Transforming Instructional Design Ideas into SCORM-Conformant Learning Products
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This chapter discusses the lessons learned while designing a SCORM-conformant Web-based courseware product using an iterative instructional design process. In particular, it describes some of the design trade-offs between instruction that is highly modular vs. situational and instruction that is highly interactive vs. highly contextualized. Organizational issues, such as metatagging and asset naming procedures, and the challenge of designing realistic and motivating e-learning assessments are presented as well.
2011 ◽
pp. 263-279
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2016 ◽
pp. 1603-1613
2015 ◽
Vol 8
(1)
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pp. 82-106
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2006 ◽
Vol 67
(5)
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pp. 418-428
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