A Study on Teaching and Learning Strategy with Journals and Discussion for Development of “Making Music a Way of Life” for Middle School Students

2017 ◽  
Vol 46 (2) ◽  
pp. 25-50
Author(s):  
Sunmie Kim ◽  
Author(s):  
Nancy Sardone ◽  
Roberta Devlin-Scherer

Today’s middle school students represent a generation growing up where digital tools abound and where using them for home and school is the norm. Virtual learning environments to include multi-user virtual environments (MUVEs) are fairly new to formal educational settings as teaching and learning tools but are growing in popularity. These learning environments have an ability to reach all levels of students in ways that are both familiar and appealing. This chapter reviews interest and trends in educational games and describes beginning teacher reactions to using one of these critical thinking tools designed for middle school students. Recommendations for future implementation in classrooms are made. Faculty perspectives about these newer forms of educational technology are explored.


2019 ◽  
Vol 7 (2) ◽  
pp. 178-181
Author(s):  
Sri Endang Wahyuni ◽  
Fita Widiyatun ◽  
Halleyna Widyasari ◽  
Puji Suharmanto

Abstract. A community service program has been carried out which aims to introduce MindMapple software in making concept maps and learning media in increasing the learning motivation of TRAMPIL Middle School students. The activity participants were all Trampil Middle School teachers. Mindmapple software can be downloaded for free or paid. This software can be used by teachers in creating concept maps in the teaching and learning process. Besides being easy to use, this program can also train creativity from the teacher in making concept maps. After doing activities around 80% of teachers who are accustomed to operating laptops can easily operate the MindMapple program. While 20% of teachers who are constrained to operate a laptop still need guidance in applying mindmapple software. The output of this community service is a module on the introduction of software.Abstrak. Telah dilakukan program kegiatan pengabdian kepada masyarakat  yang bertujuan memperkenalkan software MindMapple dalam pembuatan peta konsep dan media pembelajaran dalam meningkatkan motivasi belajar siswa SMP TRAMPIL. Peserta kegiatan adalah seluruh guru SMP Trampil. Software MindMapple dapat diunduh secara gratis maupun berbayar. Software ini dapat digunakan oleh guru dalam membuat peta konsep dalam proses belajar mengajar. Selain mudah penggunaannya, program ini juga dapat melatih kekreatifitasan dari  guru dalam pembuatan peta konsep. Setelah melakukan kegiatan sekitar 80 % guru yang terbiasa mengoperasikan laptop dapat dengan mudah mengoperasikan program MindMapple. Sedangkan 20% guru yang terkendala mengoperasikan laptop masih perlu bimbingan dalam mengaplikaskan software MindMapple. Luaran dari kegiatan pengabdian kepada masyarakat ini adalah modul tentang pengenalan software.


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