Exploring the Association Between Leisure Time Digital Immersion, Attention and Reasoning Ability in Pre-Teens

Author(s):  
Mick Grimley ◽  
Mary Allan ◽  
Cathy Solomon

Some researchers claim that digital natives are endowed with greater cognitive abilities than digital immigrants, due to the interactive nature of digital technologies. This study investigates relationships between different types of digital activity, reasoning ability and attention in a pre-teen population. Two hundred twenty-four participants (139 males, 85 females) aged 10-12 years completed a questionnaire measuring leisure time digital immersion. Factor analysis reveals 5 distinct types of users. Ninety-two participants completed tests of reasoning and attention to ascertain the relationship between type of digital user and cognitive ability. Results indicate that users who engaged in simple low level writing and drawing tasks with technology were inclined to have low literacy levels and poor concentration levels. In addition, users who engaged in computer mediated communication and content creation showed inconsistent and unstable attentional ability.

Author(s):  
Mick Grimley ◽  
Mary Allan ◽  
Cathy Solomon

Some researchers claim that digital natives are endowed with greater cognitive abilities than digital immigrants, due to the interactive nature of digital technologies. This study investigates relationships between different types of digital activity, reasoning ability and attention in a pre-teen population. Two hundred twenty-four participants (139 males, 85 females) aged 10-12 years completed a questionnaire measuring leisure time digital immersion. Factor analysis reveals 5 distinct types of users. Ninety-two participants completed tests of reasoning and attention to ascertain the relationship between type of digital user and cognitive ability. Results indicate that users who engaged in simple low level writing and drawing tasks with technology were inclined to have low literacy levels and poor concentration levels. In addition, users who engaged in computer mediated communication and content creation showed inconsistent and unstable attentional ability.


Author(s):  
Adrian Meier ◽  
Emese Domahidi ◽  
Elisabeth Günther

The relationship between computer-mediated communication (e.g., Internet or social media use) and mental health has been a long-standing issue of debate. Various disciplines (e.g., communication, psychology, sociology, medicine) investigate computer-mediated communication in relation to a great variety of negative (i.e., psychopathology) and positive (i.e., well-being) markers of mental health. We aim at charting this vast, highly fragmented, and fast growing literature by means of a scoping review. Using methods of computational content analysis in conjunction with qualitative analyses, we map 20 years of research based on 1,780 study abstracts retrieved through a systematic database search. Results reveal the most common topics investigated in the field, as well as its disciplinary boundaries. Our review further highlights emerging trends in the literature and points to unique implications for how future research should address the various relationships between computer-mediated communication and mental health.


2019 ◽  
Vol 25 (1) ◽  
pp. 32-43
Author(s):  
Kun Xu ◽  
Tony Liao

Abstract Cues have long been an important concept in computer-mediated communication (CMC), as several core theories have utilized cues to explain how they get filtered and interpreted through technologies. As computing technologies evolved, other related fields have also adopted cues as a concept for understanding technological interaction. Given the pervasive nature of cues, this article first explicates the concept and creates a typology of cues based on how different fields have studied them. It then examines key differences in how existing theories approach cues and their assumptions behind cues, and further pulls apart the relationship between different cue categories and their potential effects on social presence. Lastly, we explain how researchers could draw on this typology to understand the increasingly multifaceted ways that emerging media technologies present cues and evoke social presence. A clear typology of cues is necessary both to clarify the term and help guide future evolutions of CMC.


2018 ◽  
Vol 23 (2) ◽  
Author(s):  
João Paulo Carneiro ARAMUNI ◽  
Luís Cláudio Gomes MAIA

RESUMO. Este artigo apresenta uma abordagem sobre a influência da engenharia semiótica na experiência do usuário de aplicativos mobile. Uma vez que a semiótica se define como o estudo dos signos, dos processos de significação e como os signos e os significados tomam parte na comunicação, os seus estudos estão atualmente voltados para os processos de comunicação mediada por computador entre designers e usuários de sistema, em seus tempos de interação conjunta. Através dos sistemas de interface, por muitos meios diretos e indiretos, designers dizem aos usuários como eles podem ou devem interagir com o sistema, a fim de adquirir um alcance particular de alvos antecipados pelo momento do designing. A mensagem interativa dos designers para os usuários inclui uma “linguagem de interação” que deverá ser utilizada na comunicação de usuários com o sistema. O objetivo deste estudo é ampliar a visão do leitor sobre esta linguagem de interação e a forma como ela é construída no caso de aplicativos móveis. Este estudo contribui com o preenchimento de uma lacuna teórica na compreensão da relação entre semiose e desenvolvimento mobile. Na perspectiva aplicada, a pesquisa oferece contribuições para à comunidade de desenvolvedores de aplicativos móveis quanto à compressão da influência da semiótica na experiência do usuário com a interface do produto desenvolvido. Palavras-chave: Engenharia Semiótica; Experiência do Usuário; Desenvolvimento Mobile.ABSTRACT. This paper presents an approach on the influence of semiotic engineering on the mobile application user experience. Since semiotics is defined as the study of signs, meaning processes, and how signs and meanings take part in communication, their studies are currently focused on the processes of computer-mediated communication between designers and system users, in their times of joint interaction. Through interface systems, by many direct and indirect means, designers tell users how they can or should interact with the system in order to acquire a particular range of anticipated targets by the time of designing. The designers' interactive message for users includes an "interaction language" that should be used in the communication of system users. The purpose of this study is to broaden the reader's view on this interaction language and how it is built in the case of mobile applications. This study contributes to filling a theoretical gap in understanding the relationship between semiosis and mobile development. In the applied perspective, the research offers contributions to the community of mobile application developers regarding the compression of the influence of semiotics on the user experience with the developed product interface. Keywords: Semiotic Engineering; User Experience; Mobile Development.


