scholarly journals Augmented Reality Mobile Learning System: Study to Improve PSTs’ Understanding of Mathematical Development

Author(s):  
Mohammad Faizal Amir ◽  
Novia Ariyanti ◽  
Najih Anwar ◽  
Erik Valentino ◽  
Dian Septi Nur Afifah

Augmented Reality research in mobile learning systems so far have not especially to improve Preservice Students Teachers' (PSTs) geometry understanding in mathematical development. Studies conducted in this study basically use a case study. This research aims to develop a mobile augmented reality system for PSTs learning so that it can be used to improve PSTs understanding of mathematics development includes doing, image-making, an image having, property noticing, formalizing, observing, structuring and inventing. In this development, PSTs can understand the understanding of the geometry transformation is a translation, reflection, rotation, and dilatation.

2011 ◽  
Vol 9 (1) ◽  
pp. 44-56 ◽  
Author(s):  
Haitao Pu ◽  
Jinjiao Lin ◽  
Yanwei Song ◽  
Fasheng Liu

Mobile learning is e-learning delivered through mobile computing devices, which represents the next stage of computer-aided, multi-media based learning. Therefore, mobile learning is transforming the way of traditional education. However, as most current e-learning systems and their contents are not suitable for mobile devices, an approach for mobile devices to adapt to e-learning is presented. To provide device-independence mobile learning services, a context-aware mobile learning approach is proposed. Firstly, the formal definitions of contexts and their influence on mobile learning services, including device contexts NCxt, matrix of information transmission parameters S, the degree of influence of the context NCxt on information transmission parameters Q, and adaptation coefficient E, are given. By using this approach, the mobile learning system is constructed. In an example using this approach, the authors detect the contextual environment of mobile computing and adapt the mobile learning services to the learners’ devices automatically.


Author(s):  
Muhammad Hanif ◽  
Asrowi Asrowi

In the context of higher education institutions in Indonesia, some of schools authority refuses the implementation of mobile learning. Although m-learning is widely used in some school in Indonesia and considered as an effective educational tool, it is not yet fully utilized in most Indonesian school. Before designing a mobile learning system, it is necessary to assess the perception of target users towards mobile learning since their perception will influence the successful the system. This research aims to investigate the perception of students of educational technology program who currently are being teachers in several level of educations towards mobile learning to ascertain their readiness to apply a mobile learning system in their teaching. The respondents of this study are 18 teachers who are being students of Magister Program on Educational Technology in e-learning & mobile learning class in even semester. This research is conducted with a survey related to implementation of mobile learning. The results show that teachers in Indonesia had positive perception and were looking forward to apply mobile learning in their teaching. Knowledge and learning method issues were not obstacles for them to use a mobile learning as well as financial obstacle. The readiness for mobile learning of teachers are vary based on the school level even though they have been taught mobile learning subject. The findings surprisingly show that accessibility of device may be a big problem on implementing mobile learning in class.


2013 ◽  
Vol 9 (12) ◽  
pp. 594627 ◽  
Author(s):  
Da-Ren Chen ◽  
Mu-Yen Chen ◽  
Tien-Chi Huang ◽  
Wen-Pao Hsu

2021 ◽  
pp. 55-66
Author(s):  
Lei Peng ◽  

Based on the theory of user experience design,this paper analyzedthe key factors of mobile learning systemuser experience based on WeChat, and with the development practice of "mobile micro-classroom system" it also analyzedthe roles that technology of Responsive Mobile Webpage, OAuth authentication technology, WeChat template message technology, and WeChat JS-SDK technology played in improving the user experience of a mobile learning system. Questionnaires method have been used to analyze the applying effect of the system. In conclusion, the users were satisfied with their experience in mobile learning, and insights in the development of mobile learning systems are also summarized.


Author(s):  
Ouiame Filali Marzouki ◽  
Mohammed Khalidi Idrissi ◽  
Samir Bennani

The development of mobile technologies and wireless networks encourages more research on Mobile Learning. Reviewing irregular verbs on a bus or organizing a training schedule on a Smartphone is becoming more common today. Mobile learning complements and enhances existing learning systems. Its development has been slowed in the early 2000s by both technical limitations and lack of dedicated teaching models. This article focuses on educational issues and proposes a solution by adopting the Method for Engineering Learning Systems MISA. Our work aims to identify basic elements, key characteristics and dimensions for developing the appropriate content for mobility. These elements are the basis for customization of the MISA method. Indeed, the different steps of MISA are governed by operating principles which ensure greater consistency and flexibility. Taking into account the specifications of Mobile learning in the development of these principles, we can adapt MISA to design a mobile learning system.


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