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2022 ◽  
Vol 9 (2) ◽  
pp. 1-12
Author(s):  
Atika Suri ◽  
Lilik Sabdaningtyas ◽  
Muhisom Muhisom

The problem in this research is the low mathematics learning outcomes of students. The purpose of this study was to determine the relationship between learning styles and mathematics student learning outcomes. This type of research is quantitative with the ex-post facto correlation research method. The data collection techniques used were questionnaires and documentation. The population in this study were 112 class IV students, with a sample of 53 students. Hypothesis testing uses the Pearson product-moment correlation test. The results of the study of the two variables X and Y show a positive relationship with a correlation of 0.42 on moderate criteria, and it can be concluded that Ha is accepted, that there is a relantionship between learning style with the mathematics learning outcomes of the fourth-grade students of SD Negeri 2 Sumberejo.


Pharmacy ◽  
2022 ◽  
Vol 10 (1) ◽  
pp. 11
Author(s):  
Julie H. Oestreich ◽  
Jason W. Guy

Game-based learning (GBL) involves adding game elements to non-game activities to encourage engagement. Pharmacy curricula are required to incorporate active learning to meet accreditation standards. The literature supports that well-designed GBL holds the attention of students and improves knowledge in some instances. Furthermore, these adaptable experiences can be leveraged for a variety of content areas in pharmacy education. Some activities utilized by educators require large amounts of technological expertise, while others involve minimal use of technology. The incorporation of technology can create highly immersive experiences for learners; however, there are barriers (e.g., financial and technology prowess) to implementation compared to simpler designs. One area of GBL that is not well defined in the literature is how to adequately assess student learning outcomes. Most current studies describe subjective attitudes and confidence or assess content knowledge through objective pre- and post-tests. In the future, more defined and connected methods for assessment—such as active demonstrations within the game—will be needed to better incorporate GBL into pharmacy curricula. Based on the collective evidence in the literature, some GBL activities may serve as useful tools to improve pharmacy student engagement and learning.


Educatio ◽  
2022 ◽  
Vol 16 (2) ◽  
pp. 121-132
Author(s):  
Dariani Dariani ◽  
◽  
Asri Arbie ◽  
Muhammad Yusuf ◽  
◽  
...  

This research was conducted at SMA Negeri 1 Telaga Biru and aimed to produce quality physics learning tools using the Team-Based Learning (TBL) learning model. The device was developed using the 4D development model developed by Thiagarajan Semel and Semel. The research results on the device show that the developed device is of high quality. Learning tools are said to be valid for use with slight revisions. This can be seen based on the average validation results with a value of 3.5 and 3.6. The level of effectiveness of learning devices is seen in the increase in student learning outcomes consisting of the cognitive domain at the first meeting until the third meeting, N Gain iRat is 0.46 with n criteria of moderate gain, at tRat is N Gain 0.5, in the attitude domain with an average the percentage of 80.240%, the results of observing student activities for 3 meetings are 80.890% with good criteria and the psychomotor aspect an average percentage of 80.128%, and the practicality of the developed device seen from the observation sheet on the implementation of learning 93.650% and the teacher's response questionnaire and student responses with an average percentage of 81.653% and 79.752%. Get a positive response.


2022 ◽  
Vol 7 (02) ◽  
pp. 661-674
Author(s):  
Surtika Sari ◽  
Mai Sri Lena

This study aims to determine the improvement of integrated thematic learning outcomes using the CRH Cooperative Learning model.  This research is a classroom action research that uses qualitative and quantitative approaches.  The subjects used in this study consisted of teachers and 32 students.  This research was conducted  2 cycles.  Cycle I was held for 2 meetings and cycle II was held for 1 meeting, with four stages, namely planning, implementation, observation and reflection.  The results of this study are : the percentage  observations of RPP in the first cycle, 78 % increased in the second cycle, 95 % . The result of observation of teacher aspect in cycle 1,78,75% increased in cycle II, 92,5%.  The results of the observations of students in the first cycle, 81.25 % increased in the second cycle, 92.5%.  Student learning outcomes in the first cycle, 67,18% (C) increased in the second cycle 92,4% (SB).


2022 ◽  
Vol 7 (02) ◽  
pp. 581-586
Author(s):  
Sindy Wulandari

Learning media is a tool that is used as a support for the implementation of learning to learn to learn to learn, ranging from book sources to other media, and researchers also provide learning media in the form of display board media to 4th grade students in SDN Panunggulan 2 as a learning media tool so that learning can run effectively. The display media itself is a medium that can be used to display images such as posters, and other small objects that are three-dimensional with this also as a support for student learning so that students can be used in learning and also seen directly by students. Therefore, researchers provided a media display in the form of this image to the 4th class on the material of ethnic diversity in Indonesia because in the material is still low learning results about VAT material diversity of ethnic groups in Indonesia and.the use of this media aims to help teachers and students in improving learning outcomes. Learning outcomes are changes in students including their behavior in real terms that are done through the teaching and learning process that is in accordance with the learning objectives and with the learning outcomes teachers are able to see the development that has been owned by the student.


2022 ◽  
Vol 13 (1) ◽  
pp. 26-39
Author(s):  
Sadaria Tamba ◽  
Pujianto Yugopuspito

This study aims to show the positive effect of learning motivation on learning outcomes, the positive influence of classroom management on learning outcomes, the positive influence of project based learning (PBL) implementation on learning outcomes in Civic Education lessons in class VIII SMPS Harvest Christian School Tangerang. The research method used is descriptive analysis method that involved the entire population, namely 26 respondents in class VIII SMPS Harvest Christian School Tangerang. Data was collected using a survey method in the form of a closed questionnaire and a test in the form of a rubric. Data analysis used descriptive statistics, with inferential statistics, and hypothesis testing using SmartPLS version 3.0. This study shows that (a) learning motivation has a positive effect on student learning outcomes; (b) classroom management has a positive effect on student learning outcomes; c) PBL implementation has a positive effect on student learning outcomes in Civic Education learning.  


