scholarly journals Aplikasi Pengenalan Alat Musik Tradisional Indonesia Berbasis Android

2018 ◽  
Vol 6 (2) ◽  
Author(s):  
Arief Mukti Hidayat - AMIK BSI Purwokerto ◽  
Nuzul Imam Fadlilah - AMIK BSI Purwokerto ◽  
Ubaidilah - AMIK BSI Jakarta

Abstract - Indonesian traditional musical instruments are typical musical instruments found in all parts of Indonesia. For this type, there are several types of stringed instruments, wind instruments, musical instruments, stringed instruments, examples of traditional Indonesian musical instruments such as saron, siter, serunai, idiokordo etc. The diversity of traditional musical instruments in Indonesia is so great, but the lack of knowledge about the introduction of traditional musical instruments is a distinct problem for children of the present generation, traditional musical instruments are only held by certain people, studios or organizations. we must adhere or allow only to look at one of the places that provide traditional musical instruments. This is why the Introduction to Indonesian Traditional Musical Instruments was created to help children recognize musical instruments in Indonesia's regions. By collecting data that is used, namely observation and library studies. The introduction to Indonesian traditional musical instruments is done on Android since most Indonesian users use mobile phones equipped with Android operating systems with basic programming languages, easy-to-understand designs that facilitate the use of children . Using this application, users can choose different types of musical instruments and then see descriptions of musical instruments such as images and their use. Keywords: Traditional Musical Instruments, Android, Introductory Applications Abstrak - Alat musik tradisional Indonesia adalah alat musik khas yang terdapat di daerah-daerah seluruh Indonesia. Untuk jenisnya ada beberapa macam antara lain alat musik petik, alat musik tiup, alat musik pukul, alat musik gesek, contoh alat musik tradisional Indonesia seperti saron, siter, serunai, idiokordo dan lain sebagainya. Keragaman dari alat musik tradisional di Indonesia begitu banyak, namun kurangnya pengetahuan akan pengenalan mengenai alat musik tradisional tersebut menjadi masalah tersendiri untuk anak-anak generasi sekarang untuk mempelajarinya, alat musik tradisional hanya dimiliki oleh orang, sanggar atau organisasi tertentu, jadi untuk mempelajari dan berlatih kita harus bergabung atau izin hanya untuk melihat ke salah satu tempat yang menyediakan alat musik tradisional tersebut. Oleh karena itu Aplikasi Pengenalan Alat Musik Tradisional Indonesia di buat untuk membantu anak-anak dalam mengenal alat musik dari daerah-daerah di Indonesia. Dengan pengumpulan data yang di gunakan yaitu Observasi dan Studi Pustaka. Aplikasi Pengenalan Alat Musik Tradisional Indonesia ini dibuat dengan berbasis android karena masyarakat di Indonesia kebanyakan menggunakan ponsel dengan system operasi Android dengan bahasa pemrogram basic, desain yang mudah di pahami menjadikan anak-anak lebih mudah dalam pengoprasiannya. Dalam menggunakan aplikasi ini pengguna dapat memilih berbagai jenis alat musik kemudian melihat deskripsi tentang alat musik tersebut seperti gambar dan penggunaannya. Kata Kunci: Alat Musik Tradisional, Android, Aplikasi Pengenalan

Author(s):  
Nina Baker

This chapter examines Watt’s work in Glasgow between 1756-1744 when he struggled to make a living from mathematical instruments and also resorted to making and selling musical instruments. He made stringed instruments, including viole da gamba and guitars, plus flutes and organs. There are no complete stringed or wind instruments extant, although tools and parts are held in the London Science Museum. Watt also collaborated with Charles Clagget, an accomplished viol de gamba player and innovator in musical instrument technology, including the first trumpet valves. Watt’s accounts books make clear that he made or repaired barrel, chamber and finger organs and the chapter examines the evidence for these organs including the James Watt Organ in the Glasgow Museums’ Service collection. Its potential links to the great man are considered, to try to uncover the boundaries between myth and reality in regards to the provenance of this instrument.


2021 ◽  
Vol 21 (1) ◽  
pp. 115-122
Author(s):  
Susilo Pradoko ◽  
Maria Goretti Widyastuti ◽  
Fu’adi Fu’adi ◽  
Birul Walidaini

This research aims to unveil the types, size, figures, and functions of musical instruments carved as reliefs of Kalasan Temple as a way to revitalize the music from the 8th century. This research implements heuristic methods with Panofsky’s iconology analysis in three steps, which are pre-iconography, iconography, and iconology to analyse the reliefs of the Temple. The researchers validated the findings through forum group discussion with the Cultural Heritage Preservation Board of Yogyakarta. The findings show that (1) the relief of musical instruments in Kalasan temple is located on the head of Kala; (2) the musical instruments on the head are two wind instruments made of shells and a stringed instrument named vina; (3) there are two figures of musicians carved, which are two wind instruments players and a player of stringed instruments. The figures are depicted as heavenly creatures named Gandharva; (4) the measurement shows that the wind instruments have 35.98 cm length and 12.85 cm width, another one has 23.13 cm length and 12.85 cm width. Meanwhile, the stringed instrument has a length of 92.52 cm and 12.85 cm width; and (5) the musical instruments were performed to worship the Goddess of Tara.


