Virtual Group Activities as a New Platform for Socialization in Children With Pediatric Cancer

2021 ◽  
Vol Publish Ahead of Print ◽  
Author(s):  
Victoria W. Willard ◽  
Shawn Brasher ◽  
Jennifer L. Harman ◽  
Niki Jurbergs
Author(s):  
Lu Xiao

Prior studies have shown that articulating and sharing group members’ rationales is beneficial in group activities. Yet there is limited understanding about design for sharing and organizing the rationales in virtual group activities. Addressing this research gap, this ongoing study explores design guidelines of a shared rationale space in a virtual group workspace. The user interface design of a work-in-progress rationale sharing groupware is presentedDes études antérieures ont démontré que l’articulation et le partage du raisonnement des membres d’un groupe sont bénéfiques aux activités du groupe. Pourtant, on comprend mal comment concevoir le design d’un espace de partage et d’organisation du raisonnement lors d’activités de groupe virtuelles. Cette étude en cours cherche à combler cette lacune en explorant les normes de design d’un espace de partage du raisonnement d’un groupe de travail virtuel. Sera présenté le design d’une ébauche d’interface graphique d’un espace de partage du raisonnement. 


2011 ◽  
Vol 14 (1) ◽  
pp. 21-28
Author(s):  
Mary J. Emm ◽  
Christine P. Cecconi

Clinical supervision is recognized as a distinctive area of practice and expertise, yet professional preparation in this area remains inadequate. This paper presents functional information describing the development and implementation of an experimental course on administration, supervision, and private practice, based on graduate student perceptions and preferences for course content and types of learning activities. Current pedagogical trends for universal design in learning and fostering student engagement were emphasized, including problem-based and collaborative learning. Results suggest that students were highly pleased with course content, interactive and group activities, as well as with assessment procedures used.


Author(s):  
Caleb T. Carr ◽  
Paul Zube

Network autocorrelation occurs when individuals receive assistance from others which regulates their own behavior, and it can be used to explain how group members may improve their task performance. This study explored how network autocorrelation, via informal communication within a virtual group, affected an individual’s task achievement in the online game World of Warcraft. Informal interactions between guild members during a 4-year period were collected and analyzed to assess how informal interactions with other group members affected an individual’s in-game achievement. Findings indicate informal communication from other group members (specifically the experience and helpfulness of the other members) positively predict an individual’s task performance, while tenure with the group negatively predict individual achievement. Findings are discussed with respect to network analysis and influence in online groups.


2006 ◽  
Author(s):  
Irene Delgado ◽  
Maria L. Goldman ◽  
Mary Whitney Ward ◽  
Monica Bocanegra ◽  
Erin O'Callaghan ◽  
...  

2013 ◽  
Author(s):  
Fransisca M. Sidabutar ◽  
Anggie Regia Anandari ◽  
Ingrid Karli ◽  
Yusnita Katagori ◽  
Henny E. Wirawan

2007 ◽  
Author(s):  
Margaret M. Mannix ◽  
Nicole Furnari ◽  
Adam Rudolph ◽  
Karen M. Moody

2001 ◽  
Author(s):  
Barbara O. Rothbaum ◽  
Larry F. Hodges ◽  
Jonathan Gershon ◽  
Michael Briones ◽  
Melissa Pickering

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