scholarly journals EL FUTURO DE APPLE: SWIFT VERSUS OBJECTIVE-C

2015 ◽  
Vol 6 (2) ◽  
pp. 6
Author(s):  
Cristian González García ◽  
Jordán Pascual Espada B. ◽  
Cristina Pelayo G-Bustelo ◽  
Juan Manuel Cueva Lovelle

Hace unos meses Apple presentó un nuevo lenguaje de programación para sus plataformas: Swift. Con Swift, Apple pretende atraer a los programadores de los lenguajes de programación basados en la sintaxis de C++ y darles una mayor abstracción, que con Objective-C, para que sea más fácil programar para las plataformas de Apple. Por estas razones, se hace necesario contrastar lo pretendido por Apple y realizar un estudio del lenguaje de programación a fin de contrastar su objetivo. Para ello, se hicieron dos evaluaciones, una cualitativa y otra cuantitativa, con el propósito de verificar en qué medida Swift es un avance respecto a Objective-C.DThe Future of Apple: Swift Versus Objective-CABSTRACTFew months ago, Apple presented a new programming language: Swift. With Swift, Apple pretends to attract the programmers of the programming languages based on C++ syntax and gives them a higher abstraction than with Objective-C for being easier to programme to Apple’s platforms. For these reasons, it is necessary to contrast what is intended by Apple and do a study of the programming language to ascertain their goal. For this purpose, we did two evaluations, firstly a qualitative evaluation and after, a quantitative evaluation to verify in how much Swift is an advance with respect to Objective-C.Keywords: computer languages, computer programming, functional programming, object oriented programming, programming, software.

2021 ◽  
Author(s):  
◽  
Frank Schmager

<p>GO is a new object-oriented programming language developed at Google by Rob Pike, Ken Thompson, and others. GO has the potential to become a major programming language. GO deserves an evaluation.  Design patterns document reoccurring problems and their solutions. The problems presented are programming language independent. Their solutions, however, are dependent on features programming languages provide. In this thesis we use design patterns to evaluate GO. We discuss GO features that help or hinder implementing design patterns, and present a pattern catalogue of all 23 Gang-of-Four design patterns with GO specific solutions. Furthermore, we present GoHotDraw, a GO port of the pattern dense drawing application framework JHotDraw. We discuss design and implementation differences between the two frameworks with regards to GO.</p>


Author(s):  
Ricardo Timarán Pereira ◽  
Javier Jiménez Toledo ◽  
Anivar Chaves Torres

Resumen Para el desarrollo de software se cuenta con varios paradigmas de programación, cada uno provisto de sus metodologías, técnicas y herramientas y orientado a un determinado campo o a un conjunto de problemas, y por ende, ninguno es suficiente por sí mismo para solucionar todos los problemas que se puedan suscitar. En este artículo se presentan los resultados del proyecto de investigación que tiene como objetivo la apropiación y aplicación del modelo de programación multiparadigma con el entorno Mozart-Oz para el desarrollo de software en el programa Ingeniería de Sistemas de la Universidad de Nariño. Esta investigación se realizó en tres fases en las que se estudian y evalúan la programación estructurada y orientada a objetos, la programación funcional y la programación por restricciones, con el fin de desarrollar en los estudiantes las competencias específicas en la solución de problemas utilizando estos modelos y entorno. Palabras ClaveProgramación Multiparadigma, Entorno de Desarrollo Mozart-Oz, Aprendizaje de Lenguajes de Programación.  Abstract For software development has several programming paradigms, each equipped with their methodologies, techniques and tools aimed at a particular field or set of problems, and therefore, none is sufficient by itself to solve all problems that can inspire. This paper presents the results of the research project that aims at the appropriation and application of multiparadigm programming model with the Mozart-Oz environment for software development in the Systems Engineer program at the Universidad of Nariño. This research was conducted in three phases in which structured and object-oriented programming, functional programming and constraints programming was studied and evaluated, in order to develop in students the specific skills to solve problems using these models and environment.KeywordsMultiparadigm Programming, the Mozart-Oz Development Environment, Learning Programming Languages 