Author(s):  
Stuart S. Gold

The purpose of this study was to answer the question: Is the level of achievement of working adult students in an online class directly related to the method of compute-mediated communication used by faculty? The study examined the relationship between the methods of computer-mediated communication utilized, the independent variable; and student outcomes, the dependent variable, among working adult students in online courses. Through an examination of course communication records and student final exam grades, the researcher developed course-based measures of the methods of computer-mediated communication and student outcomes. These measures were used to conduct statistically appropriate tests to determine if there was a statistically significant difference in the student final exam scores between classes that used only basic methods of computer-mediated communication as opposed to courses that employed both basic and advanced methods.


2017 ◽  
Vol 34 (6) ◽  
pp. 489-495 ◽  
Author(s):  
Katja Lohmann ◽  
Sebastian Stefan Pyka ◽  
Cornelia Zanger

Purpose Nowadays, computer-mediated communication (CMC) is an inherent part of consumers’ daily interactions. That kind of communication, however, is associated with limited options to express emotions and, thus, impairs smooth interactions. Considering these shortcomings, existing research has paid attention to the use of smileys and examines their impacts on communication. Nevertheless, little is known about the effects of smileys on the receivers’ emotions as well as on the interaction between the communication partners. Against this background, the study aims to investigate the appropriateness of smileys in causing emotional contagion in CMC. That interpersonal mechanism fosters harmonic interactions and strengthens the relationship between interaction partners by sharing emotions. Design/methodology/approach Field data of 1,745 females were obtained through an online experiment applying two scenarios that only differ by the use of either a positive or a negative smiley. The appropriateness of both smileys to express positive or negative emotions was pretested in a study with 18 respondents. Findings The findings support the assumption that emotions expressed by smileys affect receivers’ emotions through the process of emotional contagion. Furthermore, the effects of the negative smiley on the emotions of the receivers are moderated by the receivers’ susceptibility to emotional contagion. Originality/value Findings contribute to current research on CMC by offering a deeper understanding of the impacts of smileys on interactions. In that way, the present study underlines the suitability of smileys to stimulate emotional contagion in a “cueless” environment.


Author(s):  
Ever Bedoya ◽  

The growth of computer-mediated communication (CMC) has influenced the communication process channels and the possible effects of the interaction between job satisfaction, communication satisfaction, and leadership. The aim of the current research is to test how transactional, transformational, and level 5 leadership styles influence the relationship between communication satisfaction and job satisfaction in CMC environments. The sample included 103 participants from Colombian small and medium-sized enterprises (SMEs) in the tertiary sector. Cronbach's alpha coefficient, SPSS was used to determine the relationships between variables and test the moderating effects. Results show that 65.4% of organisational communication is performed via the Internet. Findings also demonstrate that level 5 leadership is the only style that influences the relationship. Results also indicate that the influence of level 5 leadership increases the relationship between communication satisfaction and job satisfaction. Implications are particularly relevant during the current global COVID19 pandemic when people have been required to move to a virtual work environment. In this scenario, the findings are valuable for scholars and managers as contributions for literature, research, evaluation, decision-making, and policy creation that help to understand and improve communication satisfaction, job satisfaction, and leadership practices in CMC environments. Outcomes offer new insights in the literature about leadership styles on SMEs in CMC environments. Level 5 is a recent leadership approach which has not been widely studied by researchers and scholars. The moderating effect of level 5 in relation to transactional and transformational leadership styles is an important theoretical input for literature.


2009 ◽  
pp. 1864-1870
Author(s):  
Stuart S. Gold

The purpose of this study was to answer the question: Is the level of achievement of working adult students in an online class directly related to the method of compute-mediated communication used by faculty? The study examined the relationship between the methods of computer-mediated communication utilized, the independent variable; and student outcomes, the dependent variable, among working adult students in online courses. Through an examination of course communication records and student final exam grades, the researcher developed course-based measures of the methods of computer-mediated communication and student outcomes. These measures were used to conduct statistically appropriate tests to determine if there was a statistically significant difference in the student final exam scores between classes that used only basic methods of computer-mediated communication as opposed to courses that employed both basic and advanced methods.


Author(s):  
Adams B. Bodomo

In line with our theme of investigating the relationship between new communications technology and the way we process (i.e. speak, read, and write) natural language, in chapter 2 I outlined different views about language forms and language use in the context of new technologies, and in chapter 3, I looked at new ways of reading and accessing reading materials with the advent of new computer-mediated communication platforms that promote the production of e-materials. We found in chapter 2 that there were two main views about the relationship between CMC technology and language. One was that CMC technologies cannot actually change language and that whatever transformations we observe are part of a larger social transformation; indeed that technology itself is part of social transformation. The second view was that technology actually has a causal effect on language structures and use, leading to the idea that new forms of language and new ways of using and processing language arise from the introduction of new communications technologies.


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