KHGI: Kinect-based Human Gait identification using Statistical Moments

Author(s):  
Mohammed Hussein Ahmed ◽  
Azhin Tahir Sabir ◽  
Halgur Sarhang Maghdid
Author(s):  
Azhin T. Sabir

Introduction: Nowadays human gait identification/recognition is available in a variety of applications due to rapid advances in biometrics technology. This makes them easier to use for security and surveillance. Due to the rise in terrorist attacks during the last ten years research has focused on the biometric traits in these applications and they are now capable of recognising human beings from a distance. The main reason for my research interest in Gait biometrics is because it is unobtrusive and requires lower image/video quality compared to other biometric traits. Materials and Methods: In this paper we propose investigating Kinect-based gait recognition using non-standard gait sequences. This study examines different scenarios to highlight the challenges of non-standard gait sequences. Gait signatures are extracted from the 20 joint points of the human body using a Microsoft Kinect sensor. Results and Discussion: This feature is constructed by calculating the distances between each two joint points from the 20 joint points of the human body provided which is known as the Euclidean Distance Feature (EDF). The experiments are based on five scenarios, and a Linear Discriminant Classifier (LDC) is used to test the performance of the proposed method. Conclusions: The results of the experiments indicate that the proposed method outperforms previous work in all scenarios.


2017 ◽  
Vol 38 ◽  
pp. 154-165 ◽  
Author(s):  
César Llamas ◽  
Manuel A. González ◽  
Carmen Hernández ◽  
Jesús Vegas

2021 ◽  
Vol 10 (3) ◽  
pp. 202-208
Author(s):  
Azhin Tahir Sabir

Human gait identification is a behavioral biometric technology which can be used to monitor human beings without user interaction. Recent researches are more focused on investigating gait as one of the biometric traits.  Further, gait recognition aims to analyze and identify human behavioral activities and may be implemented in different scenarios including access control and criminal analysis. However, using various techniques in relation to image processing and obtaining better accuracy are remaining challenges. In last decade, Microsoft has introduced the Kinect sensor as an innovative sensor to provide image characteristics, precisely. Therefore, this article uses a Kinect sensor to extract gait characteristics to be used in individual recognition. A set of Triangulated shape are generated as new feature vector and called Triangulated Skeletal Model (TSM). Nearest Neighbor technique is utilized to do the recognition issue based on leave-one-out strategy. The experimental outcomes indicated that the recommended technique provides significant results and outperforms other comparative similar techniques with accuracy of 93.46%.  


2014 ◽  
Vol 2014 ◽  
pp. 1-8 ◽  
Author(s):  
Jinyan Chen ◽  
Jiansheng Liu

The difference between adjacent frames of human walking contains useful information for human gait identification. Based on the previous idea a silhouettes difference based human gait recognition method named as average gait differential image (AGDI) is proposed in this paper. The AGDI is generated by the accumulation of the silhouettes difference between adjacent frames. The advantage of this method lies in that as a feature image it can preserve both the kinetic and static information of walking. Comparing to gait energy image (GEI), AGDI is more fit to representation the variation of silhouettes during walking. Two-dimensional principal component analysis (2DPCA) is used to extract features from the AGDI. Experiments on CASIA dataset show that AGDI has better identification and verification performance than GEI. Comparing to PCA, 2DPCA is a more efficient and less memory storage consumption feature extraction method in gait based recognition.


Robotica ◽  
2014 ◽  
Vol 32 (8) ◽  
pp. 1225-1244 ◽  
Author(s):  
Hsiu-Chin Lin ◽  
Matthew Howard ◽  
Sethu Vijayakumar

SUMMARYOur goal is to introduce a more appropriate method of representing, generalising and comparing gaits; particularly, walking gait. Human walking gaits are a result of complex, interdependent factors that include variations resulting from embodiments, environment and tasks, making techniques that use average template frameworks suboptimal for systematic analysis or corrective interventions. The proposed work aims to devise methodologies for being able to represent gaits and gait transitions such that optimal policies that eliminate the inter-personal variations from tasks and embodiments may be recovered. Our approach is built upon (i) work in the domain of nullspace policy recovery and (ii) previous work in generalisation for point-to-point movements. The problem is formalised using a walking-phase model, and the nullspace learning method is used to generalise a consistent policy from multiple observations with rich variations. Once recovered, the underlying policies (mapped to different gait phases) can serve as reference guideline to quantify and identify pathological gaits while being robust against interpersonal and task variations. To validate our methods, we have demonstrated robustness of our method with simulated sagittal two-link gait data with multiple ground truth constraints and policies. Pathological gait identification was then tested on real-world human gait data with induced gait abnormality, with the proposed method showing significant robustness to variations in speed and embodiment compared to template-based methods. Future work will extend this to kinetic features and higher dimensional features.


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