Study on the Development and Application of osgART Based on MFC
2012 ◽
Vol 220-223
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pp. 2788-2793
Keyword(s):
System A
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In order to achieve a convenient Augmented Reality interactive system, a rendering engine called osgART was integrated into MFC. The system manipulates the interactive transformation of virtual objects by utilizing the message sending from controllers. The operating mechanism of osgART in MFC was explored in this paper. Besides, the controller message had been successfully sent to the update callback, and the SRT order of matrix multiplication was used in update callback class. Finally, a user-friendly interactive AR application has been successfully developed, which shows that an effectively real-time interaction in MFC environment has been achieved.