The Impact on Happiness of Young Children of Mothers' Awareness about Young Children's Play Participation: Focused on Mediating Effects about Participation in Play

Author(s):  
Kab Soon Kim ◽  
Shin Young Chae
Impact ◽  
2021 ◽  
Vol 2021 (4) ◽  
pp. 16-18
Author(s):  
Hiroyuki Kasama

Sandpits are commonly found in playgrounds but in a world full of high-tech entertainment is their role in the developmental growth of young children undervalued? Professor Hiroyuki Kasama, Doshisha Women's College, Japan, is exploring the impact of sandpits on children, including the role they can play in deepening the relationship between parent and child. Sandpits first came about in Europe in the mid-19th century but have recently become unfavourable to many parents who consider them to be 'dirty' play. However, playing with sand yields important benefits, including the use of natural materials and the fact it provides a valuable sensory experience that enables children to build on emotional, social and athletic skills. Kasama is investigating the important potential of sandpits as well as working on childcare and education programmes that use sandpits for learning. Kasama is keen to improve the sandpit environment by standardising the type of sand used in order to make play more effective and observing the suitability of the sand by observing children's play and the reactions of their caregivers. Kasama and the team have also supervised the installation of indoor sandpits that can be used year-round. Ultimately, by clarifying the significance and necessity of playing with sand and discovering its potential, Kasama is aiming to provide children with effective environments that promote growth and development.


2020 ◽  
Author(s):  
Kelsey Graber ◽  
Elizabeth Mary Byrne ◽  
Emily J Goodacre ◽  
Natalie Kirby ◽  
Krishna Kulkarni ◽  
...  

In the wake of the current COVID-19 health crisis, there is uncertainty and concern about the impact this pandemic will have on children’s health and educational outcomes. Play is a fundamental part of childhood and can be integral to children’s health in moments of crisis. Due to severe lockdown regulations around the world, typical play experiences have needed to adapt to school and playground closures, changes to peer interactions, and social distancing. We undertook a rapid literature review of the impact of quarantine, isolation, or other restrictive environments on children’s play and whether play may mitigate the adverse effects of such restrictions. Fifteen peer-reviewed studies were identified, spanning various environments in which children faced restriction, including hospitalisation, juvenile and immigration detention, and displacement to a refugee camp. We found that the literature provided evidence of changes in children’s access to play under restrictive circumstances, but less conclusive inferences regarding changes in frequency of play behaviours. These studies also indicated ways in which play might support children going through periods of isolation or quarantine, via promoting coping, expression, sociability, and skill development, but critically lacked robust investigations of play as a mechanism or intervention target in mitigating the negative impacts of restriction during childhood. Studies pertaining to children in isolation due to infectious disease outbreaks were notably absent from the literature reviewed in this search. We present these findings from the literature followed by recommendations for further research that may better support children in this and future moments of crisis.


Author(s):  
Naomi Thompson ◽  
Kylie Peppler ◽  
Joshua Danish

In this chapter, we discuss the design decisions made when creating the game mechanics and rules for BioSim, a pair of game-like participatory simulations centered around honeybees and army ants to help young children (ages kindergarten through third grade) explore complex systems concepts. We outline four important design principles that helped us align the games and simulations to the systems thinking concepts that we wanted the students to learn: (1) Choose a specific and productive focal topic; (2) Build on game mechanics typically found in children's play; (3) Purposefully constrain children's play to help them notice certain system elements; and (4) Align guiding theories to game rules, and vice versa. We then highlight how these guiding principles can be leveraged to allow young children to engage with complex systems concepts in robust ways, and consider our next steps and goals for research as we continue to iterate and build on these games.


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