scholarly journals Psychometric Properties of the Persian Translation of Video Gaming Addiction Test

2019 ◽  
pp. 469-474
Author(s):  
Zahrasadat Hosseini ◽  
Roya Delpazirian ◽  
Hosseini Mohajeri ◽  
Peyman Hassani Abharian
Author(s):  
Youssef Farchakh ◽  
Chadia Haddad ◽  
Hala Sacre ◽  
Sahar Obeid ◽  
Pascale Salameh ◽  
...  

Abstract Background Examining whether any association exists between addiction to video games and cognitive abilities in children could inform ongoing prevention and management of any possible harm. The objective of this study was to investigate the associations between addiction to video games, and memory, attention and learning abilities among a sample of Lebanese school children. Methods This cross-sectional study, conducted between January and May 2019, enrolled 566 school children aged between 9 and 13 years. Three private schools were chosen conveniently for this study. Students were randomly chosen from the list given by the school administration. The students’ parents are those who responded to the questionnaire. Results The results showed that higher addiction to video gaming salience was significantly associated with worse episodic memory, problem solving, basic reading skills, written expression skills and worse clinical attention. Higher addiction to video gaming tolerance were significantly associated with worse novel problem solving and worse attention. Higher addiction to video gaming withdrawal were significantly associated with worse attention, factual memory, attention, processing speed, visual spatial organization, sustained sequential processing, working memory, novel problem solving and worse written expression skills. Conclusion The results suggest a correlation between addiction to video games and worse memory, attention, as well as cognitive and academic abilities among school children. Those findings indicate the need for more extensive research, and serve to highlight vital next steps needed in future papers, such as identifying predicting factors that could aid in early detection of video gaming addiction in children.


Health Scope ◽  
2014 ◽  
Vol 3 (2) ◽  
Author(s):  
Morteza Nazifi ◽  
Hamidreza Mokarami ◽  
Aliakbar Akbaritabar ◽  
Haji Omid Kalte ◽  
Amid Rahi

2016 ◽  
Vol 11 (3) ◽  
pp. 564-572 ◽  
Author(s):  
Raziyeh Maasoumi ◽  
Hamidreza Mokarami ◽  
Morteza Nazifi ◽  
Lorann Stallones ◽  
Abrahim Taban ◽  
...  

Sexual dysfunction has been demonstrated to be related to a poor quality of life. These dysfunctions are especially prevalent among men. This cross-sectional study aimed to investigate the psychometric properties of the Persian translation of the Sexual Quality of Life–Male (SQOL-M), translated and adapted to measure sexual quality of life among Iranian men. Forward–backward procedures were applied in translating the original SQOL-M into Persian, and then the psychometric properties of the Persian translation of the SQOL-M were studied. A total of 181 participants (23-60 years old) were included in the study. Validity was assessed by construct validity using confirmatory factor analysis, convergent validity, and content validity. The international index of erectile function (IIEF) and the work ability index were used to study the convergent validity. Reliability was evaluated through internal consistency and test–retest reliability analyses. The results from confirmatory factor analysis confirmed a one-factor solution for the Persian version of the SQOL-M. Content validity of the translated measure was endorsed by 10 specialists. Pearson correlations indicated that work ability index score, dimensions of the IIEF, and the IIEF total score were positively correlated with the Persian version of the SQOL-M ( p < .001). Reliability evaluation indicated a high internal consistency and test–retest reliability. The Cronbach’s alpha coefficient and intraclass correlation coefficients were .96 and .95, respectively. Results indicated that the Persian version of the SQOL-M has good to excellent psychometric properties and can be used to assess the sexual quality of life among Iranian men.


2017 ◽  
Vol 6 (1) ◽  
pp. 21-29 ◽  
Author(s):  
Jon Arcelus ◽  
Walter Pierre Bouman ◽  
Bethany Alice Jones ◽  
Christina Richards ◽  
Susana Jimenez-Murcia ◽  
...  

2017 ◽  
Vol 41 (S1) ◽  
pp. S203-S204 ◽  
Author(s):  
F. Guermazi ◽  
N. Halouani ◽  
K. Yaich ◽  
R. Ennaoui ◽  
S. Chouayakh ◽  
...  

IntroductionWith the popularity of high-tech devices and Internet use in recent years, playing online or offline games has become a popular activity, among young adults (YA). However, research suggests that excessive engagement may in extreme cases lead to symptoms commonly experienced by substance addicts.AimsEstimate the prevalence of problematic use of video and Internet games (PUVIG) among YA. Determine the factors associated with it.MethodsA cross-sectional study was carried out during the first half of September 2016. A sample of 69 YA with a high education's level was randomly selected from the general population. Data were collected through a global questionnaire consisted of a sociodemographic part, the Young Internet Addiction Test, the Problem Video Game playing questionnaire, online network game scale and the Perceived Stress Scale.ResultsThe average age was 27.6 years. The majority (70%) reported using video or Internet games. The risk of dependency to online network games involved 10% of game players while the presence of video games use consequences concerning 16%. Gaming addiction was significantly more likely in boys (P = 0.001). The students had more PUVIG than employees (P = 0.036). A link was highlighted with a problematic Internet use (P = 0.008), a facebook addiction (P = 0.001) and high perceived stress level (0.014).ConclusionsPlaying video and Internet games is a widespread activity among YA. The factors potentially involved are inevitably multiple and complex. It supports the need to carefully explore these emerging practices among this vulnerable population and suggest the establishment of better prevention and better tracking of video gaming.Disclosure of interestThe authors have not supplied their declaration of competing interest.


Psychology ◽  
2019 ◽  
Vol 10 (16) ◽  
pp. 2190-2208
Author(s):  
Maria Anna Donati ◽  
Francesco Sanson ◽  
Mattia Mazzarese ◽  
Caterina Primi

2019 ◽  
pp. 350-359
Author(s):  
Elahe Hojati Abed ◽  
Narges Shafaroudi ◽  
Malahat Akbarfahimi ◽  
Armin Zareiyan ◽  
Akram Parand ◽  
...  

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