A serious game model for cultural heritage

2012 ◽  
Vol 5 (4) ◽  
pp. 1-27 ◽  
Author(s):  
Francesco Bellotti ◽  
Riccardo Berta ◽  
Alessandro De Gloria ◽  
Annamaria D'ursi ◽  
Valentina Fiore
2017 ◽  
Vol 25 (1) ◽  
pp. 39-50 ◽  
Author(s):  
Selma Rizvić

Virtual 3D reconstructions of destroyed or disappeared cultural heritage enable viewers to effectively travel back through time and visualize monuments whose fragments they can see in museums or archaeological sites. A powerful way to convey information through three-dimensional geometry is to add interactive digital storytelling to virtual models. In this paper we present our work on interactive virtual cultural heritage applications with storytelling and show how users appreciate this presentation form, considering it as breathing life into 3D geometry. We describe the Tašlihan project, which consists of a documentary, interactive digital story and serious game about this valuable cultural monument from Sarajevo, Bosnia and Herzegovina, of which only one wall remains as a memento to its existence.


2022 ◽  
Vol 2 (1) ◽  
pp. 201-215
Author(s):  
Fotis Lazarinis ◽  
◽  
Ioannis Boididis ◽  
Lefteris Kozanidis ◽  
Dimitris Kanellopoulos ◽  
...  

The current study presents an adaptable light game engine, which is used to produce interactive educational settings focused on cultural heritage. The tool is implemented using inexpensive and open source technologies. In this paper we first discuss the architecture of the application and we then present two games developed by using the proposed engine. The produced games are multi-user and support the collaboration and communication among learners and among learners and instructors. Learners earn marks, badges and certificates as they study the material and complete the quizzes. Various evaluation experiments have been realized to understand the suitability of the produced content in educational activities. The evaluation results of the authentic educational actions were quite positive and supportive by both students and teachers.


2017 ◽  
Vol 12 (6) ◽  
pp. 498 ◽  
Author(s):  
Francesco Longo ◽  
Letizia Nicoletti ◽  
Antonio Padovano ◽  
Marco Vetrano

2022 ◽  
pp. 445-466
Author(s):  
Desislava Paneva-Marinova ◽  
Maxim Goynov ◽  
Detelin Luchev ◽  
Lilia Pavlova ◽  
Zsolt László Márkus ◽  
...  

This chapter presents a novel learning approach for studying ancient Bulgarian history, civilization, and their cultural heritage, namely the Thracian civilization, through storytelling and serious game combinations. The chapter also provides an overview of serious educational games, digital storytelling, and game development tools that can be used to present ancient history and their cultural heritage. The combination of storytelling and serious games successfully helps instructors to motivate student learning, stimulate their curiosity, and make them interested. The authors developed a game editor and a game portal that facilitated the game's development by applying game templates, layout styles, and question pools.


2013 ◽  
Vol 2013 ◽  
pp. 1-8 ◽  
Author(s):  
Panagiotis Petridis ◽  
Ian Dunwell ◽  
Fotis Liarokapis ◽  
George Constantinou ◽  
Sylvester Arnab ◽  
...  

In recent years, virtual reality and augmented reality have emerged as areas of extreme interest as unique methods for visualising and interacting with digital museum artefacts in a different context, for example, as a virtual museum or exhibition, particularly over the Internet. Modern cultural heritage exhibitions have evolved from static to dynamic exhibitions and challenging explorations. This paper presents two different applications developed for the Herbert Museum and Art Gallery that make the user’s experience more immersive, engaging, and interactive. The first application utilizes mobile phone devices in order to enrich the visitors experience in the museum, and the second application is a serious game for cultural heritage and in particular for museum environments focusing on the younger visitors.


2021 ◽  
Vol 21 (3) ◽  
pp. 293-309
Author(s):  
I. Nyoman Putu Suwindra ◽  
I. Ketut Gede Darma Putra ◽  
Made Sudarma ◽  
Nyoman Putra Sastra

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