An analytical study of critique session in architecture design studio

Author(s):  
Nangkula Utaberta ◽  
Badiossadat Hassanpour ◽  
Azami Zaharin ◽  
Mastor Surat
Author(s):  
Foluke Jegede ◽  
Teniola Sonuga ◽  
Oluwaseun Olaniyan ◽  
Tamilola Oyenuga

Author(s):  
Sujatavani Gunasagaran ◽  
Tamil Salvi Mari ◽  
Sivaraman Kuppusamy ◽  
Sucharita Srirangam ◽  
Mohamed Rizal Mohamed

Project-based learning offers an engaging instructional method to make learners active constructors of knowledge. This study aims to investigate the effectiveness of learning in two project-based learning of construction through model making in architecture using a case study and by designing. Model making is an innovative and time-consuming approach in teaching construction as this approach rely heavily on student-teacher partnership mimicking the studio learning. Learning construction through model making needs students to take an active role and to be ‘in-charge' of their learning and learning process. The study employs a survey to 78 participants of undergraduate architecture students. The results of this study demonstrated architecture students learn construction effectively using the model making method. This project-based learning allows students to have construction knowledge to consider buildability in their architecture design studio. The result can be used to improve teaching and learning of construction in architectural education.


2018 ◽  
Vol 48 ◽  
pp. 01046
Author(s):  
Ebru Alakavuk

Threshold is a popular design theory in architecture that can be defined in many ways. One definition is “a barrier space that is located for separating the volumes”. This is “dictionary definition” of the threshold, but in fact this term can has various meanings according to the different perspectives. The threshold can be physical, psychological, emotional, social, economic, etc. definitions. There are many ways of expressing threshold in to architectural design considering the terms mentioned above. In this paper different ways of expressing “threshold” term in to the architectural design is discussed. For this purpose third year architecture design studio is taken as a case study. The student projects by the ways of defining and expressing the threshold term in to design is taken in consideration. The aim of this paper to put forward the integration of various meanings of threshold in to the architectural design by the case studies that are obtained from the architectural design studio.


2015 ◽  
Vol 191 ◽  
pp. 2763-2768
Author(s):  
Maja Baldea ◽  
Alexandra Maier ◽  
Oana A. Simionescu

Author(s):  
Danah Munir Tuffaha, Mehmet Harun Batirbaygil

This research examines the effect of applying Storytelling as a learning tool in architecture design studios classes. It aims to help overcome some of the current learning challenges and shortcomings in students’ design skills learning. Newly graduated students from schools of architecture are encountered with challenges surrounding their design skill capability when entering the professional practice. The researcher believes that these difficulties start in design studio classes. The gap between academic learning and practicing profession is a concern many scholars are continuously trying to tackle. The researcher investigates the shortcomings in design studio learning and suggests that Storytelling can be a learning tool to help students and teachers overcome these shortcomings. The researcher conducted a two-phase experiment in a design studio class at Okan University. In the first phase the Researcher collected data using quantitative and qualitative methods that illustrate the current condition of students’ design skills, as well as areas of shortcomings and challenges that need to be addressed. In the second phase, the Researcher used action research methodology and applied Storytelling as a strategy of combining reflective and experiential learning theories in design studio class. According to the outcomes at the final jury and collected questionnaires, the results of this experiment were generally successful. Most of the students proved significant progress in terms of design skills and creativity. Moreover, students’ presentation skills showed broad improvement and in return their self-confidence and understanding of submissions have advanced drastically. The researcher recommends this research to work as a model study for other scholars to adopt, develop and lead more similar researches in the future in other universities and design schools. The researcher also recommends this research be applied to earlier design studio classes.


2019 ◽  
Vol 1 (1) ◽  
pp. 68
Author(s):  
Trias Megayanti ◽  
Tutin Aryanti ◽  
NItih Indra Komala Dewi

The architecture design studio is a core course in architectural learning that trains students' abilities in the architectural design process. Unfortunately, students often fail to meet scheduled task targets, even though the time alloted is sufficient. This article examines the application of the group pin-up as a teaching method and its effectiveness in helping students meet deadlines for completing tasks in the Architecture Design III course, a studio attended by second year students. This study uses documents analysis (reviewing student design drawings to measure student achievement), and interviews (investigating changes in attitudes and perceptions of the students in pin-up group applications). We found that using the group pin-up strategy to impose an in-between deadline leads to improved discipline, better teamwork, and higher motivation due to competition in the group. This method is recommended in architectural design studios as a simulation practice for students before they move up and begin to work in the architecture profession.


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