Design, Development, and Evaluation of a Physical Exercise Monitoring and Managing System for Athletes

2021 ◽  
Author(s):  
Noor Nafiz Islam ◽  
Nafiz Imtiaz Khan ◽  
Md Abdur Razzak ◽  
Muhammad Nazrul Islam
2020 ◽  
Author(s):  
Jorge Luiz Andrade Da Silva Júnior ◽  
Daiana Biduski ◽  
Ericles Andrei Bellei ◽  
Osvaldo Henrique Cemin Becker ◽  
Luciane Daroit ◽  
...  

BACKGROUND Elderly people often do not meet the recommended levels of exercise required to reduce functional decline. Social interaction is mentioned by these people as a reason for joining group-based exercises, which does not occur when exercising alone. In this perspective, exergames can be used as a motivational resource. However, most of the exergames available are generic and obtained from commercial sources, usually not specifically designed or adapted for the elderly. OBJECTIVE First, we intended to co-design and develop a new exergame alongside elderly participants to tailor the game mechanics and optimize their adherence and enjoyment for exercise. Afterward, we tested the participant's functional capacity, motivation, and adherence to the exergaming program while comparing these scores between those who played alone and those who played with peers. METHODS We conducted a co-design process to develop a new exergame adapted to the elderly. For user testing, 23 participants were divided into two groups to play individually (Alone Group) or competing in pairs (With Peers Group). They played the game twice a week, resulting in 21 exergaming sessions. We assessed the participants’ General Physical Fitness Index before and after the intervention. We also applied questionnaires about the gaming experience and exercise adherence with its motivators and barriers. RESULTS We introduced a new bowling exergame for Xbox with a Kinect motion sensor that can be played in a single or multi-player mode. After the exergaming sessions, both groups showed a statistically significant improvement in functional capacity. Participants recognized the benefits and expressed enthusiasm towards the exergame. Considering adherence to physical exercise, both groups had improvements and showed interest in playing together. Still, when analyzing the post-test between groups, the With Peers Group had better outcomes than the Alone Group. CONCLUSIONS The findings suggest that the developed exergame is effective in improving functional capacity and adherence to physical exercise of the elderly, with even better results for those who played with peers. Besides leading to more appropriate products, a co-design approach may positively influence the motivation and adherence of participants to elicit better health outcomes. CLINICALTRIAL


2003 ◽  
Vol 12 (3) ◽  
pp. 1-1
Author(s):  
JOSEP BONET ◽  
RAMON COLL ◽  
ENRIQUE ROCHA ◽  
RAMóN ROMERO
Keyword(s):  

2015 ◽  
Vol 36 (4) ◽  
pp. 247-257 ◽  
Author(s):  
Gayatri Kotbagi ◽  
Laurence Kern ◽  
Lucia Romo ◽  
Ramesh Pathare

Abstract. Physical exercise when done excessively may have negative consequences on physical and psychological wellbeing. There exist many scales to measure this phenomenon. The purpose of this article is to create a scale measuring the problematic practice of physical exercise (PPPE Scale) by combining two assessment tools already existing in the field of exercise dependency but anchored in different approaches (EDS-R and EDQ). This research consists of three studies carried out on three independent sample populations. The first study (N = 341) tested the construct validity (exploratory factor analysis); the second study (N = 195) tested the structural validity (confirmatory factor analysis) and the third study (N = 104) tested the convergent validity (correlations) of the preliminary version of the PPPE scale. Exploratory factor analysis identified six distinct dimensions associated with exercise dependency. Furthermore, confirmatory factor analysis validated a second order model consisting of 25 items with six dimensions and four sub-dimensions. The convergent validity of this scale with other constructs (GLTEQ, EAT26, and The Big Five Inventory [BFI]) is satisfactory. The preliminary version of the PPPE must be administered to a large population to refine its psychometric properties and develop scoring norms.


1998 ◽  
Vol 3 (4) ◽  
pp. 271-280 ◽  
Author(s):  
Hannah Steinberg ◽  
Briony R. Nicholls ◽  
Elizabeth A. Sykes ◽  
N. LeBoutillier ◽  
Nerina Ramlakhan ◽  
...  

Mood improvement immediately after a single bout of exercise is well documented, but less is known about successive and longer term effects. In a “real-life” field investigation, four kinds of exercise class (Beginners, Advanced, Body Funk and Callanetics) met once a week for up to 7 weeks. Before and after each class the members assessed how they felt by completing a questionnaire listing equal numbers of “positive” and “negative” mood words. Subjects who had attended at least five times were included in the analysis, which led to groups consisting of 18, 20, 16, and 16 subjects, respectively. All four kinds of exercise significantly increased positive and decreased negative feelings, and this result was surprisingly consistent in successive weeks. However, exercise seemed to have a much greater effect on positive than on negative moods. The favorable moods induced by each class seemed to have worn off by the following week, to be reinstated by the class itself. In the Callanetics class, positive mood also improved significantly over time. The Callanetics class involved “slower,” more demanding exercises, not always done to music. The Callanetics and Advanced classes also showed significantly greater preexercise negative moods in the first three sessions. However, these differences disappeared following exercise. Possibly, these two groups had become more “tolerant” to the mood-enhancing effects of physical exercise; this may be in part have been due to “exercise addiction.”


2009 ◽  
Vol 14 (2) ◽  
pp. 160-167 ◽  
Author(s):  
Katariina Salmela-Aro ◽  
Sanna Read ◽  
Jari-Erik Nurmi ◽  
Markku Koskenvuo ◽  
Jaakko Kaprio ◽  
...  

This study examined genetic and environmental influences on older women’s personal goals by using data from the Finnish Twin Study on Aging. The interview for the personal goals was completed by 67 monozygotic (MZ) pairs and 75 dizygotic (DZ) pairs. The tetrachoric correlations for personal goals related to health and functioning, close relationships, and independent living were higher in MZ than DZ twins, indicating possible genetic influence. The pattern of tetrachoric correlations for personal goals related to cultural activities, care of others, and physical exercise indicated environmental influence. For goals concerning health and functioning, independent living, and close relationships, additive genetic effect accounted for about half of the individual variation. The rest was the result of a unique environmental effect. Goals concerning physical exercise and care of others showed moderate common environmental effect, while the rest of the variance was the result of a unique environmental effect. Personal goals concerning cultural activities showed unique environmental effects only.


2011 ◽  
Author(s):  
Jae-Won Choi ◽  
Sung-Goo Kang ◽  
Kyoung-Doo Kang ◽  
Hye-yeon Jung ◽  
Myung-up Chun

2006 ◽  
Author(s):  
Aleksandra Luszczynska ◽  
Stephen Sutton

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