scholarly journals Glitch in Contemporary Video Art (Iranian Glitch Artists)

Author(s):  
Nazila Karimi

Abstract Glitch art is the use of digital or analog errors for cosmetic purposes by corrupting digital data or physical manipulation of electronic devices. What's called "glitch art" usually means visual bugs, whether in a still or moving image. It is difficult to classify and recognize a glitch. Primarily from a theoretical, scientific and non-artistic perspective, Glitch is the unexpected result of a malfunction. This artistic genre has influenced the art of video and has led to the interest of many video artists in this art genre, in this research, the works of video glitch of Iranian artists have been investigated and the techniques employed by the artist are described. In this regard, 6 samples of the works of different Iranian video glitch artists were selected and examined. According to the study, it can be concluded that Iranian video art artists have used this artistic genre in their works to express their intention and purpose.

Author(s):  
Jonathan Walley

Cinema Expanded: Avant-Garde Film in the Age of Intermedia is a comprehensive historical survey of expanded cinema from the mid-1960s to the present. It offers an historical and theoretical revision of the concept of expanded cinema, placing it in the context of avant-garde/experimental film history rather than the history of new media, intermedia, or multimedia. The book argues that while expanded cinema has taken an incredible variety of forms (including moving image installation, multi-screen films, live cinematic performance, light shows, shadow plays, computer-generated images, video art, sculptural objects, and texts), it is nonetheless best understood as an ongoing meditation by filmmakers on the nature of cinema, specifically, and on its relationship to the other arts. Cinema Expanded also extends its historical and theoretical scope to avant-garde film culture more generally, placing expanded cinema in that context while also considering what it has to tell us about the moving image in the art world and new media environment.


2015 ◽  
Vol 77 (8) ◽  
pp. 624-627
Author(s):  
Steven J. Lysne ◽  
Brant G. Miller

We used personal mobile electronic devices (PMEDs) to engage students in a lesson to support evolutionary thinking in an undergraduate biology course. Community-college students enrolled in Biodiversity & Evolution, a core majors biology course, met for an optional field trip at the University of Idaho's McCall Outdoor Science School (MOSS) in central Idaho during the summer of 2014. Ten students participated in the classroom and outdoor activities. Students were provided with directions and objectives for the lesson, and students’ own PMEDs were used to capture images of the community of organisms in and around the outdoor campus. After returning from the field, students analyzed their digital data in the context of morphological similarities and differences to construct a phylogenetic hypothesis for the relationships of the organisms observed. Students’ comments were solicited regarding the activity, and feedback was generally positive. From the teachers’ perspective, students appeared highly engaged and the novel method was a success. We discuss the theoretical basis for using PMEDs and provide a detailed lesson plan.