1994 ◽  
Vol 4 (2) ◽  
pp. 127-206 ◽  
Author(s):  
Kim B. Bruce

AbstractTo illuminate the fundamental concepts involved in object-oriented programming languages, we describe the design of TOOPL, a paradigmatic, statically-typed, functional, object-oriented programming language which supports classes, objects, methods, hidden instance variables, subtypes and inheritance.It has proven to be quite difficult to design such a language which has a secure type system. A particular problem with statically type checking object-oriented languages is designing typechecking rules which ensure that methods provided in a superclass will continue to be type correct when inherited in a subclass. The type-checking rules for TOOPL have this feature, enabling library suppliers to provide only the interfaces of classes with actual executable code, while still allowing users to safely create subclasses. To achieve greater expressibility while retaining type-safety, we choose to separate the inheritance and subtyping hierarchy in the language.The design of TOOPL has been guided by an analysis of the semantics of the language, which is given in terms of a model of the F-bounded second-order lambda calculus with fixed points at both the element and type level. This semantics supports the language design by providing a means to prove that the type-checking rules are sound, thus guaranteeing that the language is type-safe.While the semantics of our language is rather complex, involving fixed points at both the element and type level, we believe that this reflects the inherent complexity of the basic features of object-oriented programming languages. Particularly complex features include the implicit recursion inherent in the use of the keyword, self, to refer to the current object, and its corresponding type, MyType. The notions of subclass and inheritance introduce the greatest semantic complexities, whereas the notion of subtype is more straightforward to deal with. Our semantic investigations lead us to recommend caution in the use of inheritance, since small changes to method definitions in subclasses can result in major changes to the meanings of the other methods of the class.


2004 ◽  
Vol 14 (4) ◽  
pp. 365-378 ◽  
Author(s):  
MATTHIAS FELLEISEN ◽  
ROBERT BRUCE FINDLER ◽  
MATTHEW FLATT ◽  
SHRIRAM KRISHNAMURTHI

Twenty years ago Abelson and Sussman's Structure and Interpretation of Computer Programs radically changed the intellectual landscape of introductory computing courses. Instead of teaching some currently fashionable programming language, it employed Scheme and functional programming to teach important ideas. Introductory courses based on the book showed up around the world and made Scheme and functional programming popular. Unfortunately, these courses quickly disappeared again due to shortcomings of the book and the whimsies of Scheme. Worse, the experiment left people with a bad impression of Scheme and functional programming in general. In this pearl, we propose an alternative role for functional programming in the first-year curriculum. Specifically, we present a framework for discussing the first-year curriculum and, based on it, the design rationale for our book and course, dubbed How to Design Programs. The approach emphasizes the systematic design of programs. Experience shows that it works extremely well as a preparation for a course on object-oriented programming.


Author(s):  
Jan Bartoníček

Abstract This paper's goal is to briefly explain the basic theory behind programming languages and their history while taking a close look at different programming paradigms that are used today as well as describing their differences, benefits, and drawbacks


2019 ◽  
Author(s):  
Budiman

During this period continued to develop computer software, programming language was no exception. At the start of the era of low level programming languages, then developed a high level programming language. It is characterized by the appearance of a method of programming offered by a programming language, that is, object-oriented programming (OOP). IDE (Integrated Development Environment) is a computer program that has some facilities that are required in the development of the software. The purpose of the IDEA is to provide all the necessary utilities in building software. As for the type of software text editor that can be used to manipulate the source code hereinafter referred to as the source code of programming languages such as Ultraedit, JediEdit, ClearEdit, cEdit, the Golden Pen, and so on. PuniEdit software is a text-based editor software that can simplify the user through correction, insertion, and modification of the source code. PuniEdit software is built using Borland Delphi 7.0 and SynEdit component. This software can be used for the Pascal programming language, C++ and HTML. In addition, the software PuniEdit can perform management of the token. This PuniEdit software, the user can clearly see every occurrence of the type of token as keywords (reserved word), identifier, operator, and so on.Keywords: Source code, programming language, source code is scanned.


