scholarly journals Making Visible the Invisible Work of Scientists during the COVID-19 Pandemic

2021 ◽  
Author(s):  
Dario Rodighiero ◽  
Eveline Wandl-Vogt ◽  
Elian Carsenat

Despite the perceptibility of the effects they impart on their hosts, the most incredible capacity of viruses is in their invisibility. Invisibility is the most frightening side of the current pandemic, and invisible is also the work of the scientists striving to find a solution.This proposal presents a data visualization that aims to give visibility to those scientists working on COVID-19. Their scientific publications have been computationally analyzed and transformed into a relational structure based on lexical similarity. The result is a network of scientists whose proximity is given by their closeness in writing.An innovative visual method that hybridizes network visualizations and word clouds shows the scientists in a deep space, explorable through keywords. In such a space, individuals are situated according to their lexical similarity, and keywords are used to clarify their proximity. By zooming, the visualization reveals more information about scientists and their clusters.While a lot of visualizations during the pandemic focused on showing the spread of infection, causing anxiety among the readers, this visualization reveals the efforts of science in eradicating the virus. Making visible the enormous number of scientists working on COVID-19 research will contribute to coping more positively with the pandemic.

Author(s):  
Vinh T Nguyen ◽  
Kwanghee Jung ◽  
Vibhuti Gupta

AbstractData visualization blends art and science to convey stories from data via graphical representations. Considering different problems, applications, requirements, and design goals, it is challenging to combine these two components at their full force. While the art component involves creating visually appealing and easily interpreted graphics for users, the science component requires accurate representations of a large amount of input data. With a lack of the science component, visualization cannot serve its role of creating correct representations of the actual data, thus leading to wrong perception, interpretation, and decision. It might be even worse if incorrect visual representations were intentionally produced to deceive the viewers. To address common pitfalls in graphical representations, this paper focuses on identifying and understanding the root causes of misinformation in graphical representations. We reviewed the misleading data visualization examples in the scientific publications collected from indexing databases and then projected them onto the fundamental units of visual communication such as color, shape, size, and spatial orientation. Moreover, a text mining technique was applied to extract practical insights from common visualization pitfalls. Cochran’s Q test and McNemar’s test were conducted to examine if there is any difference in the proportions of common errors among color, shape, size, and spatial orientation. The findings showed that the pie chart is the most misused graphical representation, and size is the most critical issue. It was also observed that there were statistically significant differences in the proportion of errors among color, shape, size, and spatial orientation.


2015 ◽  
Vol 21 (12) ◽  
pp. 1415-1426 ◽  
Author(s):  
Ming-Te Chi ◽  
Shih-Syun Lin ◽  
Shiang-Yi Chen ◽  
Chao-Hung Lin ◽  
Tong-Yee Lee

2006 ◽  
Author(s):  
Stella Christie ◽  
Dedre Gentner
Keyword(s):  

2020 ◽  
Vol 4 (2) ◽  
pp. 174
Author(s):  
Meida Rachmawati ◽  
Suzana Widjajanti ◽  
Ahmad Ahmad ◽  
Aslan Aslan

This article aimed to promote English in elementary school students through a fun learning method, called the Fun English Camp. Several studies had been conducted to encounter the best solution to handle this issue. The researchers used PRISMA Protocol as an instrument to collect the data that has been widely used in the process of selecting relevant articles. The researchers reviewed twenty five scientific publications, related to Fun English Camp that has become an English learning approach for beginner students. Through a review of twenty five scientific publications, for instance book and journal, the researchers got scientific evidence that introduction of a learning method with the term Fun English camp has an impact on promoting language learning for elementary school children in Indonesia. Thus, the fun English camp method can be an interesting method to be applied by elementary school curriculum design in Indonesia. Keywords: English Camps, Learning Method, Fun English Learning


Author(s):  
K. R. Ovchinnikova

The relevance of the issue under consideration in the article is connected with the confusion in scientific publications of the concepts of “electronic educational materials” and “electronic educational resources”. The article discusses the concept of “electronic educational materials” from the perspective of general systems theory. And their system character is proved. This allows them to be represented as a single complex of structured information of a specific subject area and didactic materials. These didactic materials support the learning process at all stages of its didactic cycle in accordance with the chosen learning technology based on the didactic capabilities of information technologies. It is concluded that the system of high school electronic materials allows to expand the boundaries of the design activity of the teacher, provide management of the student’s thinking activity, to implement a competence approach to the learning process at university


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