Application of Distributed Three-Dimension Visualization Technology in Civil Air-Defence Battle Simulation System

Author(s):  
Li Yong ◽  
Yang Yang
2011 ◽  
Vol 271-273 ◽  
pp. 1819-1825
Author(s):  
Liang Peng ◽  
Xin Han Huang

Three-dimension scene simulation technology of virtual environment maybe widely applied in many fields such as virtual battlefield, tourist industry and city planning. The technique has been applied to the research of “Virtual Battlefield” which provides a new research topic in the today’s world. And simulation training system of cruise missile is very important in the whole R&D (Research and Development) process because of the complexity and uncertainty of the real battlefield environment. In this paper, in allusion to the problem of simulation training system of cruise missile GUI, some key technologies about how to realize the system are introduced, including 3D modeling, object picking up, multi-channel comparison, object hierarchical display and so on. Accordingly, the six freedom motion simulation system is presented, which was established by Visual C++. Secondly, establishing cruise missile entity model in Multigen Creator and putting it into the vision simulation system that is build up by Vega Prime. At lastly, combining two simulation systems into an integrity one. The integrity simulation system performed well in test.


2012 ◽  
Vol 487 ◽  
pp. 558-561
Author(s):  
Cai Ying Zhou ◽  
Long Jun Huang

The underground water supply pipeline information system used currently is short of describing the pipe in three dimensions. Aiming at this point, the 3D underground pipe information system was achieved with the help of three-dimension graphics tool (VTK) in this paper. With the system, users can browse the 3D underground pipes and search interrelated datum, which raises the efficiency and standard of city digitizing management.


2013 ◽  
Vol 726-731 ◽  
pp. 4568-4571
Author(s):  
Bing Bai ◽  
Xue Jun Chen ◽  
En Qiang Zhu ◽  
Wan Xiao Xue ◽  
Jie Yu

With the fast development of computer multimedia technology, space technology, visualization technology, digital geomatics technology and computer graphics technology, using three-dimensional GIS technology to realize virtual visualization scene become reality. Three-dimensional GIS had already been applied to a lot of fields, such as country resource management, urban planning, public security system, electric power telecom branch. The paper had paid great attention to the popular three-dimensional GIS technology which had been in progress studying nowadays. It has summarized the research content and developed condition of current three-dimensional GIS and expatiates on the comprehensive application foreground of three-dimensional GIS. It had discussed and studied the three-dimensional GIS modeling method and the key visualization technology which based on OpenGL. It designed and realized a three-dimensional GIS simulation system. The paper had done the main studies as follows: (1) 3D GIS modeling theory and method had been discussed in this paper, and the paper had realized 3D modeling based on 3dsmax become reality; (2) It had designed and realized a three-dimensional GIS simulation system based on visualization technology which based on OpenGL.


2012 ◽  
Vol 468-471 ◽  
pp. 1403-1409
Author(s):  
Hua Zhong Li ◽  
Yong Sheng Liang ◽  
Tao He ◽  
Yi Li

Space Robot Shared Control System (SRSCS) and its virtual reality simulation technology have been mainly researched in this paper. First, Shared control system for space robot combined autonomous control with teleoperation has been put forward. Then, Simulation system architecture for SRSCS based on three dimension virtual model has been developed. Finally, computer graphics visualization simulation has been finished successfully.


Author(s):  
Suichu Luo ◽  
John R. Dunlap ◽  
Richard W. Williams ◽  
David C. Joy

In analytical electron microscopy, it is often important to know the local thickness of a sample. The conventional method used for measuring specimen thickness by EELS is:where t is the specimen thickness, λi is the total inelastic mean free path, IT is the total intensity in an EEL spectrum, and I0 is the zero loss peak intensity. This is rigorouslycorrect only if the electrons are collected over all scattering angles and all energy losses. However, in most experiments only a fraction of the scattered electrons are collected due to a limited collection semi-angle. To overcome this problem we present a method based on three-dimension Poisson statistics, which takes into account both the inelastic and elastic mixed angular correction.The three-dimension Poisson formula is given by:where I is the unscattered electron intensity; t is the sample thickness; λi and λe are the inelastic and elastic scattering mean free paths; Si (θ) and Se(θ) are normalized single inelastic and elastic angular scattering distributions respectively ; F(E) is the single scattering normalized energy loss distribution; D(E,θ) is the plural scattering distribution,


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