Author(s):  
Prof. Shilpa Shitole ◽  
Rohit Maurya ◽  
Tanaya Pawar ◽  
Siya Randhe

Industries evolve. Our thinking changes as well. Programming languages need evolvement too. “The thing is that ideas for new features with its ways of thinking will be flourished, and so perfectly designed those languages won’t be perfect anymore.” Where did logical programming go? “Notice that you can use this paradigm and just provide a set of constraints for a website and expect the website to develop automatically based on them.” It is possible to implement that. Likewise, new paradigms will sooner or later be born. It can’t be that we’ve explored everything. “Technologies are born likewise the old way of thinking, which represents by the previous programming languages might not be adequate. This project is an open-source modern object-oriented programming language that aims to bridge the gap between modern expressive programming paradigms like python and strictly typed rigid languages like Java and C#. Our goal is to provide the usefulness of an object-oriented programming language while holding the simplicity of an expressive programming language without having to sacrifice performance.


2021 ◽  
Vol 297 (3) ◽  
pp. 34-38
Author(s):  
ANDRIY KOVAL ◽  
OKSANA YASHYNA ◽  
GALINA RADELCHUK ◽  
YURII FORKUN ◽  

This article describes two types of paradigms – object-oriented and functional paradigms. Paradigm stands for a style and an approach to perform any kind of coding activities. Relevance of usage for each of them as well as their differences and benefits were analyzed. Regardless of ever-changing tendencies in popularity of both paradigms it is impossible to acknowledge any of them to deprecate another one. Although object-oriented programming as well as functional programming are essential in their approaches they have the same goal – to make comprehensive programs without possible mistakes. OOP follows imperative programming model which is based on a set of primitives the given language provides. Functional paradigm is intertwined with declarative style which imply what is to be done, but not how to do it. We may come to conclusion that the consensus is that object oriented paradigm and functional paradigm can be effective in a peculiar situation. Therefore, developers are to choose and pick the programming paradigm for a given task to make a process as simple and productive as it can be. Object-oriented programming languages are a good choice when you have a fixed set of operations on things and you add new things for your code to evolve. You can achieve it by adding new classes that implement existing methods while existing classes remain the same. Functional languages may be a better choice if you have a fixed set of things and you add new operations on existing things for your code to evolve. You can achieve it by adding new functions which are to be computed with existing data types while existing functions remain the same. Object-oriented programming as well as functional programming has its place in modern approaches to software development. Meanwhile the functional programming is being reconsidered and used much more often due to Big Data Technologies while object-oriented programming remains popular to perform representation of real-life objects in the code.


2021 ◽  
Author(s):  
◽  
Frank Schmager

<p>GO is a new object-oriented programming language developed at Google by Rob Pike, Ken Thompson, and others. GO has the potential to become a major programming language. GO deserves an evaluation.  Design patterns document reoccurring problems and their solutions. The problems presented are programming language independent. Their solutions, however, are dependent on features programming languages provide. In this thesis we use design patterns to evaluate GO. We discuss GO features that help or hinder implementing design patterns, and present a pattern catalogue of all 23 Gang-of-Four design patterns with GO specific solutions. Furthermore, we present GoHotDraw, a GO port of the pattern dense drawing application framework JHotDraw. We discuss design and implementation differences between the two frameworks with regards to GO.</p>


Author(s):  
Vaishnavi Gupta

: We all are not new to the fact that data is increasing exponentially. It is increasing more than ever before, from 2 zetabytes in 2010 to 59 zetabytes in 2020. Not only this, it is predicted to be 149 zetabytes by 2024. As the data is growing and that too how the traditional methods like SQL, Excel, etc., would not be enough and feasible to analyze or store huge amount of data as they have storage and processing restrictions. It was important to use tools which are much more efficient and much more effective. To handle this ‘Big Data’ various tools were created E.g.: Hadoop, Spark, NoSQL, etc., not only this various programming languages also came into picture. Scala is just one of them. In this paper we are trying to highlight the importance of Scala, and how it is so unpopular and under-rated as compared to other programming languages; despite the fact that it is a strong statically typedgeneralpurpose programming language which supports both object oriented language and functional programming. Also, it is easy to understand and use as compared to other programming languages. In this paper we will see and discuss how Scala has been beneficial and why do we want it to gain more popularity in the industry. We will also see the cons associated and if it’s worthy enough given its cons.


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