scholarly journals Seismic Damage Semantics on Post-Earthquake LOD3 Building Models Generated by UAS

2021 ◽  
Vol 10 (5) ◽  
pp. 345
Author(s):  
Konstantinos Chaidas ◽  
George Tataris ◽  
Nikolaos Soulakellis

In a post-earthquake scenario, the semantic enrichment of 3D building models with seismic damage is crucial from the perspective of disaster management. This paper aims to present the methodology and the results for the Level of Detail 3 (LOD3) building modelling (after an earthquake) with the enrichment of the semantics of the seismic damage based on the European Macroseismic Scale (EMS-98). The study area is the Vrisa traditional settlement on the island of Lesvos, Greece, which was affected by a devastating earthquake of Mw = 6.3 on 12 June 2017. The applied methodology consists of the following steps: (a) unmanned aircraft systems (UAS) nadir and oblique images are acquired and photogrammetrically processed for 3D point cloud generation, (b) 3D building models are created based on 3D point clouds and (c) 3D building models are transformed into a LOD3 City Geography Markup Language (CityGML) standard with enriched semantics of the related seismic damage of every part of the building (walls, roof, etc.). The results show that in following this methodology, CityGML LOD3 models can be generated and enriched with buildings’ seismic damage. These models can assist in the decision-making process during the recovery phase of a settlement as well as be the basis for its monitoring over time. Finally, these models can contribute to the estimation of the reconstruction cost of the buildings.

2020 ◽  
Vol 9 (7) ◽  
pp. 447
Author(s):  
Nikolaos Soulakellis ◽  
Christos Vasilakos ◽  
Stamatis Chatzistamatis ◽  
Dimitris Kavroudakis ◽  
Georgios Tataris ◽  
...  

Geoinformatics plays an essential role during the recovery phase of a post-earthquake situation. The aim of this paper is to present the methodology followed and the results obtained by the utilization of Unmanned Aircraft Systems (UASs) 4K-video footage processing and the automation of geo-information methods targeted at both monitoring the demolition process and mapping the demolished buildings. The field campaigns took place on the traditional settlement of Vrisa (Lesvos, Greece), which was heavily damaged by a strong earthquake (Mw=6.3) on June 12th, 2017. For this purpose, a flight campaign took place on 3rd February 2019 for collecting aerial 4K video footage using an Unmanned Aircraft. The Structure from Motion (SfM) method was applied on frames which derived from the 4K video footage, for producing accurate and very detailed 3D point clouds, as well as the Digital Surface Model (DSM) of the building stock of the Vrisa traditional settlement, twenty months after the earthquake. This dataset has been compared with the corresponding one which derived from 25th July 2017, a few days after the earthquake. Two algorithms have been developed for detecting the demolished buildings of the affected area, based on the DSMs and 3D point clouds, correspondingly. The results obtained have been tested through field studies and demonstrate that this methodology is feasible and effective in building demolition detection, giving very accurate results (97%) and, in parallel, is easily applicable and suit well for rapid demolition mapping during the recovery phase of a post-earthquake scenario. The significant advantage of the proposed methodology is its ability to provide reliable results in a very low cost and time-efficient way and to serve all stakeholders and national and local organizations that are responsible for post-earthquake management.


Author(s):  
M. Karpina ◽  
M. Jarząbek-Rychard ◽  
P. Tymków ◽  
A. Borkowski

Manual in-situ measurements of geometric tree parameters for the biomass volume estimation are time-consuming and economically non-effective. Photogrammetric techniques can be deployed in order to automate the measurement procedure. The purpose of the presented work is an automatic tree growth estimation based on Unmanned Aircraft Vehicle (UAV) imagery. The experiment was conducted in an agriculture test field with scots pine canopies. The data was collected using a Leica Aibotix X6V2 platform equipped with a Nikon D800 camera. Reference geometric parameters of selected sample plants were measured manually each week. In situ measurements were correlated with the UAV data acquisition. The correlation aimed at the investigation of optimal conditions for a flight and parameter settings for image acquisition. The collected images are processed in a state of the art tool resulting in a generation of dense 3D point clouds. The algorithm is developed in order to estimate geometric tree parameters from 3D points. Stem positions and tree tops are identified automatically in a cross section, followed by the calculation of tree heights. The automatically derived height values are compared to the reference measurements performed manually. The comparison allows for the evaluation of automatic growth estimation process. The accuracy achieved using UAV photogrammetry for tree heights estimation is about 5cm.


