Agent-Based Modeling to Simulate Real-World Prices: A Strawberry Market Study*

Author(s):  
F. Fathallahi ◽  
K. Ponnambalam ◽  
Y. Huang ◽  
F. Karray
Author(s):  
C. Montañola-Sales ◽  
X. Rubio-Campillo ◽  
J. Casanovas-Garcia ◽  
J. M. Cela-Espín ◽  
A. Kaplan-Marcusán

Advances on information technology in the past decades have provided new tools to assist scientists in the study of social and natural phenomena. Agent-based modeling techniques have flourished recently, encouraging the introduction of computer simulations to examine behavioral patterns in complex human and biological systems. Real-world social dynamics are very complex, containing billions of interacting individuals and an important amount of data (both spatial and social). Dealing with large-scale agent-based models is not an easy task and encounters several challenges. The design of strategies to overcome these challenges represents an opportunity for high performance parallel and distributed implementation. This chapter examines the most relevant aspects to deal with large-scale agent-based simulations in social sciences and revises the developments to confront technological issues.


2020 ◽  
Vol 10 (2) ◽  
pp. 158-187
Author(s):  
Katie Mudd ◽  
Connie de Vos ◽  
Bart de Boer

Abstract As evidence from sign languages is increasingly used to investigate the process of language emergence and evolution, it is important to understand the conditions that allow for sign languages to persist. We build on a mathematical model of sign language persistence (i.e. protection from loss) which takes into account the genetic transmission of deafness, the cultural transmission of sign language and marital patterns (Aoki & Feldman, 1991). We use agent-based modeling techniques and draw inspiration from the wealth of genetic and cultural data on the sign language Kata Kolok to move towards a less abstract model of sign language persistence. In a set of experiments we explore how sign language persistence is affected by language transmission types, the distribution of deaf alleles, population size and marital patterns. We highlight the value of using agent-based modeling for this type of research, which allows for the incorporation of real-world data into model development.


2004 ◽  
Vol 07 (02) ◽  
pp. 285-288 ◽  
Author(s):  
NIGEL GILBERT

The preceding papers have shown the impressive versatility and potential of agent-based modeling in developing an understanding of industrial and labor dynamics. The main attraction of agent-based models is that the actors — firms, workers, and networks — that are the objects of study in the 'real world,' can be represented directly in the model. This one-to-one correspondence between model agents and economic actors provides greater clarity and more opportunities for analysis than many alternative modeling approaches. However, the advantages of agent-based modeling have to be tempered by disadvantages and as yet unsolved methodological problems. In this brief summary drawn from the discussion at the closing session of WILD@ACE, we review three of these open problems in the context of the papers presented at the conference: How can agent-based models be empirically validated? What criteria should be used to evaluate the explanatory success of agent-based models? And how can the conclusions of research on similar topics be integrated?


Author(s):  
Jeffrey S. Dean ◽  
George J. Gumerman

Traditional narrative explanations of prehistory have become increasingly difficult to operationalize as models and to test against archaeological data. As such models become more sophisticated and complex, they also become less amenable to objective evaluation with anthropological data. Nor is it possible to experiment with living or prehistoric human beings or societies. Agentbased modeling offers intriguing possibilities for overcoming the experimental limitations of archaeology by representing the behavior of culturally relevant agents on landscapes. Manipulating the behavior of artificial agents on such landscapes allows us to, as it were, "rewind the tape" of sociocultural history and to experimentally examine the relative contributions of internal and external factors to sociocultural evolution (Gumerman and Kohler in press). Agent-based modeling allows the creation of variable resource (or other) landscapes that can be wholly imaginary or that can capture important aspects of real-world situations. These landscapes are populated with heterogeneous agents. Each agent is endowed with various attributes (e.g., life span, vision, movement capabilities, nutritional requirements, consumption and storage capacities) in order to replicate important features of individuals or relevant social units such as households, lineages, clans, and villages. A set of anthropologically plausible rules defines the ways in which agents interact with the environment and with one another. Altering the agents' attributes, their interaction rules, and features of the landscape allow experimental examination of behavioral responses to different initial conditions, relationships, and spatial and temporal parameters. The agents' repeated interactions with their social and physical landscapes reveal ways in which they respond to changing environmental and social conditions. As we will see, even relatively simple models may illuminate complex sociocultural realities. While potentially powerful, agent-based models in archaeology remain unverified until they are evaluated against actual cases. The degree of fit between a model and real-world situations allows the model's validity to be assessed. A close fit between all or part of a model and the test data indicates that the model, albeit highly simplified, has explanatory power. Lack of fit implies that the model is in some way inadequate.


10.29007/w8gh ◽  
2019 ◽  
Author(s):  
Broday Walker ◽  
Tina Johnson

NetLogo is a popular agent-based modeling system for good reason. It is relatively easy to learn; it allows an intuitive user interface to be built with predefined objects, such as buttons, sliders, and monitors; and available documentation is extensive, both on the NetLogo Website and in public forums. The Geographic Information Systems (GIS) extension for NetLogo allows real-world geographic or demographic data to be incorporated into NetLogo projects. When GIS is combined with NetLogo, simulations can be transformed from a basic representation to one that accurately replicates the characteristics of a map or population. This paper describes the necessary steps for incorporating GIS within a NetLogo project and the primitive commands used for associating shape properties to NetLogo patches. A practical example is included that demonstrates how to import a map of Texas into a NetLogo project and use the vector data in conjunction with NetLogo patches to randomly color each county.


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