HyperGear: An Object Oriented Design Program for Single Stage Gear Box Design

Author(s):  
Gary A. Gabriele ◽  
Agustî Maria I. Serrano

Abstract The need for superior design tools has lead to the development of better and more complex computer aided design programs. Two of the more important new developments in application tools being investigation are Object Oriented Languages, and HyperMedia. Object Oriented Languages allow the development of CAD tools where the parts being designed and the design procedures specified are conceptualized as objects. This allows for the development of design aids that are non-procedural and more readily manipulated by the user trying to accomplish a design task. HyperMedia allows for the easy inclusion of many different types of data, such as design charts and graphs, into the tool that are normally difficult to include in design tools programmed with more conventional programming languages. This paper explores the development of a computer aided design tool for the design of a single stage gear box using the development HyperCard® environment and the HyperTalk® programming language. The resulting program provides a user friendly interface, the ability to handle several kinds of design information including graphic and textual, and a non-procedural design tool to help the user design simple, one stage gear boxes. Help facilities in the program make it suitable for undergraduate instruction in a machine elements design course.

Author(s):  
A Mohole ◽  
P Wright ◽  
C Séquin

A key element in the overall efficiency of a manufacturing enterprise is the compatibility between the features that have been created in a newly designed part, and the capabilities of the downstream manufacturing processes. With this in mind, a process-aware computer aided design (CAD) system called WebCAD has been developed. The system restricts the freedom of the designer in such a way that the designed parts can be manufactured on a three-axis computer numerical control milling machine. This paper discusses the vision of WebCAD and explains the rationale for its development in comparison with commercial CAD/CAM (computer aided design/manufacture) systems. The paper then goes on to describe the implementation issues that enforce the manufacturability rules. Finally, certain design tools are described that aid a user during the design process. Some examples are given of the parts designed and manufactured with WebCAD.


Author(s):  
А.И. Гайкович ◽  
С.И. Лукин ◽  
О.Я. Тимофеев

Процесс создания проекта судна или корабля рассматривается как преобразование информации, содержащейся в техническом задании на проектирование, нормативных документах и знаниях проектанта, в информацию, объем которой позволяет реализовать проект. Проектирование может быть представлено как поиск решения в пространстве задач. Построение цепочки последовательно решаемых задач составляет методику проектирования. Проектные задачи могут быть разбиты на две группы. Первая группа ‒ это полностью формализуемые задачи, для решения которых есть известные алгоритмы. Например, построение теоретического чертежа по известным главным размерениям и коэффициентам формы. Ко второй группе задач можно отнести трудно формализуемые или неформализуемые задачи. Например, к задачам этого типа можно отнести разработку общего расположения корабля. Важнейшим инструментом проектирования современного корабля или судна является система ав­томатизированного проектирования (САПР). Решение САПР задач первой группы не представляет проблемы. Введение в состав САПР задач второй группы подразумевает разработку специального ма­тематического аппарата, базой для которого, которым является искусственный интеллект, использующий теорию нечетких множеств. Однако, настройка искусственных нейронных сетей, создание шкал для функций принадлежности элементов нечетких множеств и функций предпочтений лица принимающего решения, требует участие человека. Таким образом, указанные элементы искусственного интеллекта фиксируют качества проек­танта как специалиста и создают его виртуальный портрет. The process of design a project of a ship is considered as the transformation of information contained in the design specification, regulatory documents and the designer's knowledge into information, the volume of which allows the project to be implemented. Designing can be represented as a search for a solution in the space of problems. The construction of a chain of sequentially solved tasks constitutes the design methodology. Design problems can be divided into two groups. The first group is completely formalizable tasks, for the solution of which there are known algorithms. For example, the construction of ship's surface by known main dimensions and shape coefficients. Tasks of the second group may in­clude those which are difficult to formalize or non-formalizable. For example, tasks of this type can include develop­ment of general arrangement of a ship. The most important design tool of a modern ship or vessel is a computer-aided design system (CAD). The solu­tion of CAD problems of the first group is not a problem. Introduction of tasks of the second group into CAD implies development of a special mathematical apparatus, the basis for which is artificial intelligence, which uses the theory of fuzzy sets. However, the adjustment of artificial neural networks, the creation of scales for membership functions of fuzzy sets elements and functions of preferences of decision maker, requires human participation. Thus, the above elements of artificial intelligence fix the qualities of the designer as a specialist and create his virtual portrait.


2004 ◽  
Vol 23 (3) ◽  
pp. 68-78
Author(s):  
Jean Fivaz ◽  
Willem A. Cronjé

The goal of this investigation is to determine the advantages of using genetic algorithms in computer-aided design as applied to inductors.  These advantages are exploited in design problems with a number of specifications and constraints, as encountered in power electronics during practical inductor design. The design tool should be able to select components, such as cores and wires, from databases of available components, and evaluate these choices based on the components’ characteristic data read from a database of manufacturers’ data-sheets.  The proposed design must always be practically realizable, as close to the desired specifications as possible and within any specified constraints.


Author(s):  
Jeff Heisserman ◽  
Raju Mattikalli

Abstract Computer aided design tools are gaining popularity in industry due to their ability to model the geometric aspects of products. This has shown substantial benefit for reducing the need and expense of building physical prototypes and allowing parts and tooling to be manufactured directly from these models. However, the current capabilities in existing CAD tools for modeling assemblies are quite limited. In this paper we introduce a representation for describing interfaces between parts within hierarchical assemblies for capturing functional and physical mating relations. This representation is designed to support automated reasoning and automated generation and modification of assemblies. It is also designed for use with very large assemblies, compactly representing the interfaces of parts and assemblies that are reused within larger assemblies. We describe how this representation is used in our prototype design system, Genesis, for designing aircraft systems.


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