scholarly journals The Effects of Positive Youth Development Based Classroom Guidance Program on Life Skills of Primary School Students

Author(s):  
Günnur ÖZBAY ◽  
Serap NAZLI
Author(s):  
Daniel T.L. Shek ◽  
Florence K.Y. Wu

AbstractWith the launching of the education reform in Hong Kong, the secondary school structure was changed from 7 years to 6 years in the 2006–07 school year. This paper describes Secondary four students’ views about the new secondary school curriculum, including their confidence and related stress. The students were also asked to assess the importance of life skills and its perceived adequacy in the formal curriculum. Results showed that roughly four-tenths of the students did not feel confident about their study and around six-tenths felt stressed. Although most of the students agreed that life skills were important, around 37% of them thought that the coverage of such knowledge in the formal curriculum was not adequate. Consistent with our hypotheses, academic confidence, academic stress, support provided by the school, and positive youth development were significantly related, with positive youth development predicting academic confidence.


2018 ◽  
Vol 1 (1) ◽  
pp. 21
Author(s):  
Bachtiar Kurniawan ◽  
Muhammad Sayuti ◽  
Tri Kuat

Entrepreneurship is believed as one of the pivotal attributes in a more competitive world. Therefore, early education to foster entrepreneurial values is fundamental in primary education. The purpose of this research is to find out and analyze the effect of life skills education in fostering entrepreneurship values and interest of elementary school students. Life skills education in this study cover in school entrepreneurial activities which include batik learning, cooking, and stringing. The entrepreneurship values are measured by eight indicators of self-directing, creativity, risk taking, leadership, honesty, responsibility, team work and communication. In the current study, students’ interest in entrepreneurship are indicated by four indicators of contented, affection, involvement and attention. The methods used in this research is quantitative survey research. The results of the analysis reveal that life skills education contributed to entrepreneurship values at the level of β= 0.316, t (3.377), p < 0.001 and entrepreneurship interest β= 0.202 t (2.308), p < 0.05. It can be concluded that there was contribution of life skills educational in fostering entrepreneurship values of the primary school students. The R square produced in the Model Summary is 0.115 which means that life skills education contributes 11.5% in fostering entrepreneurship values while life skills education contributes 6% of students’ interest in entrepreneurship.


2021 ◽  
Vol 03 (04) ◽  
pp. 194-205
Author(s):  
Kareema Abd Al Kareem ALI ◽  
Amal Zuheir SAWALHA

This study investigates the effect of employing digital educational games (DEGs) on motivation towards e-learning, and life skills of primary school students in more than one Arab context: in Palestine, Jordan, Bahrain, and United Arab Emirates. It also investigates the need to employ these games in the educational process, the challenges which faced the employment of these games, and ways to develop their employment in the learning process. . This qualitative study used a multiple case study by conducting open, semi-structured interviews on a sample of four teachers and four parents of two from each country to reveal in-depth views to clarify the mechanism of employing these digital educational games. Data were subjected to multiple case study analysis using Ary et al. (2010) model. The results show that DEGs were a contributing factor in increasing students' motivation towards e-learning and enabling them to acquire the life skills necessary to live in this era when adding these games to the elements of fun and excitement to learn in a collaborative environment. They provide students with communication, problem-solving, decision-making and technological skills. The results also show the challenges that face employing them in the e-learning process, represented in material ones, such as the weakness of the technological infrastructure, and educational ones, such as the weakness of teachers in dealing with DEGs and choosing the appropriate game for the age category and subject. The study recommends adopting the employment of DEGs officially in public education institutions, and providing material and technical support to teachers, students and parents.


2021 ◽  
Vol 03 (06) ◽  
pp. 41-61
Author(s):  
Kareema ALI ◽  
Amal SAWALHA

This study investigates the effect of employing digital educational games (DEGs) on motivation towards e-learning, and life skills of primary school students in more than one Arab context: in Palestine, Jordan, Bahrain, and United Arab Emirates. It also investigates the need to employ these games in the educational process, the challenges which faced the employment of these games, and ways to develop their employment in the learning process. This qualitative study used a multiple case study by conducting open, semi-structured interviews on a sample of four teachers and four parents of two from each country to reveal in-depth views to clarify the mechanism of employing these digital educational games. Data were subjected to multiple case study analysis using Ary et al. (2010) model. The results show that DEGs were a contributing factor in increasing students' motivation towards e-learning and enabling them to acquire the life skills necessary to live in this era when adding these games to the elements of fun and excitement to learn in a collaborative environment. They provide students with communication, problem-solving, decision-making and technological skills. The results also show the challenges that face employing them in the e-learning process, represented in material ones, such as the weakness of the technological infrastructure, and educational ones, such as the weakness of teachers in dealing with DEGs and choosing the appropriate game for the age category and subject. The study recommends adopting the employment of DEGs officially in public education institutions, and providing material and technical support to teachers, students and parents‎.


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