Collaborative Learning Model for Cyberattack Detection Systems in IoT Industry 4.0

Author(s):  
Tran Viet Khoa ◽  
Yuris Mulya Saputra ◽  
Dinh Thai Hoang ◽  
Nguyen Linh Trung ◽  
Diep Nguyen ◽  
...  
2021 ◽  
Vol 2021 ◽  
pp. 1-10
Author(s):  
Leow Wei Qin ◽  
Muneer Ahmad ◽  
Ihsan Ali ◽  
Rafia Mumtaz ◽  
Syed Mohammad Hassan Zaidi ◽  
...  

Achievement of precision measurement is highly desired in a current industrial revolution where a significant increase in living standards increased municipal solid waste. The current industry 4.0 standards require accurate and efficient edge computing sensors towards solid waste classification. Thus, if waste is not managed properly, it would bring about an adverse impact on health, the economy, and the global environment. All stakeholders need to realize their roles and responsibilities for solid waste generation and recycling. To ensure recycling can be successful, the waste should be correctly and efficiently separated. The performance of edge computing devices is directly proportional to computational complexity in the context of nonorganic waste classification. Existing research on waste classification was done using CNN architecture, e.g., AlexNet, which contains about 62,378,344 parameters, and over 729 million floating operations (FLOPs) are required to classify a single image. As a result, it is too heavy and not suitable for computing applications that require inexpensive computational complexities. This research proposes an enhanced lightweight deep learning model for solid waste classification developed using MobileNetV2, efficient for lightweight applications including edge computing devices and other mobile applications. The proposed model outperforms the existing similar models achieving an accuracy of 82.48% and 83.46% with Softmax and support vector machine (SVM) classifiers, respectively. Although MobileNetV2 may provide a lower accuracy if compared to CNN architecture which is larger and heavier, the accuracy is still comparable, and it is more practical for edge computing devices and mobile applications.


Author(s):  
Antonio Santos Moreno

This chapter describes an instructional online collaborative learning model that addresses the phenomenon from a systemic human relations and interaction perspective. Its main purpose is to aid students in their social building of knowledge when learning in a CSCL environment. The model argues that knowledge building in a networked environment is affected by the communication conflicts that naturally arise in human relationships. Thus, the model is basically proposing a way to attend to these communication conflicts. In this line, it proposes a set of instructional strategies to develop the student’s meta-communication abilities. The concepts and instructional suggestions presented here are intended to have a heuristic value and are hoped to serve as a frame of reference to: 1) understand the complex human patterns of relationships that naturally develop when learning in a CSCL environment, and 2) suggest some basic pedagogical strategies to the instructional designer to develop sound online networked environments.


1993 ◽  
Vol 20 (1) ◽  
pp. 7-13 ◽  
Author(s):  
Carolyn Zerbe Enns

I describe the differences between separate and connected knowing (Belenky, Clinchy, Goldberger, & Tarule, 1986) and suggest that the experiential learning model (Kolb, 1981, 1984) is a useful framework for integrating traditional, separate knowing and connected, collaborative learning. The strengths of this model and a list of activities and examples associated with various learning positions are identified.


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