scholarly journals Structural Search Spaces and Genetic Operators

2004 ◽  
Vol 12 (4) ◽  
pp. 461-493 ◽  
Author(s):  
Jonathan E. Rowe ◽  
Michael D. Vose ◽  
Alden H. Wright

In a previous paper (Rowe et al., 2002), aspects of the theory of genetic algorithms were generalised to the case where the search space, Ω, had an arbitrary group action defined on it. Conditions under which genetic operators respect certain subsets of Ω were identified, leading to a generalisation of the termschema. In this paper, search space groups with more detailed structure are examined. We define the class of structural crossover operators that respect certain schemata in these groups, which leads to a generalised schema theorem. Recent results concerning the Fourier (or Walsh) transform are generalised. In particular, it is shown that the matrix group representing Ω can be simultaneously diagonalised if and only if Ω is Abelian. Some results concerning structural crossover and mutation are given for this case.

2011 ◽  
Vol 328-330 ◽  
pp. 1881-1886
Author(s):  
Cen Zeng ◽  
Qiang Zhang ◽  
Xiao Peng Wei

Genetic algorithm (GA), a kind of global and probabilistic optimization algorithms with high performance, have been paid broad attentions by researchers world wide and plentiful achievements have been made.This paper presents a algorithm to develop the path planning into a given search space using GA in the order of full-area coverage and the obstacle avoiding automatically. Specific genetic operators (such as selection, crossover, mutation) are introduced, and especially the handling of exceptional situations is described in detail. After that, an active genetic algorithm is introduced which allows to overcome the drawbacks of the earlier version of Full-area coverage path planning algorithms.The comparison between some of the well-known algorithms and genetic algorithm is demonstrated in this paper. our path-planning genetic algorithm yields the best performance on the flexibility and the coverage. This meets the needs of polygon obstacles. For full-area coverage path-planning, a genotype that is able to address the more complicated search spaces.


2015 ◽  
Vol 23 (1) ◽  
pp. 101-129 ◽  
Author(s):  
Antonios Liapis ◽  
Georgios N. Yannakakis ◽  
Julian Togelius

Novelty search is a recent algorithm geared toward exploring search spaces without regard to objectives. When the presence of constraints divides a search space into feasible space and infeasible space, interesting implications arise regarding how novelty search explores such spaces. This paper elaborates on the problem of constrained novelty search and proposes two novelty search algorithms which search within both the feasible and the infeasible space. Inspired by the FI-2pop genetic algorithm, both algorithms maintain and evolve two separate populations, one with feasible and one with infeasible individuals, while each population can use its own selection method. The proposed algorithms are applied to the problem of generating diverse but playable game levels, which is representative of the larger problem of procedural game content generation. Results show that the two-population constrained novelty search methods can create, under certain conditions, larger and more diverse sets of feasible game levels than current methods of novelty search, whether constrained or unconstrained. However, the best algorithm is contingent on the particularities of the search space and the genetic operators used. Additionally, the proposed enhancement of offspring boosting is shown to enhance performance in all cases of two-population novelty search.


1994 ◽  
Vol 2 (3) ◽  
pp. 279-311 ◽  
Author(s):  
Joseph C. Culberson

We compare the search power of crossover and mutation in genetic algorithms. Our discussion is framed within a model of computation using search space structures induced by these operators. Isomorphisms between the search spaces generated by these operators on small populations are identified and explored. These are closely related to the binary reflected Gray code. Using these we generate discriminating functions that are hard for one operator but easy for the other and show how to transform from one case to the other. We use these functions to provide theoretical evidence that traditional GAs use mutation more effectively than crossover, but dispute claims that mutation is a better search mechanism than crossover. To the contrary, we show that methods that exploit crossover more effectively can be designed and give evidence that these are powerful search mechanisms. Experimental results using GIGA, the Gene Invariant Genetic Algorithm, and the well-known GENESIS program support these theoretical claims. Finally, this paper provides the initial approach to a different method of analysis of GAs that does not depend on schema analysis or the notions of increased allocations of trials to hyperplanes of above-average fitness. Instead it focuses on the search space structure induced by the operators and the effect of a population search using them.


2001 ◽  
Vol 9 (1) ◽  
pp. 25-42 ◽  
Author(s):  
Jonathan E. Rowe

We define an abstract normed vector space where the genetic operators are elements. This is used to define the disturbance of the generational operator g as the distance between the crossover and mutation operator (combined) and the identity. This quantity appears in a bound on the variance of fixed-point populations, and in a bound on the force ‖v – g (v)‖ that applies to the optimal population v. When analyze for the case of fixed-length binary strings, a connection is shown between these measures and the size of the search space. Guides for parameter settings are given, if population convergence is required as the string length tends to infinity.


