Social information processing skills in adolescents with traumatic brain injury: Relationship with social competence and behavior problems

2009 ◽  
Vol 2 (4) ◽  
pp. 285-295 ◽  
Author(s):  
Nicolay Chertkoff Walz ◽  
Keith Owen Yeates ◽  
Shari L. Wade ◽  
Erin Mark
2017 ◽  
Vol 25 (2) ◽  
pp. 141-152
Author(s):  
Chester A. Schriesheim ◽  
Yonghong Liu

Drawing on social information processing theory, this study investigates the mechanisms by which authentic leadership affects subordinate task performance through subordinate attitudes and behavior. Sportsmanship, conceptualized as a behavioral indicator of employee positivity and persistence in pursuing high performance, is argued to be a potentially important outcome for authentic leadership. Data collected from 203 matched subordinate–supervisor dyads in six organizations from six diverse industries were subjected to contrast analysis with bootstrapping. The results suggest that the indirect effect of authentic leadership on subordinate sportsmanship is mainly via a cognitive process, as opposed to an affective one. Furthermore, it is the employee’s sportsmanship that transmits the effects of authentic leadership on employee task performance. Implications and future directions are discussed.


2015 ◽  
Vol 23 (2) ◽  
pp. 228-241 ◽  
Author(s):  
M. Van Nieuwenhuijzen ◽  
M. M. Van Rest ◽  
P. J. C. M. Embregts ◽  
A. Vriens ◽  
S. Oostermeijer ◽  
...  

Author(s):  
Ida Kristina Kühn

This study investigates the enhancement of social competence for disadvantaged young people based on the example of the "Werkschule Bremen" educational course. Theoretical approaches to social competence as a learning outcome are mainly based on the model of social information processing, although the meaning of both practical and experience-oriented approaches is constantly evolving. Taking the specific contextual conditions into account, this study combines qualitative and quantitative methods within the design-based research methodology in order to determine how a location-independent didactical concept to enhance social competence could be created as well as which comparable impacts on the participants' social competence can be verified. The results show that a basic didactical concept is feasible, while the teaching and learning environment has a huge impact on the comparability. It is also clear that the students' motivation to participate depends on both their own and their teachers' interest as well as the teachers' capacity to facilitate safe relationships. As a core result, this study delivers a didactic model that is based on target-controlled experience-oriented learning environments on the practical side and the social information processing approach on the theoretical side.


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