scholarly journals Three-Color Balancing for Color Constancy Correction

2021 ◽  
Vol 7 (10) ◽  
pp. 207
Author(s):  
Teruaki Akazawa ◽  
Yuma Kinoshita ◽  
Sayaka Shiota ◽  
Hitoshi Kiya

This paper presents a three-color balance adjustment for color constancy correction. White balancing is a typical adjustment for color constancy in an image, but there are still lighting effects on colors other than white. Cheng et al. proposed multi-color balancing to improve the performance of white balancing by mapping multiple target colors into corresponding ground truth colors. However, there are still three problems that have not been discussed: choosing the number of target colors, selecting target colors, and minimizing error which causes computational complexity to increase. In this paper, we first discuss the number of target colors for multi-color balancing. From our observation, when the number of target colors is greater than or equal to three, the best performance of multi-color balancing in each number of target colors is almost the same regardless of the number of target colors, and it is superior to that of white balancing. Moreover, if the number of target colors is three, multi-color balancing can be performed without any error minimization. Accordingly, we propose three-color balancing. In addition, the combination of three target colors is discussed to achieve color constancy correction. In an experiment, the proposed method not only outperforms white balancing but also has almost the same performance as Cheng’s method with 24 target colors.

2020 ◽  
Vol 64 (5) ◽  
pp. 50411-1-50411-8
Author(s):  
Hoda Aghaei ◽  
Brian Funt

Abstract For research in the field of illumination estimation and color constancy, there is a need for ground-truth measurement of the illumination color at many locations within multi-illuminant scenes. A practical approach to obtaining such ground-truth illumination data is presented here. The proposed method involves using a drone to carry a gray ball of known percent surface spectral reflectance throughout a scene while photographing it frequently during the flight using a calibrated camera. The captured images are then post-processed. In the post-processing step, machine vision techniques are used to detect the gray ball within each frame. The camera RGB of light reflected from the gray ball provides a measure of the illumination color at that location. In total, the dataset contains 30 scenes with 100 illumination measurements on average per scene. The dataset is available for download free of charge.


Author(s):  
Dongliang Cheng ◽  
Brian Price ◽  
Scott Cohen ◽  
Michael S. Brown
Keyword(s):  

2020 ◽  
Author(s):  
Nikola Banić ◽  
Karlo Koščević ◽  
Marko Subašić ◽  
Sven Lončarić

Computational color constancy is used in almost all digital cameras to reduce the influence of scene illumination on object colors. Many of the highly accurate published illumination estimation methods use deep learning, which relies on large amounts of images with known ground-truth illuminations. Since the size of the appropriate publicly available training datasets is relatively small, data augmentation is often used also by simulating the appearance of a given image under another illumination. Still, there are practically no reports on any desired properties of such simulated images or on the limits of their usability. In this paper, several experiments for determining some of these properties are proposed and conducted by comparing the behavior of the simplest illumination estimation methods on images of the same scenes obtained under real illuminations and images obtained through data augmentation. The experimental results are presented and discussed.


Computers ◽  
2020 ◽  
Vol 9 (1) ◽  
pp. 17
Author(s):  
Thorsten Roth ◽  
Martin Weier ◽  
Pablo Bauszat ◽  
André Hinkenjann ◽  
Yongmin Li

Modern Monte-Carlo-based rendering systems still suffer from the computational complexity involved in the generation of noise-free images, making it challenging to synthesize interactive previews. We present a framework suited for rendering such previews of static scenes using a caching technique that builds upon a linkless octree. Our approach allows for memory-efficient storage and constant-time lookup to cache diffuse illumination at multiple hitpoints along the traced paths. Non-diffuse surfaces are dealt with in a hybrid way in order to reconstruct view-dependent illumination while maintaining interactive frame rates. By evaluating the visual fidelity against ground truth sequences and by benchmarking, we show that our approach compares well to low-noise path-traced results, but with a greatly reduced computational complexity, allowing for interactive frame rates. This way, our caching technique provides a useful tool for global illumination previews and multi-view rendering.