2020 ◽  
Author(s):  
Cut Nabilah Damni

AbstrakSoftware komputer atau perangkat lunak komputer merupakan kumpulan instruksi (program atau prosedur) untuk dapat melaksanakan pekerjaan secara otomatis dengan cara mengolah atau memproses kumpulan intruksi (data) yang diberikan. (Yahfizham, 2019 : 19) Sebagian besar dari software komputer dibuat oleh (programmer) dengan menggunakan bahasa pemprograman. Orang yang membuat bahasa pemprograman menuliskan perintah dalam bahasa pemprograman seperti layaknya bahasa yang digunakan oleh orang pada umumnya dalam melakukan perbincangan. Perintah-perintah tersebut dinamakan (source code). Program komputer lainnya dinamakan (compiler) yang digunakan pada (source code) dan kemudian mengubah perintah tersebut kedalam bahasa yang dimengerti oleh komputer lalu hasilnya dinamakan program executable (EXE). Pada dasarnya, komputer selalu memiliki perangkat lunak komputer atau software yang terdiri dari sistem operasi, sistem aplikasi dan bahasa pemograman.AbstractComputer software or computer software is a collection of instructions (programs or procedures) to be able to carry out work automatically by processing or processing the collection of instructions (data) provided. (Yahfizham, 2019: 19) Most of the computer software is made by (programmers) using the programming language. People who make programming languages write commands in the programming language like the language used by people in general in conducting conversation. The commands are called (source code). Other computer programs called (compilers) are used in (source code) and then change the command into a language understood by the computer and the results are called executable programs (EXE). Basically, computers always have computer software or software consisting of operating systems, application systems and programming languages.


2006 ◽  
Vol 40 (3) ◽  
pp. 286-295 ◽  
Author(s):  
Andrew Buxton

PurposeTo review the variety of software solutions available for putting CDS/ISIS databases on the internet. To help anyone considering which route to take.Design/methodology/approachBriefly describes the characteristics, history, origin and availability of each package. Identifies the type of skills required to implement the package and the kind of application it is suited to. Covers CDS/ISIS Unix version, JavaISIS, IsisWWW, WWWISIS Versions 3 and 5, Genisis, IAH, WWW‐ISIS, and OpenIsis.FindingsThere is no obvious single “best” solution. Several are free but may require more investment in acquiring the skills to install and configure them. The choice will depend on the user's experience with CDS/ISIS formatting language, HTML, programming languages, operating systems, open source software, and so on.Originality/valueThere is detailed documentation available for most of these packages, but little previous guidance to help potential users to distinguish and choose between them.


2007 ◽  
Vol 44 (4) ◽  
pp. 307-318 ◽  
Author(s):  
Reuben Edwards ◽  
Paul Coulton

As standardised operating systems for mobile phones emerge the development skills required are not merely those of being able to programme in an object-orientated language; rather, they are those of the embedded programming engineer. In this paper we show that embedded programming can be both attractive to students and a novel way of delivering difficult engineering concepts.


2005 ◽  
Vol 20 (2) ◽  
pp. 66-69
Author(s):  
William J Dawson

The playing of many musical instruments is performed principally by the small intrinsic muscles of the hands. Practice records were reviewed to investigate the epidemiology, etiology, and risk factors for intrinsic muscle strain. Fifty-one instrumentalists were found, out of 129 having strains of all hand and forearm muscles. These 51 comprised 15.5% of all 329 musicians seen for overuse-related conditions. The patient ages ranged from 10 to 72 years; 20 were male. Forty-one of the 51 played keyboard or stringed instruments; 11 of the 19 stringed instruments were bowed. Twenty-one patients were professionals or university/conservatory music students. Sixty percent of strains were caused by playing music, with slightly more than half being in the professional/collegiate cohort. Pianists were more likely to experience right hand involvement. Seven patients had bilateral intrinsic strains. Thirteen experienced concomitant strains of the extrinsic forearm muscles, either on the same side or bilaterally with bilateral intrinsic strains. Treatment followed standard principles, with hand rest prescribed in 12, musical practice changes in 19, activity modification in 30, and formal exercises/hand therapy in 23. Nonsteroidal medication was prescribed in 17 cases. The data suggest that intrinsic muscle strains related to overuse follow the same etiologic and anatomic patterns as other upper extremity muscle strain and pain syndromes and have the same risk factors. Health care providers should be aware of the role of the hand intrinsic muscles in playing musical instruments and their propensity for overuse-related strain syndromes from both musical and nonmusical activities.


