scholarly journals The Power of the Past

2009 ◽  
Vol 131 (09) ◽  
pp. 26-31
Author(s):  
Jean Thilmany

This article discusses how some young engineers, fabricators, machinists, artists, and plumbers are helping revive old steam engines for art and archaeology's sake. The volunteers at Kinetic Steam Works labor to recondition steam engines that will power kinetic artistic installations. Since its inception, the collective has restored a steamship and sent it down the Hudson River as part of an artistic excursion. It has created and demonstrated a Baker fan—originally used to test the horsepower that a steam engine generated. Similarly, William Gould, a design consultant in San Diego is also trying to revive old steam engines. With help from original blueprints and SolidWorks computer-aided design software, he has detailed an 1879 Mason Bogie locomotive to discover exactly how it operated, something historians could not quite determine. Photoshop software allowed him to exactly match the train's color scheme based on a few paint chips from an original model.

2016 ◽  
Vol 823 ◽  
pp. 396-401
Author(s):  
Adrian Cuzmoş ◽  
Dorian Nedelcu ◽  
Constantin Viorel Câmpian ◽  
Cristian Fănică ◽  
Ana Maria Budai

The paper presents a method developed and used by the CCHAPT researchers for the graphic plotting of the index tests results for hydraulic turbines, the comparison of the efficiency curves resulted from testing to those obtained by the model transposition [1] i.e. the determination and comparison of the existing combinatory cam with that obtained from tests.The method presented in the paper was born from the need for processing and presenting the results of index tests within the shortest delay and eliminating the errors that might occur in the results plotting.


PLoS ONE ◽  
2019 ◽  
Vol 14 (12) ◽  
pp. e0226322
Author(s):  
Nelson Massanobu Sakaguti ◽  
Mário Marques Fernandes ◽  
Luiz Eugênio Nigro Mazzilli ◽  
Juan Antonio Cobo Plana ◽  
Fernanda Capurucho Horta Bouchardet ◽  
...  

2005 ◽  
Vol 127 (12) ◽  
pp. 32-34
Author(s):  
Jean Thilmany

This article discusses that how mechanical engineers will pair their already-familiar computer-aided design software with not-so-familiar three-dimensional (3D) displays for true 3D design. This is in accordance to a number of vendors' intent on supplying the newfangled computer monitors, within the next two decades. Although some of the devices are already on the market, affordable 3D monitors and displays seem to be more than a decade away, according to one university professor at work on such a project. Widespread adoption is still hindered by factors such as cost, software availability, and lack of a mouse-like device needed to interact with what’s on screen. Over the past 25 years, mechanical engineers have witnessed evolutionary change in design methods-from pen and paper to two-dimensional software and now to 3-D computer-aided design. While software makers have stepped up with sleeker and faster modeling capabilities, visualization lags. Computer users two decades out will carry out all business, web surfing, and gaming on 3-D displays. That next generation may well find the very idea of 2-D monitors to be as dated as record albums seem to teenagers today.


Author(s):  
Suji Zhu

Semi-submersible is designed with low heave motions compared with conventional ships by utilizing the cancelation effects between pontoons and columns. During the past years, continuous efforts have been devoted to reducing the heave amplitudes considering utilizing dry-tree system. Different concepts of semi-submersible have been proposed with favorable heave response. Deep draft semi-submersibles have been proved to be efficient in reducing the heave motions, and the damper structures under the pontoon may also reduce the heave responses significantly. Those concepts are beyond the conventional semi-submersible design, which may bring high costs for fabrication and installations. During computer-aided design and analysis, optimization algorithms are used to search for the optimal hull configuration. However, due to the restrictions of computer capacities, the global optimization algorithm, in some cases, have difficulties in finding out the optimal solutions without the aid from engineering experience. In this paper, the geometry of a ring-pontoon four-column semi-submersible is generated by parametric modelling. The heave transfer functions at center of gravity are calculated using WADAM. Genetic algorithm is used to find the most favorable heave responses. In the end, the parameters that influence the heave motions are summarized and discussed.


