Dynamics of New Product Campaigns

1964 ◽  
Vol 28 (4) ◽  
pp. 60-63
Author(s):  
Harlan D. Mills

Introducing a new consumer product on a nationwide basis is much like playing a game of stud poker. Consumer reactions early in the campaign, when sufficiently well understood, can provide vital clues in accelerating or cutting off product promotion as required for maximum impact to corporate objectives.

1976 ◽  
Vol 13 (2) ◽  
pp. 138-143 ◽  
Author(s):  
Robert Shoemaker ◽  
Richard Staelin

A general procedure is outlined for estimating the sampling error in sales forecasts of new nondurable consumer products. The technique is illustrated for the Parfitt and Collins model with actual data from four new product introductions.


1970 ◽  
Vol 7 (4) ◽  
pp. 483-486 ◽  
Author(s):  
Brian Blake ◽  
Robert Perloff ◽  
Richard Heslin

A two-category typology of new consumer products was used to investigate the relationship between consumer personality characteristics and acceptance of new products. It was found that the influence of a consumer's dogmatism upon his acceptance of new products was mediated by the type of new product presented.


1973 ◽  
Vol 10 (2) ◽  
pp. 115-129 ◽  
Author(s):  
Gerald J. Eskin

A depth of repeat model is presented that can forecast the demand for new consumer products. The relation of the model to other forecasting models is noted. Data analysis, estimation procedures, and the observed accuracy of forecasts are discussed.


Author(s):  
Tucker J. Marion ◽  
Timothy W. Simpson

Disciplined product development has been a hallmark of mature companies for many decades, resulting in shorter development cycles, reduced costs, and higher quality products. Unfortunately, these tools and processes have typically been applied in large, well-established firms, not start-up companies. In this paper, we describe a simplified new product development process for early-stage firms and its application to a consumer product in which the process was executed during a 14-month development cycle. The process consists of 15-steps in 3-phases, two decision gates, and provides a step-by-step guide for development, with specific call-outs as to what, when, and where tools such as market segmentation, platform planning, industrial design, and cost modeling should be applied. The proposed process is applied to design a new consumer product, and the case study results are discussed with specific emphasis on costs, duration, and applicability of the process and its related engineering tools. Finally, we conclude with comments on the limitations of the proposed process, potential improvements, and future work.


1999 ◽  
Vol 7 (3) ◽  
pp. 153-174 ◽  
Author(s):  
Erik Jan Hultink ◽  
Susan J Hart ◽  
Henry S.J. Robben ◽  
Abbie J. Griffin

2017 ◽  
Vol 26 (6) ◽  
pp. 616-630 ◽  
Author(s):  
Toula Perrea ◽  
Athanasios Krystallis ◽  
Charlotte Engelgreen ◽  
Polymeros Chrysochou

Purpose The paper aims to address the issue of how customer value is created in the context of novel food products and how customer value influences product evaluation. Design/methodology/approach The study proposes a model formed by a series of causal relations among value (i.e. functional, social, hedonic, altruistic values) and cost perceptions (i.e. price, effort, evaluation costs, performance and product safety), their trade-offs (i.e. overall customer value) and product evaluation outcomes (i.e. satisfaction, trust). Findings Despite doubts about certain search (information), credence (safety) and experience (taste) attributes, perceptions about product quality, likeability and ethical image predominantly formulate customer value, indicating novel products’ potential to be evaluated positively by consumers. Research limitations/implications The proposed model advances knowledge in the context of product innovation. Contrary to past research that focuses on consumer attitudes towards a manufacturing technology and individual technology-specific risks and benefits, the customer value approach refers to novel product-related consumer attitudes conceptualized as overall customer value; the latter results from product-related value-cost trade-offs, leading towards specific consumer–product evaluations. Practical implications The customer value approach refers to the value from the adoption of a new product that underlies a relevant set of product attributes (e.g. quality, image, sustainability, price, convenience, taste, safety, etc.) Focusing on product attributes that generate gain – loss perceptions impactful on consumer – product evaluations is highly relevant for product managers concerned with new product development. Originality/value The originality of this work lies in the successful contextualization and testing of an inclusive model that comprises both emotional and rational components, operational at the product level, to generate substantial insights on the widely unexplored interplay between consumer – perceived customer value and the generation of consumer – product evaluation outcomes.


1972 ◽  
Vol 36 (1) ◽  
pp. 43-49 ◽  
Author(s):  
John O. Summers

A knowledge of the innovator or early buyer's media-exposure characteristics is essental to the new product advertiser. Data are presented which suggest that media vehicles differ dramatically in their ability to selectively reach innovators in each of six broad consumer product categories.


Author(s):  
Myun W. Lee ◽  
Myung Hwan Yun ◽  
Jong Soo Lee

In designing a new consumer product, integration of human factors principles is greatly emphasized. However, relatively few attempts have been made to systematically include ergonomic design in the conceptual design phase. High Touch is a product design strategy that uses existing technology systematically to design a new consumer product emphasizing user-friendliness and customer satisfaction. To realize this objective, High Touch design uses several analysis scheme such as identification of implicit needs, realization of potential demand and systematic application of ergonomic considerations into product design. Hierarchical analysis of human variables, product functions and technology attributes is the basic tool of the High Touch design. In this paper, High Touch design process is introduced and a series of new products developed using High Touch design process is demonstrated.


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