scholarly journals Development of an Improved Rapidly Exploring Random Trees Algorithm for Static Obstacle Avoidance in Autonomous Vehicles

Sensors ◽  
2021 ◽  
Vol 21 (6) ◽  
pp. 2244
Author(s):  
S. M. Yang ◽  
Y. A. Lin

Safe path planning for obstacle avoidance in autonomous vehicles has been developed. Based on the Rapidly Exploring Random Trees (RRT) algorithm, an improved algorithm integrating path pruning, smoothing, and optimization with geometric collision detection is shown to improve planning efficiency. Path pruning, a prerequisite to path smoothing, is performed to remove the redundant points generated by the random trees for a new path, without colliding with the obstacles. Path smoothing is performed to modify the path so that it becomes continuously differentiable with curvature implementable by the vehicle. Optimization is performed to select a “near”-optimal path of the shortest distance among the feasible paths for motion efficiency. In the experimental verification, both a pure pursuit steering controller and a proportional–integral speed controller are applied to keep an autonomous vehicle tracking the planned path predicted by the improved RRT algorithm. It is shown that the vehicle can successfully track the path efficiently and reach the destination safely, with an average tracking control deviation of 5.2% of the vehicle width. The path planning is also applied to lane changes, and the average deviation from the lane during and after lane changes remains within 8.3% of the vehicle width.

Author(s):  
Nurul Saliha Amani Ibrahim ◽  
Faiz Asraf Saparudin

The path planning problem has been a crucial topic to be solved in autonomous vehicles. Path planning consists operations to find the route that passes through all of the points of interest in a given area. Several algorithms have been proposed and outlined in the various literature for the path planning of autonomous vehicle especially for unmanned aerial vehicles (UAV). The algorithms are not guaranteed to give full performance in each path planning cases but each one of them has their own specification which makes them suitable in sophisticated situation. This review paper evaluates several possible different path planning approaches of UAVs in terms optimal path, probabilistic completeness and computation time along with their application in specific problems.


Author(s):  
Sai Rajeev Devaragudi ◽  
Bo Chen

Abstract This paper presents a Model Predictive Control (MPC) approach for longitudinal and lateral control of autonomous vehicles with a real-time local path planning algorithm. A heuristic graph search method (A* algorithm) combined with piecewise Bezier curve generation is implemented for obstacle avoidance in autonomous driving applications. Constant time headway control is implemented for a longitudinal motion to track lead vehicles and maintain a constant time gap. MPC is used to control the steering angle and the tractive force of the autonomous vehicle. Furthermore, a new method of developing Advanced Driver Assistance Systems (ADAS) algorithms and vehicle controllers using Model-In-the-Loop (MIL) testing is explored with the use of PreScan®. With PreScan®, various traffic scenarios are modeled and the sensor data are simulated by using physics-based sensor models, which are fed to the controller for data processing and motion planning. Obstacle detection and collision avoidance are demonstrated using the presented MPC controller.


2021 ◽  
Vol 9 (3) ◽  
pp. 252
Author(s):  
Yushan Sun ◽  
Xiaokun Luo ◽  
Xiangrui Ran ◽  
Guocheng Zhang

This research aims to solve the safe navigation problem of autonomous underwater vehicles (AUVs) in deep ocean, which is a complex and changeable environment with various mountains. When an AUV reaches the deep sea navigation, it encounters many underwater canyons, and the hard valley walls threaten its safety seriously. To solve the problem on the safe driving of AUV in underwater canyons and address the potential of AUV autonomous obstacle avoidance in uncertain environments, an improved AUV path planning algorithm based on the deep deterministic policy gradient (DDPG) algorithm is proposed in this work. This method refers to an end-to-end path planning algorithm that optimizes the strategy directly. It takes sensor information as input and driving speed and yaw angle as outputs. The path planning algorithm can reach the predetermined target point while avoiding large-scale static obstacles, such as valley walls in the simulated underwater canyon environment, as well as sudden small-scale dynamic obstacles, such as marine life and other vehicles. In addition, this research aims at the multi-objective structure of the obstacle avoidance of path planning, modularized reward function design, and combined artificial potential field method to set continuous rewards. This research also proposes a new algorithm called deep SumTree-deterministic policy gradient algorithm (SumTree-DDPG), which improves the random storage and extraction strategy of DDPG algorithm experience samples. According to the importance of the experience samples, the samples are classified and stored in combination with the SumTree structure, high-quality samples are extracted continuously, and SumTree-DDPG algorithm finally improves the speed of the convergence model. Finally, this research uses Python language to write an underwater canyon simulation environment and builds a deep reinforcement learning simulation platform on a high-performance computer to conduct simulation learning training for AUV. Data simulation verified that the proposed path planning method can guide the under-actuated underwater robot to navigate to the target without colliding with any obstacles. In comparison with the DDPG algorithm, the stability, training’s total reward, and robustness of the improved Sumtree-DDPG algorithm planner in this study are better.


2021 ◽  
Vol 11 (11) ◽  
pp. 5057
Author(s):  
Wan-Yu Yu ◽  
Xiao-Qiang Huang ◽  
Hung-Yi Luo ◽  
Von-Wun Soo ◽  
Yung-Lung Lee

The autonomous vehicle technology has recently been developed rapidly in a wide variety of applications. However, coordinating a team of autonomous vehicles to complete missions in an unknown and changing environment has been a challenging and complicated task. We modify the consensus-based auction algorithm (CBAA) so that it can dynamically reallocate tasks among autonomous vehicles that can flexibly find a path to reach multiple dynamic targets while avoiding unexpected obstacles and staying close as a group as possible simultaneously. We propose the core algorithms and simulate with many scenarios empirically to illustrate how the proposed framework works. Specifically, we show that how autonomous vehicles could reallocate the tasks among each other in finding dynamically changing paths while certain targets may appear and disappear during the movement mission. We also discuss some challenging problems as a future work.


Author(s):  
Hrishikesh Dey ◽  
Rithika Ranadive ◽  
Abhishek Chaudhari

Path planning algorithm integrated with a velocity profile generation-based navigation system is one of the most important aspects of an autonomous driving system. In this paper, a real-time path planning solution to obtain a feasible and collision-free trajectory is proposed for navigating an autonomous car on a virtual highway. This is achieved by designing the navigation algorithm to incorporate a path planner for finding the optimal path, and a velocity planning algorithm for ensuring a safe and comfortable motion along the obtained path. The navigation algorithm was validated on the Unity 3D Highway-Simulated Environment for practical driving while maintaining velocity and acceleration constraints. The autonomous vehicle drives at the maximum specified velocity until interrupted by vehicular traffic, whereas then, the path planner, based on the various constraints provided by the simulator using µWebSockets, decides to either decelerate the vehicle or shift to a more secure lane. Subsequently, a splinebased trajectory generation for this path results in continuous and smooth trajectories. The velocity planner employs an analytical method based on trapezoidal velocity profile to generate velocities for the vehicle traveling along the precomputed path. To provide smooth control, an s-like trapezoidal profile is considered that uses a cubic spline for generating velocities for the ramp-up and ramp-down portions of the curve. The acceleration and velocity constraints, which are derived from road limitations and physical systems, are explicitly considered. Depending upon these constraints and higher module requirements (e.g., maintaining velocity, and stopping), an appropriate segment of the velocity profile is deployed. The motion profiles for all the use-cases are generated and verified graphically.


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