2018 ◽  
Vol 766 ◽  
pp. 40-43
Author(s):  
Chon Yeenang ◽  
Onlamee Kamon In

The development of Dan Kwian pottery products is a research that uses participatory action research methodology and qualitative research method. By selecting a specific sampling in area 7, Dan Chai Community, Dan Kwian District, Muang, Nakhon Ratchasima Province, Thailand. The objective of this research three reasons: 1) the study form and evolution of Dan Kwian pottery products. 2) the development of Dan Kwian pottery products to form individually. 3) To study the satisfaction of entrepreneurs and consumers towards Dan Kwian pottery products. The research found that the model of Dan Kwian pottery products in the past to convey the wisdom of the grandparents emphasize the usefulness rather than beauty. At present, the style of Dan Kwien pottery products has been designed in a popular fashion and computer aided design. The pottery have a variety of uses and beauty than in the past. The Dan kwian pottery product was development pattern to form a new identity. The five models was selected: two cat models, one peacock model, one owl model and one cart model to from fifty models. The researcher was introduced five new pottery products to assess the satisfaction of four entrepreneurs and thirty consumers. It was found that the pattern of the pottery is unique has average of entrepreneurs was 4.75, while the consumer has average of 4.13. The uniqueness of skin color has average of entrepreneurs was 4.75, while the consumer has average of 4.00. The beauty of the new pottery has average of entrepreneurs was 5.00, while the consumer has average 4.27. The useful for function of the pottery has average of entrepreneurs was 5.00, while the consumer has average of 4.70.


Author(s):  
Sean Peel ◽  
Dominic Eggbeer ◽  
Hanna Burton ◽  
Hayley Hanson ◽  
Peter L Evans

This article compared the accuracy of producing patient-specific cranioplasty implants using four different approaches. Benchmark geometry was designed to represent a cranium and a defect added simulating a craniectomy. An ‘ideal’ contour reconstruction was calculated and compared against reconstructions resulting from the four approaches –‘conventional’, ‘semi-digital’, ‘digital – non-automated’ and ‘digital – semi-automated’. The ‘conventional’ approach relied on hand carving a reconstruction, turning this into a press tool, and pressing titanium sheet. This approach is common in the UK National Health Service. The ‘semi-digital’ approach removed the hand-carving element. Both of the ‘digital’ approaches utilised additive manufacturing to produce the end-use implant. The geometries were designed using a non-specialised computer-aided design software and a semi-automated cranioplasty implant-specific computer-aided design software. It was found that all plates were clinically acceptable and that the digitally designed and additive manufacturing plates were as accurate as the conventional implants. There were no significant differences between the additive manufacturing plates designed using non-specialised computer-aided design software and those designed using the semi-automated tool. The semi-automated software and additive manufacturing production process were capable of producing cranioplasty implants of similar accuracy to multi-purpose software and additive manufacturing, and both were more accurate than handmade implants. The difference was not of clinical significance, demonstrating that the accuracy of additive manufacturing cranioplasty implants meets current best practice.


2019 ◽  
Vol 12 (3) ◽  
pp. 103-110
Author(s):  
Toonlanat Thuanthong ◽  
Paiwan Sudwan

AbstractBackgroundIdentification of sex from skeletal remains is an essential step in forensic anthropology. The skull is the second choice, after the pelvis, to estimate sex by osteometric methods.ObjectiveTo evaluate the process of identification of sex in Northern Thai from crania by using computer-aided design (AutoCAD) software and conventional caliper methods.MethodsDry skulls of 86 men and 74 women were examined. AutoCAD software and digital calipers were used to measure dimensions. Eleven of the 15 parameters were created for this study.ResultsMen are significantly larger than women in all parameters, except in the nasospinale–prosthion measurement. There were no significant differences in the intraobserver error test and between the AutoCAD and digital caliper measurements. The logistic regression analysis yielded a sex classification accuracy rate of 92.9% in men, 93.4% in women, and 93.1% of overall accuracy for AutoCAD software. When using digital calipers, there was an accuracy rate of 89.3% in men, 94.7% in women, and 91.9% for overall accuracy.ConclusionsAutoCAD software is a reliable method to predict the sex and provide high accuracy in sex determination from crania.


Author(s):  
Nicoleta SCARLAT ◽  
Severin CAZANESCU ◽  
Simona MALUREANU MALUREANU

Computer Aided Design (CAD) software plays an important role in the design phase of any engineering project. URBANO software application includes CANALIS - module for wastewater system design. CANALIS is a specialized application developed to help the designer to perform the process of sewage and hydraulic design of network of any size, by the aid of computer. With specific tools and features included, CANALIS offers a full range of possibilities for the designer to draw, label, dimension and plotting the drawings of the sewage networks.


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