A CAD-Free Random Bin Picking System for Fast Changeover on Multiple Objects

Author(s):  
Chun-Tse Lee ◽  
Cheng-Han Tsai ◽  
Jen-Yuan (James) Chang

Abstract Random bin picking (RBP) has been a popular research topic due to the demand of industry 4.0, techniques like object detection, picking strategies and robot motion planning are more and more important. Much of the existing research uses the CAD model of the workpiece as the database. However, building CAD models is time-consuming and not all objects have CAD models. In this paper, a CAD-free random bin picking system is proposed to pick miscellaneous objects. By using Mask-RCNN instance segmentation, the object’s category and pickable area can be determined within a 2D image captured from RGB-D camera. Then, the pixels of pickable area can be converted into point clouds for picking tasks with the depth data of RGB-D camera. Compared with traditional RBP systems, a system with the Mask-RCNN doesn’t need to create CAD models, and it only requires fewer images of stacked objects (less than 50) and heuristic picking points labelling as the training data. Thus, the RBP systems which proposed in this paper can lowers the barriers to introduce the random bin picking system into factories. Through this scheme, a fast changeover for different objects could be made within 10 hours. The experiment results show that this system could pick two different objects with high success rate and acceptable cycle time. This system provides a useful and efficient solution for the industrial automation implementations that require bin picking.

Author(s):  
Jiaxin Guo ◽  
Lian Fu ◽  
Mingkai Jia ◽  
Kaijun Wang ◽  
Shan Liu
Keyword(s):  

Sensors ◽  
2021 ◽  
Vol 21 (3) ◽  
pp. 884
Author(s):  
Chia-Ming Tsai ◽  
Yi-Horng Lai ◽  
Yung-Da Sun ◽  
Yu-Jen Chung ◽  
Jau-Woei Perng

Numerous sensors can obtain images or point cloud data on land, however, the rapid attenuation of electromagnetic signals and the lack of light in water have been observed to restrict sensing functions. This study expands the utilization of two- and three-dimensional detection technologies in underwater applications to detect abandoned tires. A three-dimensional acoustic sensor, the BV5000, is used in this study to collect underwater point cloud data. Some pre-processing steps are proposed to remove noise and the seabed from raw data. Point clouds are then processed to obtain two data types: a 2D image and a 3D point cloud. Deep learning methods with different dimensions are used to train the models. In the two-dimensional method, the point cloud is transferred into a bird’s eye view image. The Faster R-CNN and YOLOv3 network architectures are used to detect tires. Meanwhile, in the three-dimensional method, the point cloud associated with a tire is cut out from the raw data and is used as training data. The PointNet and PointConv network architectures are then used for tire classification. The results show that both approaches provide good accuracy.


Sensors ◽  
2021 ◽  
Vol 21 (6) ◽  
pp. 2144
Author(s):  
Stefan Reitmann ◽  
Lorenzo Neumann ◽  
Bernhard Jung

Common Machine-Learning (ML) approaches for scene classification require a large amount of training data. However, for classification of depth sensor data, in contrast to image data, relatively few databases are publicly available and manual generation of semantically labeled 3D point clouds is an even more time-consuming task. To simplify the training data generation process for a wide range of domains, we have developed the BLAINDER add-on package for the open-source 3D modeling software Blender, which enables a largely automated generation of semantically annotated point-cloud data in virtual 3D environments. In this paper, we focus on classical depth-sensing techniques Light Detection and Ranging (LiDAR) and Sound Navigation and Ranging (Sonar). Within the BLAINDER add-on, different depth sensors can be loaded from presets, customized sensors can be implemented and different environmental conditions (e.g., influence of rain, dust) can be simulated. The semantically labeled data can be exported to various 2D and 3D formats and are thus optimized for different ML applications and visualizations. In addition, semantically labeled images can be exported using the rendering functionalities of Blender.


Author(s):  
Zhiyong Gao ◽  
Jianhong Xiang

Background: While detecting the object directly from the 3D point cloud, the natural 3D patterns and invariance of 3D data are often obscure. Objective: In this work, we aimed at studying the 3D object detection from discrete, disordered and sparse 3D point clouds. Methods: The CNN is composed of the frustum sequence module, 3D instance segmentation module S-NET, 3D point cloud transformation module T-NET, and 3D boundary box estimation module E-NET. The search space of the object is determined by the frustum sequence module. The instance segmentation of the point cloud is performed by the 3D instance segmentation module. The 3D coordinates of the object are confirmed by the transformation module and the 3D bounding box estimation module. Results: Evaluated on KITTI benchmark dataset, our method outperforms the state of the art by remarkable margins while having real-time capability. Conclusion: We achieve real-time 3D object detection by proposing an improved convolutional neural network (CNN) based on image-driven point clouds.


Author(s):  
Ghazanfar Ali Shah ◽  
Jean-Philippe Pernot ◽  
Arnaud Polette ◽  
Franca Giannini ◽  
Marina Monti

Abstract This paper introduces a novel reverse engineering technique for the reconstruction of editable CAD models of mechanical parts' assemblies. The input is a point cloud of a mechanical parts' assembly that has been acquired as a whole, i.e. without disassembling it prior to its digitization. The proposed framework allows for the reconstruction of the parametric CAD assembly model through a multi-step reconstruction and fitting approach. It is modular and it supports various exploitation scenarios depending on the available data and starting point. It also handles incomplete datasets. The reconstruction process starts from roughly sketched and parameterized geometries (i.e 2D sketches, 3D parts or assemblies) that are then used as input of a simulated annealing-based fitting algorithm, which minimizes the deviation between the point cloud and the reconstructed geometries. The coherence of the CAD models is maintained by a CAD modeler that performs the updates and satisfies the geometric constraints as the fitting process goes on. The optimization process leverages a two-level filtering technique able to capture and manage the boundaries of the geometries inside the overall point cloud in order to allow for local fitting and interfaces detection. It is a user-driven approach where the user decides what are the most suitable steps and sequence to operate. It has been tested and validated on both real scanned point clouds and as-scanned virtually generated point clouds incorporating several artifacts that would appear with real acquisition devices.


