Design of humanoid complicated dynamic motion based on human motion capture

Author(s):  
Qiang Huang ◽  
Zhaoqin Peng ◽  
Weimin Zhang ◽  
Lige Zhang ◽  
Kejie Li
Robotica ◽  
2009 ◽  
Vol 28 (5) ◽  
pp. 737-745 ◽  
Author(s):  
Qiang Huang ◽  
Zhangguo Yu ◽  
Weimin Zhang ◽  
Wei Xu ◽  
Xuechao Chen

SUMMARYThis paper explores the design of humanoid complicated dynamic motion based on human motion capture. Captured human data must be adapted for the humanoid robot because its kinematics and dynamics mechanisms differ from those of the human actor. It is expected that humanoid movements are highly similar to those of the human actor. First, the kinematics constraints, including ground contact conditions, are formulated. Second, the similarity evaluation on the humanoid motion based on both the spatial and temporal factors compared with the human motion is proposed. Third, the method to obtain humanoid motion with high similarity is presented. Finally, the effectiveness of the proposed method is confirmed by simulations and experiments of our developed humanoid robot “sword” motion performance.


2017 ◽  
Vol 64 (2) ◽  
pp. 1589-1599 ◽  
Author(s):  
Guiyu Xia ◽  
Huaijiang Sun ◽  
Xiaoqing Niu ◽  
Guoqing Zhang ◽  
Lei Feng

Author(s):  
Sen Qiu ◽  
Hongkai Zhao ◽  
Nan Jiang ◽  
Donghui Wu ◽  
Guangcai Song ◽  
...  

1999 ◽  
Vol 8 (2) ◽  
pp. 187-203 ◽  
Author(s):  
Tom Molet ◽  
Ronan Boulic ◽  
Daniel Thalmann

Motion-capture techniques are rarely based on orientation measurements for two main reasons: (1) optical motion-capture systems are designed for tracking object position rather than their orientation (which can be deduced from several trackers), (2) known animation techniques, like inverse kinematics or geometric algorithms, require position targets constantly, but orientation inputs only occasionally. We propose a complete human motion-capture technique based essentially on orientation measurements. The position measurement is used only for recovering the global position of the performer. This method allows fast tracking of human gestures for interactive applications as well as high rate recording. Several motion-capture optimizations, including the multijoint technique, improve the posture realism. This work is well suited for magnetic-based systems that rely more on orientation registration (in our environment) than position measurements that necessitate difficult system calibration.


2017 ◽  
Vol 22 (1) ◽  
pp. 13-23 ◽  
Author(s):  
Azeddine Aissaoui ◽  
Abdelkrim Ouafi ◽  
Philippe Pudlo ◽  
Christophe Gillet ◽  
Zine-Eddine Baarir ◽  
...  

Author(s):  
P. Laguillaumie ◽  
M. A. Laribi ◽  
P. Seguin ◽  
P. Vulliez ◽  
A. Decatoire ◽  
...  

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