2018 ◽  
Vol 24 (9) ◽  
pp. 1511-1523 ◽  
Author(s):  
Antreas Kantaros ◽  
Olaf Diegel

Purpose This paper aims to discuss additive manufacturing (AM) in the context of applications for musical instruments. It examines the main AM technologies used in musical instruments, goes through a history of musical applications of AM and raises the questions about the application of AM to create completely new wind instruments that would be impossible to produce with conventional manufacturing. Design/methodology/approach A literature research is presented which covers a historical application of AM to musical instruments and hypothesizes on some potential new applications. Findings AM has found extensive application to create conventional musical instruments with unique aesthetics designs. It’s true potential to create entirely new sounds, however, remains largely untapped. Research limitations/implications More research is needed to truly assess the potential of additive manufacturing to create entirely new sounds for musical instrument. Practical implications The application of AM in music could herald an entirely new class of musical instruments with unique sounds. Originality/value This study highlights musical instruments as an unusual application of AM. It highlights the potential of AM to create entirely new sounds, which could create a whole new class of musical instruments.


JOUTICA ◽  
2017 ◽  
Vol 1 (2) ◽  
Author(s):  
Yusuf Permadi ◽  
Nur Nafiiyah

Smartphone is the manifestation of the technological developments that can narrow space and time. Smartphone is not only used as a means of communication but as a means of entertainment for many kinds of applications that is presented by the developers. Android is an operating system that is widely used by several manufacturers of smartphones today. Application is a program which is designed to perform a function with specific goals and purposes. Tanjidor is the musical art of Betawi. Tanjidor did not come originally from Indonesia, but from Portuguese language in a word Tangedor which means “stringed musical instruments”. Tanjidor itselfis played in several musical instruments category, namely wind instruments (in particular instrument it is called as mouthpiece) like clarinet, trombone, tuba, saxophone, and trumpet. In addition, there is also wind instrument musical which played by hit it (in a particular type it is called a percussion), like snare drum, tenor drum, bass drum, cymbals and drums. Android-based Tanjidor equipment learning application is used as the entertainment media and also aims to preserve the Indonesian art heritage by inserting Tanjidor instruments in Android smartphon. Therefore, Tanjidor musical art does not disappear over the time.


2016 ◽  
Vol 4 (1) ◽  
pp. 54-66
Author(s):  
Nguyen Khanh ◽  
Jimin Lee ◽  
Susan Reiser ◽  
Donna Parsons ◽  
Sara Russell ◽  
...  

A Methodology for Appropriate Testing When Data is Heterogeneous was originally published and copy written in the mid-1990s in Turbo Pascal and a 16-bit operating system.  While working on an ergonomic dissertation (Yearout, 1987), the author determined that the perceptual lighting preference data was heterogeneous and not normal.  Drs. Milliken and Johnson, the authors of Analysis of Messy Data Volume I: Designed Experiments (1989), advised that Satterthwaite’s Approximation with Bonferroni’s Adjustment to correct for pairwise error be used to analyze the heterogeneous data. This technique of applying linear combinations with adjusted degrees of freedom allowed the use of t-Table criteria to make group comparisons without using standard nonparametric techniques.  Thus data with unequal variances and unequal sample sizes could be analyzed without losing valuable information.  Variances to the 4th power were so large that they could not be reentered into basic calculators.  The solution was to develop an original software package which was written in Turbo Pascal on a 7 ¼ inch disk 16-bit operating system.  Current operating systems of 32 and 64 bits and more efficient programming languages have made the software obsolete and unusable. Using the old system could result either in many returns being incorrect or the system terminating.  The purpose of this research was to develop a spreadsheet algorithm with multiple interactive EXCEL worksheets that will efficiently apply Satterthwaite’s Approximation with Bonferroni’s Adjustment to solve the messy data problem.  To ensure that the pedagogy is accurate, the resulting package was successfully tested in the classroom with academically diverse students.  A comparison between this technique and EXCEL’s Add-Ins Analysis ToolPak for a t-test Two-Sample Assuming Unequal Variances was conducted using several different data sets.  The results of this comparison were that the EXCEL Add-Ins returned incorrect significant differences.  Engineers, ergonomists, psychologists, and social scientists will find the developed program very useful. A major benefit is that spreadsheets will continue to be current regardless of evolving operating systems’ status.


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