Author(s):  
Johanna Gosse

While at first, “video installation” would seem to refer to a particular medium and mode of display, in practice, the term is applied to a range of intersecting media, histories and genres, including but not limited to experimental and expanded cinema, video art, installation art, digital and new media art, and the emergent category of artists’ moving image. In short, “video installation” encompasses an expansive field of moving image practices, formats, and configurations, from multichannel film projection to video sculpture to immersive and interactive media environments. The term can apply to moving images that emanate from or are projected onto screens, monitors, or mobile devices, and are displayed in spaces outside of a conventional cinematic context. In terms of historical periodization, the rise of video installation coincided with the emergence of analog video technology in the mid- to late 1960s and the concomitant emergence of installation art during this same period. Up until the 1980s, video installation took shape predominantly as gallery-based displays of CRT monitors. Often configured into sculptural arrangements that self-reflexively acknowledge their physical support, “video sculptures” invoke and comment upon video’s genetic ties to broadcast television. Yet, other, more feedback-driven modes of installation, such as Nam June Paik’s TV-Buddha (1974) or Bruce Nauman’s Live-Taped Video Corridor (1970), emphasize the instantaneity of real-time closed circuit video over the sculptural presence of the monitor, and thus privilege surveillant over the televisual optics. By the 1990s, as video projectors improved in quality and decreased in cost, the bulky CRT gave way to the projected moving image, which in turn has emerged as a dominant mode within contemporary artistic production. Since it can adapt to a variety of spaces and surfaces—wall, ceiling, floor, screen, objects, even viewers’ bodies—projection opens up a multitude of experiential possibilities. Projection can also be sculptural, as in the work of Tony Oursler and Krystof Wodizcko, who generate uncannily embodied video portraits by projecting moving images onto free-standing objects, buildings, and monuments. Video projection can also be immersive or environmental, such as in Anthony McCall’s Solid Light Works (2005–2010), a suite of monumental, linear beams of white light projected into darkened gallery spaces, which act as updated, digital variations of his influential expanded cinema work, Line Describing a Cone (1973). In response to its dominant position within contemporary artistic practice, scholarship and criticism devoted to moving image installation, curation, and distribution have spiked since the 1990s. This bibliography offers a selection of relevant literature on this topic. Beginning with an overview of key scholarship on the history of video art and contemporary artists’ moving image, the bibliography transitions to more focused, thematic investigations of and significant prehistories, including topics like expanded cinema, video aesthetics and ecologies, and installation art. Finally, it includes a selection of key exhibition catalogues, including specialized sections on video projection and video sculpture. In tracing the entwined emergence of video and installation art since the 1960s, this bibliography also limns another historical intersection, that of video art and experimental film. While typically, these practices have been framed as historically distinctive, aesthetically autonomous and driven by medium-specific concerns, this bibliography takes inspiration from and highlights more recent scholarly, critical, and curatorial perspectives that align and cross-reference these traditions, and in doing so, situate themselves at the disciplinary intersection of art history and film and media studies.


First Monday ◽  
2006 ◽  
Author(s):  
Kate Taylor

Using the case study of The Bigger Picture, a public art project in Manchester, UK, as its basis, this paper will discuss the practical experience of curating and commissioning moving image artworks for a large urban video screen in an outdoor environment. It will address the challenges of negotiating the relationship between a non-immersive exhibition point and a transient audience in a public space. Detailing experiments with content and scheduling, it will illustrate the potential pitfalls and possibilities for models of programming.


eTopia ◽  
2017 ◽  
Author(s):  
Natalie Hunter

Rosy Pictures is a body of photographic work that considers the relationship between medium, material, and process in the formation of human memory. Found family slide archives,Kodachrome slides depicting landscapes, interior and exterior spaces, travel, gardens, and family portraiture are combined, layered, and re-photographed using light to form new spaces that rest somewhere between reality and fiction. Combining both analogue and digital technologies, material function is questioned in a culture dominated by moving image screens, and ephemeral digital data. In this way, the outdated Kodachrome slide object becomes an immaterial trace of its material existence, and a catalyst for exploring how photography frames the past within the present. 


Author(s):  
Rod Stoneman

INSTALLATION OF THE EXOTIC Film and audiovisual installations have increasingly taken place in the art world in recent years extending and renewing the range of activities in the fine art domain. Tracing its origins to expanded cinema and video art in the 1970s, moving image installation is now ubiquitous in public museums and private galleries. This is at a time when access to experimental work via public service versions of television has now all but disappeared.(1) In the two decades since, as television channels have proliferated, choice has actually narrowed. Moving image installations are visible in a diversity of art environments from gallery spaces to site-specific work in urban or industrial pop-ups. Multi-screen configurations are not easily arranged in cinemas or easily watched on television sets, let alone computers. The small portable digital screens may issue a blizzard of information and imagery everyday, but their size and scale...


