Parallax Engine: Head Controlled Motion Parallax Using Notebooks’ RGB Camera

2021 ◽  
Author(s):  
Jarbas Jácome ◽  
Arlindo Gomes ◽  
Willams de Lima Costa ◽  
Lucas Silva Figueiredo ◽  
Jader Abreu ◽  
...  
Langmuir ◽  
2021 ◽  
Author(s):  
Yunyu Sun ◽  
Jiwei Jiang ◽  
Guangju Zhang ◽  
Ningning Yuan ◽  
Hui Zhang ◽  
...  

Nanophotonics ◽  
2020 ◽  
Vol 9 (9) ◽  
pp. 3003-3010
Author(s):  
Jiacheng Shi ◽  
Wen Qiao ◽  
Jianyu Hua ◽  
Ruibin Li ◽  
Linsen Chen

AbstractGlasses-free augmented reality is of great interest by fusing virtual 3D images naturally with physical world without the aid of any wearable equipment. Here we propose a large-scale spatial multiplexing holographic see-through combiner for full-color 3D display. The pixelated metagratings with varied orientation and spatial frequency discretely reconstruct the propagating lightfield. The irradiance pattern of each view is tailored to form super Gaussian distribution with minimized crosstalk. What’s more, spatial multiplexing holographic combiner with customized aperture size is adopted for the white balance of virtually displayed full-color 3D scene. In a 32-inch prototype, 16 views form a smooth parallax with a viewing angle of 47°. A high transmission (>75%) over the entire visible spectrum range is achieved. We demonstrated that the displayed virtual 3D scene not only preserved natural motion parallax, but also mixed well with the natural objects. The potential applications of this study include education, communication, product design, advertisement, and head-up display.


2020 ◽  
Vol 102 (18) ◽  
Author(s):  
J. Feilhauer ◽  
S. Saha ◽  
J. Tobik ◽  
M. Zelent ◽  
L. J. Heyderman ◽  
...  
Keyword(s):  

Sensors ◽  
2021 ◽  
Vol 21 (13) ◽  
pp. 4574
Author(s):  
Joshitha Ravishankar ◽  
Mansi Sharma ◽  
Pradeep Gopalakrishnan

To create a realistic 3D perception on glasses-free displays, it is critical to support continuous motion parallax, greater depths of field, and wider fields of view. A new type of Layered or Tensor light field 3D display has attracted greater attention these days. Using only a few light-attenuating pixelized layers (e.g., LCD panels), it supports many views from different viewing directions that can be displayed simultaneously with a high resolution. This paper presents a novel flexible scheme for efficient layer-based representation and lossy compression of light fields on layered displays. The proposed scheme learns stacked multiplicative layers optimized using a convolutional neural network (CNN). The intrinsic redundancy in light field data is efficiently removed by analyzing the hidden low-rank structure of multiplicative layers on a Krylov subspace. Factorization derived from Block Krylov singular value decomposition (BK-SVD) exploits the spatial correlation in layer patterns for multiplicative layers with varying low ranks. Further, encoding with HEVC eliminates inter-frame and intra-frame redundancies in the low-rank approximated representation of layers and improves the compression efficiency. The scheme is flexible to realize multiple bitrates at the decoder by adjusting the ranks of BK-SVD representation and HEVC quantization. Thus, it would complement the generality and flexibility of a data-driven CNN-based method for coding with multiple bitrates within a single training framework for practical display applications. Extensive experiments demonstrate that the proposed coding scheme achieves substantial bitrate savings compared with pseudo-sequence-based light field compression approaches and state-of-the-art JPEG and HEVC coders.


2020 ◽  
Vol 11 (1) ◽  
pp. 3
Author(s):  
Laura Gonçalves Ribeiro ◽  
Olli J. Suominen ◽  
Ahmed Durmush ◽  
Sari Peltonen ◽  
Emilio Ruiz Morales ◽  
...  

Visual technologies have an indispensable role in safety-critical applications, where tasks must often be performed through teleoperation. Due to the lack of stereoscopic and motion parallax depth cues in conventional images, alignment tasks pose a significant challenge to remote operation. In this context, machine vision can provide mission-critical information to augment the operator’s perception. In this paper, we propose a retro-reflector marker-based teleoperation aid to be used in hostile remote handling environments. The system computes the remote manipulator’s position with respect to the target using a set of one or two low-resolution cameras attached to its wrist. We develop an end-to-end pipeline of calibration, marker detection, and pose estimation, and extensively study the performance of the overall system. The results demonstrate that we have successfully engineered a retro-reflective marker from materials that can withstand the extreme temperature and radiation levels of the environment. Furthermore, we demonstrate that the proposed maker-based approach provides robust and reliable estimates and significantly outperforms a previous stereo-matching-based approach, even with a single camera.


2006 ◽  
Vol 45 (5) ◽  
pp. 831-840 ◽  
Author(s):  
N. N. Bolotnik ◽  
I. M. Zeidis ◽  
K. Zimmermann ◽  
S. F. Yatsun

Sign in / Sign up

Export Citation Format

Share Document