2017 ◽  
Vol 2017 ◽  
pp. 1-15 ◽  
Author(s):  
Tao Sun ◽  
Ming-hai Xu

Quantum-behaved particle swarm optimization (QPSO) algorithm is a variant of the traditional particle swarm optimization (PSO). The QPSO that was originally developed for continuous search spaces outperforms the traditional PSO in search ability. This paper analyzes the main factors that impact the search ability of QPSO and converts the particle movement formula to the mutation condition by introducing the rejection region, thus proposing a new binary algorithm, named swarm optimization genetic algorithm (SOGA), because it is more like genetic algorithm (GA) than PSO in form. SOGA has crossover and mutation operator as GA but does not need to set the crossover and mutation probability, so it has fewer parameters to control. The proposed algorithm was tested with several nonlinear high-dimension functions in the binary search space, and the results were compared with those from BPSO, BQPSO, and GA. The experimental results show that SOGA is distinctly superior to the other three algorithms in terms of solution accuracy and convergence.


2010 ◽  
Vol 18 (4) ◽  
pp. 635-660 ◽  
Author(s):  
Jonathan E. Rowe ◽  
Michael D. Vose ◽  
Alden H. Wright

A genetic algorithm is invariant with respect to a set of representations if it runs the same no matter which of the representations is used. We formalize this concept mathematically, showing that the representations generate a group that acts upon the search space. Invariant genetic operators are those that commute with this group action. We then consider the problem of characterizing crossover and mutation operators that have such invariance properties. In the case where the corresponding group action acts transitively on the search space, we provide a complete characterization, including high-level representation-independent algorithms implementing these operators.


Author(s):  
Abdullah Türk ◽  
Dursun Saral ◽  
Murat Özkök ◽  
Ercan Köse

Outfitting is a critical stage in the shipbuilding process. Within the outfitting, the construction of pipe systems is a phase that has a significant effect on time and cost. While cutting the pipes required for the pipe systems in shipyards, the cutting process is usually performed randomly. This can result in large amounts of trim losses. In this paper, we present an approach to minimize these losses. With the proposed method it is aimed to base the pipe cutting process on a specific systematic. To solve this problem, Genetic Algorithms (GA), which gives successful results in solving many problems in the literature, have been used. Different types of genetic operators have been used to investigate the search space of the problem well. The results obtained have proven the effectiveness of the proposed approach.


Mathematics ◽  
2021 ◽  
Vol 9 (23) ◽  
pp. 3011
Author(s):  
Drishti Yadav

This paper introduces a novel population-based bio-inspired meta-heuristic optimization algorithm, called Blood Coagulation Algorithm (BCA). BCA derives inspiration from the process of blood coagulation in the human body. The underlying concepts and ideas behind the proposed algorithm are the cooperative behavior of thrombocytes and their intelligent strategy of clot formation. These behaviors are modeled and utilized to underscore intensification and diversification in a given search space. A comparison with various state-of-the-art meta-heuristic algorithms over a test suite of 23 renowned benchmark functions reflects the efficiency of BCA. An extensive investigation is conducted to analyze the performance, convergence behavior and computational complexity of BCA. The comparative study and statistical test analysis demonstrate that BCA offers very competitive and statistically significant results compared to other eminent meta-heuristic algorithms. Experimental results also show the consistent performance of BCA in high dimensional search spaces. Furthermore, we demonstrate the applicability of BCA on real-world applications by solving several real-life engineering problems.


Author(s):  
Kalev Kask ◽  
Bobak Pezeshki ◽  
Filjor Broka ◽  
Alexander Ihler ◽  
Rina Dechter

Abstraction Sampling (AS) is a recently introduced enhancement of Importance Sampling that exploits stratification by using a notion of abstractions: groupings of similar nodes into abstract states. It was previously shown that AS performs particularly well when sampling over an AND/OR search space; however, existing schemes were limited to ``proper'' abstractions in order to ensure unbiasedness, severely hindering scalability. In this paper, we introduce AOAS, a new Abstraction Sampling scheme on AND/OR search spaces that allow more flexible use of abstractions by circumventing the properness requirement. We analyze the properties of this new algorithm and, in an extensive empirical evaluation on five benchmarks, over 480 problems, and comparing against other state of the art algorithms, illustrate AOAS's properties and show that it provides a far more powerful and competitive Abstraction Sampling framework.


2016 ◽  
pp. 762-793
Author(s):  
Fatai Anifowose ◽  
Jane Labadin ◽  
Abdulazeez Abdulraheem

Artificial Neural Networks (ANN) have been widely applied in petroleum reservoir characterization. Despite their wide use, they are very unstable in terms of performance. Ensemble machine learning is capable of improving the performance of such unstable techniques. One of the challenges of using ANN is choosing the appropriate number of hidden neurons. Previous studies have proposed ANN ensemble models with a maximum of 50 hidden neurons in the search space thereby leaving rooms for further improvement. This chapter presents extended versions of those studies with increased search spaces using a linear search and randomized assignment of the number of hidden neurons. Using standard model evaluation criteria and novel ensemble combination rules, the results of this study suggest that having a large number of “unbiased” randomized guesses of the number of hidden neurons beyond 50 performs better than very few occurrences of those that were optimally determined.


Sign in / Sign up

Export Citation Format

Share Document