scholarly journals PENGEMBANGAN MULTIMEDIA PEMBELAJARAN BERBASIS COGNITIVE LOAD THEORY (CLT) PADA MATERI VOLUME KUBUS DAN BALOK DI SEKOLAH DASAR

2018 ◽  
Vol 7 (2) ◽  
pp. 314
Author(s):  
Rissa Prima Kurniawati ◽  
Fida Rahmantika Hadi ◽  
Vivi Rulviana

This research aims to describe the development of interactive learning multimedia based on cognitive load theory (CLT) in the fifth grade of elementary school. This type of research is research and development (R & D). The methods of collecting the data in this research were questionnaires, and interviews. This questionnaire is used to determine the response of students after using interactive multimedia based on CLT. Meanwhile this interview was conducted to find out the responses, comments, and suggestions of teachers and students after using interactive multimedia based on CLT. The validity of the results of the validation data analysis from this material expert was 87.50% and the validity of the validation data from this media expert was 85.71%. It shows that the material in CLT-based learning multimedia is valid and ready to be implemented. And the average questionnaire score at SDN 3 Taman was 88.27%, so the results of the questionnaire were declared good. The advantages of this CLT-based interactive learning multimedia are this multimedia display is very interesting, the material is presented more interesting, and the menus that are presented are easy to understand.

Author(s):  
Rissa Prima Kurniawati ◽  
Fida Rahmantika Hadi ◽  
Vivi Rulviana

Mathematics learning in elementary schools is usually only one-way, teacher-centered, teachers only explain the material, and using existing media in the school,, students just listen and perform tasks given by the teacher. This resulted in students' understanding of math lessons and their learning achievement decreases. Therefore needed a good media that is interactive multimedia learning based on Cognitive Load Theory (CLT). This study aims to describe the application of interactive multimedia learning based on Cognitive Load Theory (CLT) on students of grade 5 SDN 3 Klegen. This research is a qualitative research. The subjects in this study are students of grade 5 SDN 3 Klegen Madiun City. Based on the results of research, on learning by using interactive learning multimedia based cognitive load theory (CLT) is divided into three activities, namely the initial activities, core activities, and closing activities. The average result of the questionnaire score was 88.27%, so the questionnaire was considered good. And also the average value of class 5 SDN 3 Klegen of 78,5 from total 26 students. Students who get grades under the KKM that is 70 as many as 4 students from 26 students. It shows that 84.61%, so it can be concluded that the most students already understand the material of cube and beam volume.


Author(s):  
Roland Brünken ◽  
Susan Steinbacher ◽  
Jan L. Plass ◽  
Detlev Leutner

Abstract. In two pilot experiments, a new approach for the direct assessment of cognitive load during multimedia learning was tested that uses dual-task methodology. Using this approach, we obtained the same pattern of cognitive load as predicted by cognitive load theory when applied to multimedia learning: The audiovisual presentation of text-based and picture-based learning materials induced less cognitive load than the visual-only presentation of the same material. The findings confirm the utility of dual-task methodology as a promising approach for the assessment of cognitive load induced by complex multimedia learning systems.


2013 ◽  
Author(s):  
Lori B. Stone ◽  
Abigail Lundquist ◽  
Stefan Ganchev ◽  
Nora Ladjahasan

2020 ◽  
Vol 2 (2) ◽  
pp. 70-76
Author(s):  
Savitri Septiara Pratiwi ◽  
Ana Setiani ◽  
Novi Andri Nurcahyono

The purpose of this research are : 1) knowing the process of developing interactive with using Adobe Flash CS3 Professional media, 2) knowing the effectiveness of interactive learning with using Adobe Flash CS3 Professional media, 3). knowing the ability of students' mathematical understanding after using the Adobe Flash CS3 Professional media. The type of research is Research and Development (R & D) with One-Group Pretest-Posttest. The research was conducted at Mardi Waluya 2 Sukabumi Junior High School in the 2018/2019 semester event. The writer take the population of this study is on VII class. The sample used simple random sampling and for the instruments used were validation questionnaires media and tests. Data analysis techniques are using the Likert scale for validation questionnaires media, using the T test to determine effectiveness, and N-Gain to determine the increase in students' mathematical understanding skills. Interactive learning media are valued by media experts and material experts, with the results obtained that are valid so that they can be used in learning. The results of the effectiveness test are Thit (8.78)> T table (1,699) with a significant level used which is 5%. With high criteria of N-Gain test results are 75.61. Based on the results of these studies, interactive learning with using Adobe Flash CS3 Professional media can be effective in learning and can improve students' of mathematical understanding skills.


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