Author(s):  
Thorsten Roth ◽  
Martin Weier ◽  
Pablo Bauszat ◽  
André Hinkenjann ◽  
Yongmin Li

Modern Monte-Carlo-based rendering systems still suffer from the computational complexity involved in the generation of noise-free images, making it challenging to synthesize interactive previews. We present a framework suited for rendering such previews of static scenes using a caching technique that builds upon a linkless octree. Our approach allows for memory-efficient storage and constant-time lookup to cache diffuse illumination at multiple hitpoints along the traced paths. Non-diffuse surfaces are dealt with in a hybrid way in order to reconstruct view-dependent illumination while maintaining interactive frame rates. By evaluating the visual fidelity against ground truth sequences and by benchmarking, we show that our approach compares well to low-noise path traced results, but with a greatly reduced computational complexity allowing for interactive frame rates. This way, our caching technique provides a useful tool for global illumination previews and multi-view rendering.


Methodology ◽  
2019 ◽  
Vol 15 (Supplement 1) ◽  
pp. 43-60 ◽  
Author(s):  
Florian Scharf ◽  
Steffen Nestler

Abstract. It is challenging to apply exploratory factor analysis (EFA) to event-related potential (ERP) data because such data are characterized by substantial temporal overlap (i.e., large cross-loadings) between the factors, and, because researchers are typically interested in the results of subsequent analyses (e.g., experimental condition effects on the level of the factor scores). In this context, relatively small deviations in the estimated factor solution from the unknown ground truth may result in substantially biased estimates of condition effects (rotation bias). Thus, in order to apply EFA to ERP data researchers need rotation methods that are able to both recover perfect simple structure where it exists and to tolerate substantial cross-loadings between the factors where appropriate. We had two aims in the present paper. First, to extend previous research, we wanted to better understand the behavior of the rotation bias for typical ERP data. To this end, we compared the performance of a variety of factor rotation methods under conditions of varying amounts of temporal overlap between the factors. Second, we wanted to investigate whether the recently proposed component loss rotation is better able to decrease the bias than traditional simple structure rotation. The results showed that no single rotation method was generally superior across all conditions. Component loss rotation showed the best all-round performance across the investigated conditions. We conclude that Component loss rotation is a suitable alternative to simple structure rotation. We discuss this result in the light of recently proposed sparse factor analysis approaches.


2009 ◽  
Vol 47 (05) ◽  
Author(s):  
G Kéri ◽  
L Őrfi ◽  
Z Greff ◽  
Z Varga ◽  
B Szokol ◽  
...  

2020 ◽  
Vol 77 (4) ◽  
pp. 1609-1622
Author(s):  
Franziska Mathies ◽  
Catharina Lange ◽  
Anja Mäurer ◽  
Ivayla Apostolova ◽  
Susanne Klutmann ◽  
...  

Background: Positron emission tomography (PET) of the brain with 2-[F-18]-fluoro-2-deoxy-D-glucose (FDG) is widely used for the etiological diagnosis of clinically uncertain cognitive impairment (CUCI). Acute full-blown delirium can cause reversible alterations of FDG uptake that mimic neurodegenerative disease. Objective: This study tested whether delirium in remission affects the performance of FDG PET for differentiation between neurodegenerative and non-neurodegenerative etiology of CUCI. Methods: The study included 88 patients (82.0±5.7 y) with newly detected CUCI during hospitalization in a geriatric unit. Twenty-seven (31%) of the patients were diagnosed with delirium during their current hospital stay, which, however, at time of enrollment was in remission so that delirium was not considered the primary cause of the CUCI. Cases were categorized as neurodegenerative or non-neurodegenerative etiology based on visual inspection of FDG PET. The diagnosis at clinical follow-up after ≥12 months served as ground truth to evaluate the diagnostic performance of FDG PET. Results: FDG PET was categorized as neurodegenerative in 51 (58%) of the patients. Follow-up after 16±3 months was obtained in 68 (77%) of the patients. The clinical follow-up diagnosis confirmed the FDG PET-based categorization in 60 patients (88%, 4 false negative and 4 false positive cases with respect to detection of neurodegeneration). The fraction of correct PET-based categorization did not differ between patients with delirium in remission and patients without delirium (86% versus 89%, p = 0.666). Conclusion: Brain FDG PET is useful for the etiological diagnosis of CUCI in hospitalized geriatric patients, as well as in patients with delirium in remission.


Sign in / Sign up

Export Citation Format

Share Document