Student-centred Learning Environments in the Discipline "Radio Communication Technologies"

Author(s):  
Ivanka Tsvetkova ◽  
Adriana Borodzhieva
2017 ◽  
Vol 12 (25) ◽  
pp. 188
Author(s):  
Max Günther Haetinger ◽  
Rui Trindade

RESUMO A criatividade, como eixo pedagógico transversal dos projetos de intervenção educativa, que têm lugar nas escolas, é o objeto de reflexão deste artigo. Ele apresenta os resultados de um projeto de pesquisa que foi desenvolvido em quatro salas de aula, frequentadas por crianças do 4º ano de escolaridade, em Portugal, numa das áreas curriculares dos planos de estudos em vigor neste país, a área de Estudo do Meio. Trata--se de um trabalho onde se pretende discutir os desafios e exigências das escolas do século XXI, o que explica a articulação que se estabelece entre criatividade e Tecnologias de Informação e Comunicação (TIC), cujas potencialidades educativas o referido projeto de pesquisa acaba por comprovar. Comprova-se também que a organização cooperativa dos ambientes de aprendizagem constitui um fator indissociável da construção de ambientes educativos onde a criatividade é entendida como um objetivo e uma referência curricular e pedagógica nucleares.   Palavras-chave: Criatividade. TIC. Ambientes cooperativos de aprendizagem.   ABSTRACT Creativity, as a transversal pedagogical axis of educational intervention projects that take place in schools, is the focus of the following paper. It presents the results of a research project that was developed in four 4th grade children groups in Portugal, in one of the areas of Study of the Environment. This is a study where the challenges and demands of 21st century schools are discussed, which explains the articulation between Creativity and Information and Communication Technologies (ICT), whose academic potential the research project can prove. In addition, it proves that the cooperative organization of learning environments is an inseparable factor in the construction of educational environments where creativity is understood as a goal and a curricular and pedagogical reference. Keywords: Creativity. ICT.  Learning cooperative environments.


Author(s):  
Muhammet Demirbilek

Advances in information and communication technologies have raised the quality of inclusive education programs. Inclusive education, a recent advance in educational technology, has served to increase the ability of students with special needs. Hypermedia as an assistive technology has the potential to teach and train individuals with disabilities. However, like every technology, hypermedia itself is not problem-free. Disorientation and cognitive load are two of the most challenging problems related to hypermedia learning environments. The purpose of this chapter is to highlight disorientation and cognitive load problems in hypermedia learning environments where learners usually face a serious problem while navigating such environments.


Author(s):  
Marcus Vinicius Santos Kucharski ◽  
Patricia Lupion Torres

The continuous growth of distance education (DE) programs in all levels, powered by the development of new information and communication technologies (ICT), brings new challenges: how can educational research be made in non-presential, asynchronous settings? How can we scientifically approach student bodies formed by people who rarely even share the same hometown and only meet online in virtual learning environments (VLE)? How can we “observe” such groups’ interpersonal, pedagogical relations and their impact on learning? In countries like Brazil, where DE programs have grown vertiginously in few years, many researchers have made significant efforts to answer these questions coherently, efforts that demanded that some principles of traditional educational research be rethought with the help of local and international researches. Interesting methodological approaches to DE groups have resulted from these efforts, and we present and discuss one that has been constantly growing: the virtual ethnographic.


Author(s):  
Glenn Finger ◽  
Maret McGlasson ◽  
Paul Finger

Teaching and learning in the 21st century should be markedly different from earlier times through the design of new teaching and learning environments. Through the presentation of three models of technology-rich learning environments (teacherdirected, learner-centered and mediated), this chapter provides a case study of the design and delivery of a course called Learning with Information and Communication Technologies (ICTs) guided by a mediated learner approach, using new approaches to using ICTs and assessment for learning as key course design drivers. That course aims to prepare future teachers who demonstrate strong theoretical and practical understanding of designing and creating effective ICT teaching and learning experiences, and are confident and proficient users of ICTs. We provide an analysis of the implementation of that course through the presentation of the learning stories and reflections of students. Specific discussion is provided about the conceptualization and implementation of an e-portfolio approach to promote deep learning.


PRIMO ASPECTU ◽  
2021 ◽  
pp. 72-80
Author(s):  
Valentina D. VASILYEVA ◽  
Raisa M. PETRUNEVA ◽  
Elena D. BERISHEVA

The article discusses the didactic aspects of the use of distance learning tools on the example of the electronic information and educational environment (EIEE) of the Volgograd State Technical University (VolgSTU). It is shown that classical didactic principles are also applicable when using information and communication technologies.


2001 ◽  
Vol 17 (3) ◽  
Author(s):  
Lim Cher Ping

<span>Despite the research and investment of Information and Communication Technologies (ICT) in schools, many teachers still use it as a neutral tool; that is, a tool that can be used to carry out the same teaching and learning activities as have been undertaken previously with non-ICT tools. This paper adopts activity theory as a conceptual framework to describe and analyse how the objectives of two economics courses are shaped by their participants and learning environments, and in turn, how these shared objectives affect the way ICT is used in these courses. The paper goes on to suggest that the object of the activity systems poses a major barrier to the creative use of ICT in schools.</span>


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