2021 ◽  
Vol 4 (2) ◽  
pp. 142-153
Author(s):  
Sabrida M. Ilyas ◽  
Syiva Fitria

Self-liking  behavior that has become a lifestyle for teenagers who are active users of social media in the technology era has the potential to cause a decrease in learning achievement which is part of the mastery of knowledge over skills from student learning outcomes.However, empirical studies that explore self-adjustment in learning for adolescents with selfie-liking behavior have not been widely studied. In this study, the researchers aimed to determine the causal relationship between selfie-liking and self-adjustment in learning with high school student achievement. Data were collected from 223 (male=29.6%, female=70.4%) samples aged 16-17 years from three public high schools in Aceh Tamiang. The instrument used in this study were selfie-liking scale and self-adjustment in learning scale. The achievement was measured by using report score.The results of the regression analysis showed that there was no significant collective effect between selfie-liking and self-adjustment in learning achievement (R² = 0.017; F(2.220) = 1.942; p = .146). Partial regression showed that individually, self-liking was not significant in predicting learning achievement (β = -, 045; p = .529), while self-adjustment in learning was a significant predictor of learning achievement (β  = ,142; p = . 005). Based on the above research, guidance and counseling teachers are expected to be able to provide preventive counseling services for the effect of excessive selfie like and provide guidance to subject teachers that although students in online learning still display selfie photos, it is not a negative impact on their mental and achievement.


2021 ◽  
Vol 9 (4) ◽  
pp. 48-58
Author(s):  
Hanna Chornohlazova ◽  

The article deals with the problem of development of cognitive interest of cadets of flight educational institutions in the process of teaching the discipline «Aviation Chemistry» through the use of digital technologies in the educational process. In the process of training cadets, taking into account the epidemiological situation, there is a need to use techniques that stimulate increased attention and interest in the classroom, in particular in the process of distance learning. Such techniques define digital technologies in the article. The concept of «digital technologies» is clarified, their composition and principles of application are substantiated. Monitoring of digital tools used in the process of student learning. The tools for setting the educational problem, summarizing the studied material, summarizing, tools for testing and consolidating knowledge, forming critical thinking, tools for organizing group work, reflection and for organizing independent work of cadets. Also, the criteria for selecting digital technologies are highlighted. Emphasis is placed on using the Google Workspace cloud service package. In particular, the use of such services as Google Classroom, Google Meet, Google Forms, Google Chat, Google Drive in the process of teaching the discipline «Aviation Chemistry». In addition, the use of digital tools is described: Learningapps - a tool that allows you to create interactive exercises; Answergarden - a concise tool for organizing instant evaluation of responses; Mindmeister is a tool for creating mental maps.


Nathiqiyyah ◽  
2021 ◽  
Vol 4 (2) ◽  
pp. 27-33
Author(s):  
Zidan Zulfikar

Abstrak Fenomena pacaran adalah hal yang wajar bagi mahasiswa, di mana ada dua lawan jenis menghabiskan waktu bersama. Dalam prefektif psikologi pacaran sendiri dapat menimbulkan konsentrasi yang baik dan juga dapat menimbulkan konsentrasi yang buruk, bukan hanya konsentrasi yang akan terpengaruh, Kesehatan fisik, gangguan mental, dll juga akan terpengaruh. Tergantung hubungan pasangan yang di jalani. Namun pacaran ini termasuk hal yang diharamkan dalam Islam. Pada jurnal ini hal yang akan dibahas yaitu mengenai pengaruh pacaran terhadap konsentrasi mahasiswa di PENS. Metode penelitian yang digunakan dalam jurnal ini yaitu berupa metode kualitatif. Data didapatkan dengan menanyakan pendapat kepada partisipan tentang pengaruh pacaran terhadap prestasi belajar mereka. Hasil penelitian yang telah dilakukan menunjukkan bahwa pacaran memang memiliki pengaruh terhadap konsentrasi belajar mahasiswa. Mengganggu konsentrasi belajar, menurunkan prestasi kuliah, dapat memengaruhi hubungan seseorang baik dengan teman maupun keluarga, juga menyebabkan lupa hal-hal karena memikirkan pacar. Berbagai metode ada di dalam islam maupun di luar untuk meningkatkan konsentrasi belajar. Bisa dengan melakukan olahraga dan meditasi secara rutin, berdoa ketika ingin belajar, dan juga berwudhu sebelum melakukan sebuah kegiatan.   Abstract The phenomenon of dating is a natural thing for students, where there are two opposite sexes spending time together. In prefective psychology, dating itself can cause good concentration and can also cause poor concentration, not only concentration will be affected, physical health, mental disorders, etc. will also be affected. It depends on the couple's relationship. However, this courtship is forbidden in Islam. In this journal, what will be discussed is the influence of courtship on the concentration of students in EEPIS. The research method used in this journal is a qualitative method. The data was obtained by asking participants' opinions about the effect of courtship on their learning achievement. The results of the research that have been carried out show that dating does have an influence on the concentration of student learning. Disrupts learning concentration, lowers college achievement, can affect one's relationships with friends and family, also causes forgetting things because of thinking about a boyfriend. Various methods exist within Islam as well as outside to increase the concentration of learning. You can do sports and meditation regularly, pray when you want to study, and also perform ablution before doing an activity.


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