
José Carlos Paiva ◽  
José Paulo Leal ◽  
Ricardo Alexandre Peixoto de Queirós

This chapter presents the architecture and design of Enki, an Integrated Development Environment (IDE) for learning programming languages on Massive Open Online Courses (MOOCs). This environment can be used as a tool by a Learning Management System (LMS) and a typical LMS such as Moodle can launch it using the Learning Tool Interoperability (LTI) API. Student authentication tokens are passed via LTI, thus integrating Enki in the single sign-on domain of the academic institution. The proposed tool has a web user interface similar to those of reference IDEs, where the learner has access to different integrated tools, from viewing tutorial videos, to solving programming exercises that are automatically evaluated. Enki uses several gamification strategies to engage learners, including generic gamifications services provided by Odin and the sequencing of educational resources. The course content (videos, PDFs, programming exercises) is progressively disclosed to the learner as he successfully completes exercises. This is similar to what happens in a game, where new levels are unlocked as the previous are completed, thus contributing to the sense of achievement.


Author(s):  
Angelica Lim ◽  
Hiroshi G. Okuno

In this chapter, the authors explore social constructivist theories of emotion, which suggest that emotional behaviors are developed through experience, rather than innate. The authors' approach to artificial emotions follows this paradigm, stemming from a relatively young field called developmental or ‘epigenetic' robotics. The chapter describes the design and implementation of a robot called MEI (multimodal emotional intelligence) with an emotion development system. MEI synchronizes to humans through voice and movement dynamics, based on mirror mechanism-like entrainment. Via typical caregiver interactions, MEI associates these dynamics with its physical feeling, e.g. distress (low battery or excessive motor heat) or flourishing (homeostasis). Our experimental results show that emotion clusters developed through robot-directed motherese (“baby talk”) are similar to adult happiness and sadness, giving evidence to constructivist theories.


1982 ◽  
Vol 9 (2) ◽  
pp. 77-83
Author(s):  
A. Borsotti ◽  
A. Fumagalli ◽  
M. Ciccotti ◽  
M. Papa

2015 ◽  
Vol 744-746 ◽  
pp. 1705-1708
Author(s):  
Ming Yang Yu ◽  
Liang Zhao ◽  
Tong Guang Shi

This paper describes the collection and processing of campus images and textures imaging data then resulting into the vector data of campus. Importing vector data into CityEngine software then using CityEngine to model objects on campus. Finally, based on the 3D model, using general software developing kits Microsoft Visual Studio 2010 as the developing platform and employing C# language combining the ArcObjects to make the two objects’ integrated development. Realizing roaming, querying and analyzing etc. Of 2D-3D linkage and greatly enhancing the the intuition and convenience of the campus information management.


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