Author(s):  
Hilary Radner ◽  
Alistair Fox

This chapter demonstrates how Bellour’s work on video art (or what was later termed moving-image installation art), while a product of his own preoccupations, is situated firmly within more general speculations about spectatorship. Confronting this new medium, or media, as it turned out, Bellour introduced the notion of “le spectateur pensif,” the pensive spectator, or the spectator engaged in thought – who is not an entirely rational spectator, nor one who is completely sutured into the narrative as some scholars felt was the case with the spectator of classical cinema. He also sees the emergence of new relations between images which he calls “l’entre-images,” the between-images, complicating his initial ideas about the “défilement,” a concept, at least initially, referred to the movement of the celluloid print through the projector’s mechanism and the filing past of the cinema images in front of the spectator. In this same period, Bellour, along with film critics such as Serge Daney and filmmakers like Jean-Luc Godard, began to speculate about the death of cinema due to the changing situations (or dispositifs) in which the spectator encounters the moving image. An important influence on his thinking as this time was the film theorist turned video artist Thierry Kuntzel.


2020 ◽  
pp. 49-57
Author(s):  
José-Carlos Mariátegui Ezeta

Este artículo intenta presentar la obra en cine y video del artista peruano Rafael Hastings (1945-2020), quien fue uno de los pioneros en experimentar con la imagen en movimiento dentro de las artes visuales en el Perú y Latinoamérica. Su obra videográfica y cinematográfica –desarrollada principalmente desde la mitad de los años 60 hasta principios de los años 80– ha sido poco estudiada, debido a algunas limitaciones en su acceso. A partir del escaso material audiovisual que existe, como documentos y testimonios, se puede descubrir los rastros de una rica y plurifacética producción, que evade las nomenclaturas artísticas establecidas y reta el trabajo historiográfico convencional.Palabras clave: video arte, archivos, Perú, arte, film experimental, Europa AbstractThis article attempts to present the work in film and video of the Peruvian artist Rafael Hastings (1945-2020). Hastings was one of the pioneers in experimenting with the moving image within the visual arts in Peru and Latin America. His video and film work - developed mainly from the mid-1960s to the early 1980s - has been little studied due to some limitations in access. From the scarce audiovisual material that exists, documents, and testimonies, it is possible to discover the traces of a rich and multifaceted production that evades established artistic nomenclatures and challenges conventional historiographic work.Keywords: video art, archives, Peru, art, experimental film, Europe


2017 ◽  
pp. 219-236
Author(s):  
Erika Balsom

Chapter 8 revisits the utopian moment of exhibiting experimental film and video art on television in light of contemporary efforts to develop authorized platforms for the distribution of artists’ moving image on the Internet. This chapter turns to the life and legacy of the late-night programs Screening Room (1971–81) and Midnight Underground (1993–97), comparing and contrasting the broadcasting model with the recent narrowcasting initiative Vdrome, www.vdrome.org, which shows a single artists’ video for a limited period of time, usually ten days.


MRS Bulletin ◽  
1997 ◽  
Vol 22 (2) ◽  
pp. 22-28 ◽  
Author(s):  
S.N. Mohammad ◽  
W. Kim ◽  
A. Salvador ◽  
H. Morkoç

A1N, GaN, and InN are very promising materials for use in optoelectronic and high-temperature electronic devices. These materials and their ternary and quaternary alloys cover an energy bandgap range of 1.9–6.2 eV, suitable for band-to-band light generation with colors ranging from red to ultraviolet (uv), with wavelengths ranging from 650 to 200 nm. On the device front, they are suitable for example for negative electron-affinity cold cathodes, electronic devices, surface acoustic wave devices, uv detectors, Bragg reflectors and waveguides, uv and visible light-emitting diodes (LEDs), and laser diodes (LDs) for digital data read-write applications. Stifled by the absence of native substrates, growth and doping of high-quality III-V-nitride thin films, particularly p-type, have been major obstacles for developing GaN-based devices. Development of electronic devices such as modulation-doped field-effect transistors (MODFETs) and opto-electronic devices such as LEDs and LDs has also proven challenging.


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