Author(s):  
W. Nguatem ◽  
M. Drauschke ◽  
H. Mayer

We present a workflow for the automatic generation of building models with levels of detail (LOD) 1 to 3 according to the CityGML standard (Gröger et al., 2012). We start with orienting unsorted image sets employing (Mayer et al., 2012), we compute depth maps using semi-global matching (SGM) (Hirschmüller, 2008), and fuse these depth maps to reconstruct dense 3D point clouds (Kuhn et al., 2014). Based on planes segmented from these point clouds, we have developed a stochastic method for roof model selection (Nguatem et al., 2013) and window model selection (Nguatem et al., 2014). We demonstrate our workflow up to the export into CityGML.


2019 ◽  
Vol 8 (4) ◽  
pp. 193 ◽  
Author(s):  
Hossein Bagheri ◽  
Michael Schmitt ◽  
Xiaoxiang Zhu

So-called prismatic 3D building models, following the level-of-detail (LOD) 1 of the OGC City Geography Markup Language (CityGML) standard, are usually generated automatically by combining building footprints with height values. Typically, high-resolution digital elevation models (DEMs) or dense LiDAR point clouds are used to generate these building models. However, high-resolution LiDAR data are usually not available with extensive coverage, whereas globally available DEM data are often not detailed and accurate enough to provide sufficient input to the modeling of individual buildings. Therefore, this paper investigates the possibility of generating LOD1 building models from both volunteered geographic information (VGI) in the form of OpenStreetMap data and remote sensing-derived geodata improved by multi-sensor and multi-modal DEM fusion techniques or produced by synthetic aperture radar (SAR)-optical stereogrammetry. The results of this study show several things: First, it can be seen that the height information resulting from data fusion is of higher quality than the original data sources. Secondly, the study confirms that simple, prismatic building models can be reconstructed by combining OpenStreetMap building footprints and easily accessible, remote sensing-derived geodata, indicating the potential of application on extensive areas. The building models were created under the assumption of flat terrain at a constant height, which is valid in the selected study area.


Author(s):  
M. Karpina ◽  
M. Jarząbek-Rychard ◽  
P. Tymków ◽  
A. Borkowski

Manual in-situ measurements of geometric tree parameters for the biomass volume estimation are time-consuming and economically non-effective. Photogrammetric techniques can be deployed in order to automate the measurement procedure. The purpose of the presented work is an automatic tree growth estimation based on Unmanned Aircraft Vehicle (UAV) imagery. The experiment was conducted in an agriculture test field with scots pine canopies. The data was collected using a Leica Aibotix X6V2 platform equipped with a Nikon D800 camera. Reference geometric parameters of selected sample plants were measured manually each week. In situ measurements were correlated with the UAV data acquisition. The correlation aimed at the investigation of optimal conditions for a flight and parameter settings for image acquisition. The collected images are processed in a state of the art tool resulting in a generation of dense 3D point clouds. The algorithm is developed in order to estimate geometric tree parameters from 3D points. Stem positions and tree tops are identified automatically in a cross section, followed by the calculation of tree heights. The automatically derived height values are compared to the reference measurements performed manually. The comparison allows for the evaluation of automatic growth estimation process. The accuracy achieved using UAV photogrammetry for tree heights estimation is about 5cm.


Author(s):  
O. Ennafii ◽  
A. Le Bris ◽  
F. Lafarge ◽  
C. Mallet

Abstract. City modeling consists in building a semantic generalized model of the surface of urban objects. These could be seen as a special case of Boundary representation surfaces. Most modeling methods focus on 3D buildings with Very High Resolution overhead data (images and/or 3D point clouds). The literature abundantly addresses 3D mesh processing but frequently ignores the analysis of such models. This requires an efficient representation of 3D buildings. In particular, for them to be used in supervised learning tasks, such a representation should be scalable and transferable to various environments as only a few reference training instances would be available. In this paper, we propose two solutions that take into account the specificity of 3D urban models. They are based on graph kernels and Scattering Network. They are here evaluated in the challenging framework of quality evaluation of building models. The latter is formulated as a supervised multilabel classification problem, where error labels are predicted at building level. The experiments show for both feature extraction strategy strong and complementary results (F-score > 74% for most labels). Transferability of the classification is also examined in order to assess the scalability of the evaluation process yielding very encouraging scores (F-score > 86% for most labels).


