Design of Yaw and Tilt Alignment Inspection System for a Low-Resolution 3D LiDAR Using Planar Target

2021 ◽  
Author(s):  
Seontaek Oh ◽  
Ji-Hwan You ◽  
Azim Eskandarian ◽  
Young-Keun Kim
Author(s):  
Seontaek Oh ◽  
Ji-Hwan Yu ◽  
Azim Eskandarian ◽  
Young-Keun Kim

Abstract It is crucial to attach a LiDAR (Light Detection and Ranging), a 3D sensor for a mobile platform such as robot and vehicle within the acceptable misalignment to detect the relative positions of surrounding obstacles accurately. This paper proposes a novel inspection method to estimate the yaw and tilt alignment of a LiDAR after the sensor attachment. The proposed method uses a planar target board to estimate the yaw and tilt angles of a low-resolution LiDAR with milli-degree precision. Experiments were conducted to evaluate the accuracy and precision of the proposed method with the designed test-bench that can control the reference pointing angle of the LiDAR from −10 to 10 degrees. The experiment results on Velodyne VLP-16, a low-resolution LiDAR with 16 channels, showed that the proposed system estimated the yaw and tilt angles within accuracy and precision of 0.1 degrees.


2021 ◽  
pp. 1-1
Author(s):  
Seontake Oh ◽  
Ji-Hwan You ◽  
Azim Eskandarian ◽  
Young-Keun Kim

2019 ◽  
Vol 25 (2) ◽  
pp. 256-279 ◽  
Author(s):  
Amy Dawel ◽  
Tsz Ying Wong ◽  
Jodie McMorrow ◽  
Callin Ivanovici ◽  
Xuming He ◽  
...  

2009 ◽  
Vol 40 (01) ◽  
Author(s):  
D Keeser ◽  
L Tiemann ◽  
M Valet ◽  
E Schulz ◽  
M Ploner ◽  
...  

Author(s):  
Andrea CAPRA ◽  
Ana BERGER ◽  
Daniela SZABLUK ◽  
Manuela OLIVEIRA

An accurate understanding of users' needs is essential for the development of innovative products. This article presents an exploratory method of user centered research in the context of the design process of technological products, conceived from the demands of a large information technology company. The method is oriented - but not restricted - to the initial stages of the product development process, and uses low-resolution prototypes and simulations of interactions, allowing users to imagine themselves in a future context through fictitious environments and scenarios in the ambit of ideation. The method is effective in identifying the requirements of the experience related to the product’s usage and allows rapid iteration on existing assumptions and greater exploration of design concepts that emerge throughout the investigation.


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