Mapping Local Vulnerabilities into a 3D City Model through Social Sensing and the CAVE System toward Digital Twin City

Author(s):  
Jaeyoon Kim ◽  
Hongjo Kim ◽  
Youngjib Ham
2020 ◽  
Vol 46 (4) ◽  
pp. 547-573
Author(s):  
Bernd Ketzler ◽  
Vasilis Naserentin ◽  
Fabio Latino ◽  
Christopher Zangelidis ◽  
Liane Thuvander ◽  
...  

During the last decades, a variety of digital tools have been developed to support both the planning and management of cities, as well as the inclusion of civic society. Here, the concept of a Digital Twin – which is rapidly emerging throughout many disciplines due to advances in technology, computational capacities and availability of large amounts of data – plays an important role. In short, a digital twin is a living virtual model, a connected digital representation of a physical system and has been a central concept in the manufacturing industry for the past decades. In this article, we review the terminology of digital twins for cities and identify commonalities and relations to the more established term 3D city models. Our findings indicate an increasing use of the term digital twin in academic literature, both in general and in the context of cities and the built environment. We find that while there is as yet no consensus on the exact definition of what constitutes a digital twin, it is increasingly being used to describe something that is more than a 3D city model (including, e.g. semantic data, real-time sensor data, physical models, and simulations). At the same time, the term has not yet replaced the term 3D city model as the most dominant term in the 3D GIS domain. By looking at grey literature we discuss how digital twins for cities are implemented in practice and present examples of digital twins in a global perspective. Further, we discuss some of the application areas and potential challenges for future development and implementation of digital twins for cities. We conclude that there are significant opportunities for up-scaling digital twins, with the potential to bring benefits to the city and its citizens and clients.


Author(s):  
H. Dimitrov ◽  
D. Petrova-Antonova

Abstract. Semantic 3D city models are increasingly applied for a wide range of analysis and simulations of large urban areas. Such models are used as a foundation for development of city digital twins, representing with high accuracy the landscapes and urban areas as well as dynamic of the city in terms of processes and events. In this context, this paper presents a 3D city model, which is a starting point for development of digital twin of Sofia city. The 3D model is compliant with CityGML 2.0 in LOD1, supporting integration of the buildings and terrain and enriching the buildings’ attributes with address information. District Lozenets of Sofia city is chosen as a pilot area for modelling. An approach for 3D transformation of proprietary geospatial data into CityGML schemas is presented. The integration of the buildings and terrain is an essential part of it, since the buildings often partially float over or sink into the terrain. A web application for user interaction with the 3D city model is developed. Its main features include silhouetting a single building, showing relevant overlay content, displaying shadows and styling of buildings depending on their attributes.


Author(s):  
G. Agugiaro

This paper presents and discusses the results regarding the initial steps (selection, analysis, preparation and eventual integration of a number of datasets) for the creation of an integrated, semantic, three-dimensional, and CityGML-based virtual model of the city of Vienna. CityGML is an international standard conceived specifically as information and data model for semantic city models at urban and territorial scale. It is being adopted by more and more cities all over the world. <br><br> The work described in this paper is embedded within the European Marie-Curie ITN project “Ci-nergy, Smart cities with sustainable energy systems”, which aims, among the rest, at developing urban decision making and operational optimisation software tools to minimise non-renewable energy use in cities. Given the scope and scale of the project, it is therefore vital to set up a common, unique and spatio-semantically coherent urban model to be used as information hub for all applications being developed. This paper reports about the experiences done so far, it describes the test area and the available data sources, it shows and exemplifies the data integration issues, the strategies developed to solve them in order to obtain the integrated 3D city model. The first results as well as some comments about their quality and limitations are presented, together with the discussion regarding the next steps and some planned improvements.


Author(s):  
S. Blaser ◽  
S. Nebiker ◽  
S. Cavegn

Image-based mobile mapping systems enable the efficient acquisition of georeferenced image sequences, which can later be exploited in cloud-based 3D geoinformation services. In order to provide a 360° coverage with accurate 3D measuring capabilities, we present a novel 360° stereo panoramic camera configuration. By using two 360° panorama cameras tilted forward and backward in combination with conventional forward and backward looking stereo camera systems, we achieve a full 360° multi-stereo coverage. We furthermore developed a fully operational new mobile mapping system based on our proposed approach, which fulfils our high accuracy requirements. We successfully implemented a rigorous sensor and system calibration procedure, which allows calibrating all stereo systems with a superior accuracy compared to that of previous work. Our study delivered absolute 3D point accuracies in the range of 4 to 6 cm and relative accuracies of 3D distances in the range of 1 to 3 cm. These results were achieved in a challenging urban area. Furthermore, we automatically reconstructed a 3D city model of our study area by employing all captured and georeferenced mobile mapping imagery. The result is a very high detailed and almost complete 3D city model of the street environment.


Author(s):  
I. Buyuksalih ◽  
S. Bayburt ◽  
G. Buyuksalih ◽  
A. P. Baskaraca ◽  
H. Karim ◽  
...  

3D City modelling is increasingly popular and becoming valuable tools in managing big cities. Urban and energy planning, landscape, noise-sewage modelling, underground mapping and navigation are among the applications/fields which really depend on 3D modelling for their effectiveness operations. Several research areas and implementation projects had been carried out to provide the most reliable 3D data format for sharing and functionalities as well as visualization platform and analysis. For instance, BIMTAS company has recently completed a project to estimate potential solar energy on 3D buildings for the whole Istanbul and now focussing on 3D utility underground mapping for a pilot case study. The research and implementation standard on 3D City Model domain (3D data sharing and visualization schema) is based on CityGML schema version 2.0. However, there are some limitations and issues in implementation phase for large dataset. Most of the limitations were due to the visualization, database integration and analysis platform (Unity3D game engine) as highlighted in this paper.


Author(s):  
N. Bruno ◽  
R. Roncella

<p><strong>Abstract.</strong> Google Street View is a technology implemented in several Google services/applications (e.g. Google Maps, Google Earth) which provides the user, interested in viewing a particular location on the map, with panoramic images (represented in equi-rectangular projection) at street level. Generally, consecutive panoramas are acquired with an average distance of 5&amp;ndash;10<span class="thinspace"></span>m and can be compared to a traditional photogrammetric strip and, thus, processed to reconstruct portion of city at nearly zero cost. Most of the photogrammetric software packages available today implement spherical camera models and can directly process images in equi-rectangular projection. Although many authors provided in the past relevant works that involved the use of Google Street View imagery, mainly for 3D city model reconstruction, very few references can be found about the actual accuracy that can be obtained with such data. The goal of the present work is to present preliminary tests (at time of writing just three case studies has been analysed) about the accuracy and reliability of the 3D models obtained from Google Street View panoramas.</p>


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