An SDN Based Content Cache at the WiFi Edge

Author(s):  
Lalhruaizela Chhangte ◽  
D Manjunath ◽  
Nikhil Karamchandani
Keyword(s):  
Author(s):  
Hsin-Te Wu ◽  
Hsin-Hung Cho ◽  
Sheng-Jie Wang ◽  
Fan-Hsun Tseng

AbstractContent cache as well as data cache is vital to Content Centric Network (CCN). A sophisticated cache scheme is necessary but unsatisfied currently. Existing content cache scheme wastes router’s cache capacity due to redundant replica data in CCN routers. The paper presents an intelligent data cache scheme, viz content popularity and user location (CPUL) scheme. It tackles the cache problem of CCN routers for pursuing better hit rate and storage utilization. The proposed CPUL scheme not only considers the location where user sends request but also classifies data into popular and normal content with correspond to different cache policies. Simulation results showed that the CPUL scheme yields the highest cache hit rate and the lowest total size of cache data with compared to the original cache scheme in CCN and the Most Popular Content (MPC) scheme. The CPUL scheme is superior to both compared schemes in terms of around 8% to 13% higher hit rate and around 4% to 16% lower cache size. In addition, the CPUL scheme achieves more than 20% and 10% higher cache utilization when the released cache size increases and the categories of requested data increases, respectively.


2018 ◽  
Vol 56 (5) ◽  
pp. 88-93 ◽  
Author(s):  
Shao-Yu Lien ◽  
Shao-Chou Hung ◽  
Hsiang Hsu ◽  
Der-Jiunn Deng
Keyword(s):  

2016 ◽  
Vol 4 (2) ◽  
pp. 242
Author(s):  
Fatah Mumtaz Al'Ala ◽  
Rinta Kridalukmana ◽  
Eko Didik Widianto

Numbers of internet users are increasing incredibly fast. Ideally, this increasing numbers of users are also supported by capacity uplift, in this case an increase in bandwidth to maintain the standard services that received by the users. However, increasing the bandwidth not always becomes the first option since it is quite expensive. Implementing proxy server as content/cache engine is the other option available. It will cache the content that user requested and keep it for a while for servicing the other users that will request the same content in the future. WCCP protocol is used to redirect user’s traffic to the proxy server. The standard proxy server configurations are using single router with one or more proxy servers. This thesis is aims to design and implement proxy server system with multi routers configuration. Multi routers configuration is used as a failover mechanism to provide network high availability. It will use HSRP protocol to provide the high availability services. Tests that conducted after implementation shows the increase in transaction and successful transaction by 296% and 284% also a decrease in response time as well as failed transaction by 18% and 99% consecutively. Failover test shows the percentage of packet loss amounted to 31,3% and 26,3% for clients in VLAN 10 and VLAN 20 consecutively. The average time required for clients to reconnect to the internet after router failure is 7 seconds for clients in VLAN 10 and 6 seconds for client in VLAN 20.


Electronics ◽  
2020 ◽  
Vol 9 (11) ◽  
pp. 1794
Author(s):  
Wooseong Kim

Vehicular fog computing is attractive for sharing computing resources and data for safety and infortainment of self-driving cars. Recently, the V2X communication technology using mm-Wave frequency spectrum accelerates such future mobile computing with large bandwidth and beam-forming using a directional antenna. Although the beam-forming technique requires a complicate procedure for beam alignment, it can reduce mutual interference by spatial diversity. From the beam-forming scheduling, the vehicular fog can improve network performance, which is limited by data locations. Beams toward a vehicle for the same content should be scheduled in the time domain. Instead, we propose to replicate the content to multiple vehicles nearby to diversify beam directions. However, it is a challenge for vehicles to cache the content because the content caching costs not only limited local storage, but data transmission for other vehicles. For this, we adopt evolutionary game theory in which vehicles learn an evolutionarily stable strategy (ESS) from repeated games and maximize social utility. In this paper, we contribute to modeling a road segmentation for the mm-Wave V2X communication in order to derive connectivity probability with distributed content caches for the vehicular fog, and centralized and distributed algorithms for the evolutionary content cache game. From experiments, we confirm that content cache can improve V2X connectivity and the proposed evolution algorithm leads vehicles to choose the ESS for the content cache in the vehicular fog.


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