Author(s):  
Tobias M. Rasse ◽  
Réka Hollandi ◽  
Péter Horváth

AbstractVarious pre-trained deep learning models for the segmentation of bioimages have been made available as ‘developer-to-end-user’ solutions. They usually require neither knowledge of machine learning nor coding skills, are optimized for ease of use, and deployability on laptops. However, testing these tools individually is tedious and success is uncertain.Here, we present the ‘Op’en ‘Se’gmentation ‘F’ramework (OpSeF), a Python framework for deep learning-based instance segmentation. OpSeF aims at facilitating the collaboration of biomedical users with experienced image analysts. It builds on the analysts’ knowledge in Python, machine learning, and workflow design to solve complex analysis tasks at any scale in a reproducible, well-documented way. OpSeF defines standard inputs and outputs, thereby facilitating modular workflow design and interoperability with other software. Users play an important role in problem definition, quality control, and manual refinement of results. All analyst tasks are optimized for deployment on Linux workstations or GPU clusters, all user tasks may be performed on any laptop in ImageJ.OpSeF semi-automates preprocessing, convolutional neural network (CNN)-based segmentation in 2D or 3D, and post-processing. It facilitates benchmarking of multiple models in parallel. OpSeF streamlines the optimization of parameters for pre- and post-processing such, that an available model may frequently be used without retraining. Even if sufficiently good results are not achievable with this approach, intermediate results can inform the analysts in the selection of the most promising CNN-architecture in which the biomedical user might invest the effort of manually labeling training data.We provide Jupyter notebooks that document sample workflows based on various image collections. Analysts may find these notebooks useful to illustrate common segmentation challenges, as they prepare the advanced user for gradually taking over some of their tasks and completing their projects independently. The notebooks may also be used to explore the analysis options available within OpSeF in an interactive way and to document and share final workflows.Currently, three mechanistically distinct CNN-based segmentation methods, the U-Net implementation used in Cellprofiler 3.0, StarDist, and Cellpose have been integrated within OpSeF. The addition of new networks requires little, the addition of new models requires no coding skills. Thus, OpSeF might soon become both an interactive model repository, in which pre-trained models might be shared, evaluated, and reused with ease.


2021 ◽  
Vol 11 (19) ◽  
pp. 8996
Author(s):  
Yuwei Cao ◽  
Marco Scaioni

In current research, fully supervised Deep Learning (DL) techniques are employed to train a segmentation network to be applied to point clouds of buildings. However, training such networks requires large amounts of fine-labeled buildings’ point-cloud data, presenting a major challenge in practice because they are difficult to obtain. Consequently, the application of fully supervised DL for semantic segmentation of buildings’ point clouds at LoD3 level is severely limited. In order to reduce the number of required annotated labels, we proposed a novel label-efficient DL network that obtains per-point semantic labels of LoD3 buildings’ point clouds with limited supervision, named 3DLEB-Net. In general, it consists of two steps. The first step (Autoencoder, AE) is composed of a Dynamic Graph Convolutional Neural Network (DGCNN) encoder and a folding-based decoder. It is designed to extract discriminative global and local features from input point clouds by faithfully reconstructing them without any label. The second step is the semantic segmentation network. By supplying a small amount of task-specific supervision, a segmentation network is proposed for semantically segmenting the encoded features acquired from the pre-trained AE. Experimentally, we evaluated our approach based on the Architectural Cultural Heritage (ArCH) dataset. Compared to the fully supervised DL methods, we found that our model achieved state-of-the-art results on the unseen scenes, with only 10% of labeled training data from fully supervised methods as input. Moreover, we conducted a series of ablation studies to show the effectiveness of the design choices of our model.


Author(s):  
M. Kölle ◽  
V. Walter ◽  
S. Schmohl ◽  
U. Soergel

Abstract. Automated semantic interpretation of 3D point clouds is crucial for many tasks in the domain of geospatial data analysis. For this purpose, labeled training data is required, which has often to be provided manually by experts. One approach to minimize effort in terms of costs of human interaction is Active Learning (AL). The aim is to process only the subset of an unlabeled dataset that is particularly helpful with respect to class separation. Here a machine identifies informative instances which are then labeled by humans, thereby increasing the performance of the machine. In order to completely avoid involvement of an expert, this time-consuming annotation can be resolved via crowdsourcing. Therefore, we propose an approach combining AL with paid crowdsourcing. Although incorporating human interaction, our method can run fully automatically, so that only an unlabeled dataset and a fixed financial budget for the payment of the crowdworkers need to be provided. We conduct multiple iteration steps of the AL process on the ISPRS Vaihingen 3D Semantic Labeling benchmark dataset (V3D) and especially evaluate the performance of the crowd when labeling 3D points. We prove our concept by using labels derived from our crowd-based AL method for classifying the test dataset. The analysis outlines that by labeling only 0:4% of the training dataset by the crowd and spending less than 145 $, both our trained Random Forest and sparse 3D CNN classifier differ in Overall Accuracy by less than 3 percentage points compared to the same classifiers trained on the complete V3D training set.


Sign in / Sign up

Export Citation Format

Share Document