2019 ◽  
Vol 8 (3) ◽  
pp. 135 ◽  
Author(s):  
Xuedong Wen ◽  
Hong Xie ◽  
Hua Liu ◽  
Li Yan

3D urban building models, which provide 3D information services for urban planning, management and operational decision-making, are essential for constructing digital cities. Unfortunately, the existing reconstruction approaches for LoD3 building models are insufficient in model details and are associated with a heavy workload, and accordingly they could not satisfy urgent requirements of realistic applications. In this paper, we propose an accurate LoD3 building reconstruction method by integrating multi-source laser point clouds and oblique remote sensing imagery. By combing high-precision plane features extracted from point clouds and accurate boundary constraint features from oblique images, the building mainframe model, which provides an accurate reference for further editing, is quickly and automatically constructed. Experimental results show that the proposed reconstruction method outperforms existing manual and automatic reconstruction methods using both point clouds and oblique images in terms of reconstruction efficiency and spatial accuracy.


Author(s):  
S. Becker ◽  
M. Peter ◽  
D. Fritsch

The paper presents a grammar-based approach for the robust automatic reconstruction of 3D interiors from raw point clouds. The core of the approach is a 3D indoor grammar which is an extension of our previously published grammar concept for the modeling of 2D floor plans. The grammar allows for the modeling of buildings whose horizontal, continuous floors are traversed by hallways providing access to the rooms as it is the case for most office buildings or public buildings like schools, hospitals or hotels. The grammar is designed in such way that it can be embedded in an iterative automatic learning process providing a seamless transition from LOD3 to LOD4 building models. Starting from an initial low-level grammar, automatically derived from the window representations of an available LOD3 building model, hypotheses about indoor geometries can be generated. The hypothesized indoor geometries are checked against observation data - here 3D point clouds - collected in the interior of the building. The verified and accepted geometries form the basis for an automatic update of the initial grammar. By this, the knowledge content of the initial grammar is enriched, leading to a grammar with increased quality. This higher-level grammar can then be applied to predict realistic geometries to building parts where only sparse observation data are available. Thus, our approach allows for the robust generation of complete 3D indoor models whose quality can be improved continuously as soon as new observation data are fed into the grammar-based reconstruction process. The feasibility of our approach is demonstrated based on a real-world example.


Author(s):  
D. Frommholz ◽  
M. Linkiewicz ◽  
H. Meissner ◽  
D. Dahlke ◽  
A. Poznanska

This paper proposes a method for the reconstruction of city buildings with automatically derived textures that can be directly used for façade element classification. Oblique and nadir aerial imagery recorded by a multi-head camera system is transformed into dense 3D point clouds and evaluated statistically in order to extract the hull of the structures. For the resulting wall, roof and ground surfaces high-resolution polygonal texture patches are calculated and compactly arranged in a texture atlas without resampling. The façade textures subsequently get analyzed by a commercial software package to detect possible windows whose contours are projected into the original oriented source images and sparsely ray-casted to obtain their 3D world coordinates. With the windows being reintegrated into the previously extracted hull the final building models are stored as semantically annotated CityGML ”LOD-2.5” objects.


Author(s):  
Y. Dehbi ◽  
S. Koppers ◽  
L. Plümer

Abstract. 3D building models including roofs are a key prerequisite in many fields of applications such as the estimation of solar suitability of rooftops. The accurate reconstruction of roofs with dormers is sometimes challenging. Without careful separation of the dormer points from the points on the roof surface, the estimation of the roof areas is distorted in a most characteristic way, which then let the dormer points appear as white noise. The characteristic distortion of the density distribution of the defects by dormers in comparison to the expected normal distribution is the starting point of our method. We propose a hierarchical method which improves roof reconstruction from LiDAR point clouds in a model-based manner separating dormer points from roof points using classification methods. The key idea is to exploit probability density functions (PDFs) to reveal roof properties and design skilful features for a supervised learning method using support vector machines (SVMs). Properties of the PDFs of measures such as residuals of model-based estimated roof models are used among others. A clustering step leads to a semantic segmentation of the point cloud enabling subsequent reconstruction. The approach is tested based on real data as well as simulated point clouds. The latter allow for experiments for various roof and dormer types with different parameters using an implemented simulation toolbox which generates virtual buildings and synthetic point clouds.


Sign in / Sign up

Export Citation Format

Share Document