scholarly journals Interactive Visual Analysis of Translations

2021 ◽  
Author(s):  
◽  
Mohammad S. Alharbi

This thesis is the result of a collaboration with the College of Arts and Humanities at Swansea University. The goal of this collaboration is to design novel visualization techniques to enable digital humanities scholars to explore and analyze parallel translations. To this end, chapter 2 introduces the first survey of surveys on text visualization which reviews all of the surveys and state-of-the-art reports on text visualization techniques, classifies them, provides recommendations, and discusses reported challenges.Following this, we present three visual interactive designs that support the typical digital humanities scholars workflow. In Chapter 4, we present VNLP, a visual, interactive design that enables users to explicitly observe the NLP pipeline processes and update the parameters at each processing stage. Chapter 5 presents AlignVis, a visual tool that provides a semi-automatic alignment framework to build a correspondence between multiple translations. It presents the results of using text similarity measurements and enables the user to create, verify, and edit alignments using a novel visual interface. Chapter 6 introduce TransVis, a novel visual design that supports comparison of multiple parallel translations. It incorporates customized mechanisms for rapid and interactive filtering and selection of a large number of German translations of Shakespeare’s Othello. All of the visual designs are evaluated using examples, detailed observations, case studies, and/or domain expert feedback from a specialist in modern and contemporary German literature and culture.Chapter 7 reports our collaborative experience and proposes a methodological workflow to guide such interdisciplinary research projects. This chapter also includes a summary of outcomes and lessons learned from our collaboration with the domain expert. Finally, Chapter 8 presents a summary of the thesis and future work directions.

2013 ◽  
Vol 14 (4) ◽  
pp. 273-288 ◽  
Author(s):  
Zhao Geng ◽  
Tom Cheesman ◽  
Robert S. Laramee ◽  
Kevin Flanagan ◽  
Stephan Thiel

William Shakespeare is one of the world’s greatest writers. His plays have been translated into every major living language. In some languages, his plays have been retranslated many times. These translations and retranslations have evolved for about 250 years. Studying variations in translations of world cultural heritage texts is of cross-cultural interest for arts and humanities researchers. The variations between retranslations are due to numerous factors, including the differing purposes of translations, genetic relations, cultural and intercultural influences, rivalry between translators and their varying competence. A team of Digital Humanities researchers has collected an experimental corpus of 55 different German retranslations of Shakespeare’s play, Othello. The retranslations date between 1766 and 2010. A sub-corpus of 32 retranslations has been prepared as a digital parallel corpus. We would like to develop methods of exploring patterns in variation between different translations. In this article, we develop an interactive focus + context visualization system to present, analyse and explore variation at the level of user-defined segments. From our visualization, we are able to obtain an overview of the relationships of similarity between parallel segments in different versions. We can uncover clusters and outliers at various scales, and a linked focus view allows us to further explore the textual details behind these findings. The domain experts who are studying this topic evaluate our visualizations, and we report their feedback. Our system helps them better understand the relationships between different German retranslations of Othello and derive some insight.


2019 ◽  
Vol 35 (2) ◽  
pp. 366-389 ◽  
Author(s):  
Sander Münster ◽  
Melissa Terras

Abstract Although the digital humanities have traditionally been conceived as a text-based discipline, both digital visualization techniques as well as visual analysis are increasingly used for research in various humanities disciplines. Since there are several overlaps in epistemic cultures of visually oriented and digitally supported research in art and architectural history studies, museology, and archaeology, as well as cultural heritage, we introduce ‘visual digital humanities’ as novel ‘umbrella’ term to cover research approaches in the digital humanities that are dependent on both consuming and producing pictorial, rather than textual, information to answer their humanities research questions. This article aims to determine this particular field of research in terms of (1) research topics, (2) disciplinary standards, and (3) a scholarly culture as well as (4) researchers’ habits and backgrounds. This study is intended to highlight a scope of phenomena and aspects of relevance. Information is gathered by interviews with researchers at London universities and workshops held in Germany and Sweden.


Author(s):  
Hamid Mansoor ◽  
Walter Gerych ◽  
Abdulaziz Alajaji ◽  
Luke Buquicchio ◽  
Kavin Chandrasekaran ◽  
...  

2019 ◽  
Vol 19 (1) ◽  
pp. 3-23
Author(s):  
Aurea Soriano-Vargas ◽  
Bernd Hamann ◽  
Maria Cristina F de Oliveira

We present an integrated interactive framework for the visual analysis of time-varying multivariate data sets. As part of our research, we performed in-depth studies concerning the applicability of visualization techniques to obtain valuable insights. We consolidated the considered analysis and visualization methods in one framework, called TV-MV Analytics. TV-MV Analytics effectively combines visualization and data mining algorithms providing the following capabilities: (1) visual exploration of multivariate data at different temporal scales, and (2) a hierarchical small multiples visualization combined with interactive clustering and multidimensional projection to detect temporal relationships in the data. We demonstrate the value of our framework for specific scenarios, by studying three use cases that were validated and discussed with domain experts.


10.5772/5694 ◽  
2007 ◽  
Vol 4 (2) ◽  
pp. 24 ◽  
Author(s):  
E. Colon ◽  
G. De Cubber ◽  
H. Ping ◽  
J-C Habumuremyi ◽  
H. Sahli ◽  
...  

This paper summarises the main results of 10 years of research and development in Humanitarian Demining. The Hudem project focuses on mine detection systems and aims at provided different solutions to support the mine detection operations. Robots using different kind of locomotion systems have been designed and tested on dummy minefields. In order to control these robots, software interfaces, control algorithms, visual positioning and terrain following systems have also been developed. Typical data acquisition results obtained during trial campaigns with robots and data acquisition systems are reported. Lessons learned during the project and future work conclude this paper.


2017 ◽  
Vol 41 (2) ◽  
Author(s):  
Stefan Buddenbohm ◽  
Markus Matoni ◽  
Stefan Schmunk ◽  
Carsten Thiel

AbstractInfrastructure for facilitating access to and reuse of research publications and data is well established nowadays. However, such is not the case for software. In spite of documentation and reusability of software being recognised as good scientific practice, and a growing demand for them, the infrastructure and services necessary for software are still in their infancy. This paper explores how quality assessment may be utilised for evaluating the infrastructure for software, and to ascertain the effort required to archive software and make it available for future use. The paper focuses specifically on digital humanities and related ESFRI projects.


Author(s):  
Wei Liu ◽  
Xinying Han ◽  
Xiaoju Dong ◽  
Zhiwen Qiang ◽  
Xuwei Chen

2021 ◽  
Vol 6 ◽  
pp. 101-121
Author(s):  
Nohelia Meza

There are relatively few studies that explore the interdisciplinarity between electronic literature and digital humanities research methods. The present paper addresses this lack by combining close reading and distant reading methodologies to analyze networks of cultural discourses in a corpus of 30 Latin American e-lit works published from 1995 to 2020. To conduct the research, three network graphs were created using Gephi, an open-source software for the exploration and analysis of network visualizations. The graphs study the following relations between the e-lit works and the cultural discourses: the frequency of primary, secondary and tertiary discourses, the degree of multi-discourse, and the degree of cultural discourse co-occurrence. The results show the appearance of unexpected discourse variations and new co-occurrence patterns, the benefits of network graphs for revealing e-lit works’ families, and the potential use of data visualization techniques to study e-lit databases. Overall, the paper demonstrates the utility of digital humanities research methods to further examine electronic literature materials.


2015 ◽  
Author(s):  
Holly Rushmeier ◽  
Ruggero Pintus ◽  
Ying Yang ◽  
Christiana Wong ◽  
David Li

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