Game Theory in the Social Sciences. Vol. 1, Concepts and Solutions. Vol. 2, A Game-theoretic Approach to Political Economy. Martin Shubik

1986 ◽  
Vol 94 (3, Part 1) ◽  
pp. 684-689
Author(s):  
Mordecai Kurz



2021 ◽  
Vol 12 (1) ◽  
Author(s):  
Maya Diamant ◽  
Shoham Baruch ◽  
Eias Kassem ◽  
Khitam Muhsen ◽  
Dov Samet ◽  
...  

AbstractThe overuse of antibiotics is exacerbating the antibiotic resistance crisis. Since this problem is a classic common-goods dilemma, it naturally lends itself to a game-theoretic analysis. Hence, we designed a model wherein physicians weigh whether antibiotics should be prescribed, given that antibiotic usage depletes its future effectiveness. The physicians’ decisions rely on the probability of a bacterial infection before definitive laboratory results are available. We show that the physicians’ equilibrium decision rule of antibiotic prescription is not socially optimal. However, we prove that discretizing the information provided to physicians can mitigate the gap between their equilibrium decisions and the social optimum of antibiotic prescription. Despite this problem’s complexity, the effectiveness of the discretization solely depends on the type of information available to the physician to determine the nature of infection. This is demonstrated on theoretic distributions and a clinical dataset. Our results provide a game-theory based guide for optimal output of current and future decision support systems of antibiotic prescription.



Author(s):  
Nick Zangwill

Abstract I give an informal presentation of the evolutionary game theoretic approach to the conventions that constitute linguistic meaning. The aim is to give a philosophical interpretation of the project, which accounts for the role of game theoretic mathematics in explaining linguistic phenomena. I articulate the main virtue of this sort of account, which is its psychological economy, and I point to the casual mechanisms that are the ground of the application of evolutionary game theory to linguistic phenomena. Lastly, I consider the objection that the account cannot explain predication, logic, and compositionality.



Recently, game-theoretic models have become famous in many academic research areas. Therefore, many applications and extensions of the original game theoretic approach appear in many of the major science fields. Despite all the technical problems, the history of game theory suggests that it would be premature to abandon the tool, especially in the absence of a viable alternative. If anything, the development of game theory has been driven precisely by the realization of its limitations and attempts to overcome them. This chapter explores these ideas.



2006 ◽  
Vol 3 (3) ◽  
pp. 131-142 ◽  
Author(s):  
S. N. Givigi ◽  
H. M. Schwartz

In this article, we discuss some techniques for achieving swarm intelligent robots through the use of traits of personality. Traits of personality are characteristics of each robot that, altogether, define the robot's behaviours. We discuss the use of evolutionary psychology to select a set of traits of personality that will evolve due to a learning process based on reinforcement learning. The use of Game Theory is introduced, and some simulations showing its potential are reported.



2011 ◽  
Vol 40 (5) ◽  
Author(s):  
Sonja Vogt ◽  
Werner Raub ◽  
Jeroen Weesie ◽  
Vincent Buskens

ZusammenfassungIn diesem Beitrag untersuchen wir prosoziales Verhalten im Sinne wechselseitiger Hilfeleistungen. Als formales Modell verwenden wir ein asymmetrisches wiederholtes Solidaritätsspiel zwischen zwei Akteuren. Wir modellieren Asymmetrie in drei Dimensionen: (1.) Nutzen, den ein Akteur aus der Hilfeleistung des anderen zieht, (2.) Kosten der eigenen Hilfeleistung und (3.)Wahrscheinlichkeit, mit der ein Akteur Hilfe benötigt. Wir untersuchen die Effekte von Asymmetrie auf die Dynamik wechselseitiger Hilfeleistungen im Verlauf des Spiels. Wir nehmen an, dass die Häufigkeit, mit der sich die Akteure helfen, vom Nutzen und den Kosten der Hilfeleistungen sowie von der Wahrscheinlichkeit abhängt, Hilfe zu benötigen. Unser Beitrag zur Theoriebildung ist ein einfaches adaptives Verhaltensmodell für die Erklärung wechselseitiger Hilfeleistungen, das an das Forschungsprogramm der experimentellen Spieltheorie („behavioral game theory“) anschließt. Wir präsentieren zwei Varianten eines solchen Modells: eine sozialpsychologisch inspirierte Variante und eine Variante, die auf spieltheoretischen Verhandlungsmodellen beruht. Unser Modell ist robust in dem Sinn, dass beide Varianten zu ähnlichen Vorhersagen führen. Empirische Daten aus zwei Laborexperimenten bestätigen diese Vorhersagen.



Game Theory ◽  
2017 ◽  
pp. 244-336
Author(s):  
Sungwook Kim

Recently, game-theoretic models have become famous in many academic research areas. Therefore, many applications and extensions of the original game theoretic approach appear in many of the major science fields. Despite all the technical problems, the history of game theory suggests that it would be premature to abandon the tool, especially in the absence of a viable alternative. If anything, the development of game theory has been driven precisely by the realization of its limitations and attempts to overcome them. This chapter explores these ideas.



Economica ◽  
1986 ◽  
Vol 53 (210) ◽  
pp. 268
Author(s):  
Ken Binmore ◽  
Martin Shubik


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